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	<id>http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=Brawler_%28archetypes%29</id>
	<title>Brawler (archetypes) - Revision history</title>
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	<updated>2026-08-03T06:59:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://sagaedition.info:80/index.php?title=Brawler_(archetypes)&amp;diff=3688&amp;oldid=prev</id>
		<title>Tenor1411 at 20:06, 9 August 2024</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Brawler_(archetypes)&amp;diff=3688&amp;oldid=prev"/>
		<updated>2024-08-09T20:06:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:06, 9 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l150&quot;&gt;Line 150:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 150:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wis=10&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wis=10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|cha=8&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|cha=8&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|specialqualities=[[Elite_Trooper_(prestige_class)#reduction|damage&amp;amp;nbsp;reduction]]&amp;amp;nbsp;3, [[Elite_Trooper_(prestige_class)#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delaydamage&lt;/del&gt;|delay&amp;amp;nbsp;damage]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|specialqualities=[[Elite_Trooper_(prestige_class)#reduction|damage&amp;amp;nbsp;reduction]]&amp;amp;nbsp;3, [[Elite_Trooper_(prestige_class)#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delay&lt;/ins&gt;|delay&amp;amp;nbsp;damage]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|talents=[[Brawler_(talent_tree)#grappler|Expert&amp;amp;nbsp;Grappler]], [[Brawler_(talent_tree)#smash|Melee&amp;amp;nbsp;Smash]], [[Brawler_(talent_tree)#stunning|Stunning&amp;amp;nbsp;Strike]], [[Master_of_Teras_Kasi_(talent_tree)#basics|Ter&amp;amp;#228;s&amp;amp;nbsp;K&amp;amp;#228;si&amp;amp;nbsp;Basics]], [[Master_of_Teras_Kasi_(talent_tree)#mastery|Ter&amp;amp;#228;s&amp;amp;nbsp;K&amp;amp;#228;si&amp;amp;nbsp;Mastery]], [[Master_of_Teras_Kasi_(talent_tree)#counterstrike|Unarmed&amp;amp;nbsp;Counterstrike]], [[Master_of_Teras_Kasi_(talent_tree)#parry|Unarmed&amp;amp;nbsp;Parry]], [[Brawler_(talent_tree)#unbalance|Unbalance&amp;amp;nbsp;Opponent]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|talents=[[Brawler_(talent_tree)#grappler|Expert&amp;amp;nbsp;Grappler]], [[Brawler_(talent_tree)#smash|Melee&amp;amp;nbsp;Smash]], [[Brawler_(talent_tree)#stunning|Stunning&amp;amp;nbsp;Strike]], [[Master_of_Teras_Kasi_(talent_tree)#basics|Ter&amp;amp;#228;s&amp;amp;nbsp;K&amp;amp;#228;si&amp;amp;nbsp;Basics]], [[Master_of_Teras_Kasi_(talent_tree)#mastery|Ter&amp;amp;#228;s&amp;amp;nbsp;K&amp;amp;#228;si&amp;amp;nbsp;Mastery]], [[Master_of_Teras_Kasi_(talent_tree)#counterstrike|Unarmed&amp;amp;nbsp;Counterstrike]], [[Master_of_Teras_Kasi_(talent_tree)#parry|Unarmed&amp;amp;nbsp;Parry]], [[Brawler_(talent_tree)#unbalance|Unbalance&amp;amp;nbsp;Opponent]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|feats=[[Armor&amp;amp;nbsp;Proficiency (feat)|Armor&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(light, medium), [[Double&amp;amp;nbsp;Attack (feat)|Double&amp;amp;nbsp;Attack]]&amp;amp;nbsp;(simple), [[Martial&amp;amp;nbsp;Arts (feat)|Martial&amp;amp;nbsp;Arts]]&amp;amp;nbsp;(I, II, III), [[Point&amp;amp;nbsp;Blank&amp;amp;nbsp;Shot (feat)|Point&amp;amp;nbsp;Blank&amp;amp;nbsp;Shot]], [[Rapid&amp;amp;nbsp;Strike (feat)|Rapid&amp;amp;nbsp;Strike]], [[Weapon&amp;amp;nbsp;Focus (feat)|Weapon&amp;amp;nbsp;Focus]]&amp;amp;nbsp;(simple), [[Weapon&amp;amp;nbsp;Proficiency (feat)|Weapon&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(advanced&amp;amp;nbsp;melee, pistols, rifles, simple)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|feats=[[Armor&amp;amp;nbsp;Proficiency (feat)|Armor&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(light, medium), [[Double&amp;amp;nbsp;Attack (feat)|Double&amp;amp;nbsp;Attack]]&amp;amp;nbsp;(simple), [[Martial&amp;amp;nbsp;Arts (feat)|Martial&amp;amp;nbsp;Arts]]&amp;amp;nbsp;(I, II, III), [[Point&amp;amp;nbsp;Blank&amp;amp;nbsp;Shot (feat)|Point&amp;amp;nbsp;Blank&amp;amp;nbsp;Shot]], [[Rapid&amp;amp;nbsp;Strike (feat)|Rapid&amp;amp;nbsp;Strike]], [[Weapon&amp;amp;nbsp;Focus (feat)|Weapon&amp;amp;nbsp;Focus]]&amp;amp;nbsp;(simple), [[Weapon&amp;amp;nbsp;Proficiency (feat)|Weapon&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(advanced&amp;amp;nbsp;melee, pistols, rifles, simple)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Brawler_(archetypes)&amp;diff=3477&amp;oldid=prev</id>
		<title>Tenor1411: Created page with &quot;{{DISPLAYTITLE:Brawler Archetypes}} {{npcmenu}}  &lt;div id=&quot;NPC&quot; class=&quot;arch&quot;&gt; &lt;h3 class=&quot;headline arch&quot;&gt;NPC&lt;/h3&gt; NPC &lt;p class=&quot;single nomargin&quot;&gt;NPC Text&lt;/p&gt;  &lt;div id=&quot;npcencounters&quot;&gt; &lt;h4 class=&quot;headline&quot;&gt;NPC Encounters&lt;/h4&gt; &lt;p class=&quot;single nomargin&quot;&gt;&lt;/p&gt;&lt;/div&gt;  {{NPC |name=Nonplayer character archetype |challenge=1 |npclevel=nonheroic&amp;nbsp;4  |playable=NPC |refbook=Saga Edition Core Rulebook...&quot;</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Brawler_(archetypes)&amp;diff=3477&amp;oldid=prev"/>
		<updated>2024-07-17T23:14:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:Brawler Archetypes}} {{npcmenu}}  &amp;lt;div id=&amp;quot;NPC&amp;quot; class=&amp;quot;arch&amp;quot;&amp;gt; &amp;lt;h3 class=&amp;quot;headline arch&amp;quot;&amp;gt;NPC&amp;lt;/h3&amp;gt; &lt;a href=&quot;/index.php?title=File:Swse_nonheroic_NPC.jpg&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Swse nonheroic NPC.jpg (page does not exist)&quot;&gt;thumb|300px|NPC&lt;/a&gt; &amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;NPC Text&amp;lt;/p&amp;gt;  &amp;lt;div id=&amp;quot;npcencounters&amp;quot;&amp;gt; &amp;lt;h4 class=&amp;quot;headline&amp;quot;&amp;gt;NPC Encounters&amp;lt;/h4&amp;gt; &amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;  {{NPC |name=Nonplayer character archetype |challenge=1 |npclevel=&lt;a href=&quot;/wiki/Allies_and_Opponents#nonheroics&quot; title=&quot;Allies and Opponents&quot;&gt;nonheroic&lt;/a&gt; 4  |playable=NPC |refbook=Saga Edition Core Rulebook...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Brawler Archetypes}}&lt;br /&gt;
{{npcmenu}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;NPC&amp;quot; class=&amp;quot;arch&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline arch&amp;quot;&amp;gt;NPC&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[File:Swse_nonheroic_NPC.jpg|thumb|300px|NPC]]&lt;br /&gt;
&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;NPC Text&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;npcencounters&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h4 class=&amp;quot;headline&amp;quot;&amp;gt;NPC Encounters&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NPC&lt;br /&gt;
|name=Nonplayer character archetype&lt;br /&gt;
|challenge=1&lt;br /&gt;
|npclevel=[[Allies_and_Opponents#nonheroics|nonheroic]]&amp;amp;nbsp;4 &lt;br /&gt;
|playable=NPC&lt;br /&gt;
|refbook=Saga Edition Core Rulebook&lt;br /&gt;
|refpage=284&lt;br /&gt;
|size=Medium&lt;br /&gt;
|species=[[Human (species)|Human]]&lt;br /&gt;
|fp=&lt;br /&gt;
|dsp=&lt;br /&gt;
|force=&lt;br /&gt;
|init=&amp;amp;#43;&lt;br /&gt;
|senses=&lt;br /&gt;
|perception=&amp;amp;#43;&lt;br /&gt;
|languages=Basic&lt;br /&gt;
|ref=&lt;br /&gt;
|flatfoot=&lt;br /&gt;
|fort=&lt;br /&gt;
|will=&lt;br /&gt;
|defenses=&lt;br /&gt;
|hp=&lt;br /&gt;
|dr=&lt;br /&gt;
|threshold=&lt;br /&gt;
|immune=&lt;br /&gt;
|speed=6 squares&lt;br /&gt;
|melee1=&lt;br /&gt;
|melee2=&lt;br /&gt;
|ranged1=&lt;br /&gt;
|ranged2=&lt;br /&gt;
|ranged3=&lt;br /&gt;
|fightspace=&lt;br /&gt;
|reach=&lt;br /&gt;
|bab=&lt;br /&gt;
|grapple=&amp;amp;#43;&lt;br /&gt;
|attackoptions=&lt;br /&gt;
|specialactions=&lt;br /&gt;
|powers=&lt;br /&gt;
|utf=&lt;br /&gt;
|techniques=&lt;br /&gt;
|secrets=&lt;br /&gt;
|str=&lt;br /&gt;
|dex=&lt;br /&gt;
|con=&lt;br /&gt;
|int=&lt;br /&gt;
|wis=&lt;br /&gt;
|cha=&lt;br /&gt;
|specialqualities=&lt;br /&gt;
|talents=&lt;br /&gt;
|feats=&lt;br /&gt;
|skills=&lt;br /&gt;
|droidsystems=&lt;br /&gt;
|possessions=&lt;br /&gt;
|asterixnote=&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;martial&amp;quot; class=&amp;quot;arch&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline arch&amp;quot;&amp;gt;Martial Artist&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[File:Swse_nonheroic_martial_artist.jpg|thumb|300px|Martial Artist]]&lt;br /&gt;
{{smallsidebar|color=#ffdddd|headline=Martial Arts and Simple Weapons|text1=&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;For the purpose of feats and talents that allow you to select a weapon group for that ability to apply to, unarmed attacks are simple weapons. However, combat gloves provide a martial artist with a damage advantage that lets him make use of talents such as Weapon Specialization (simple weapons), further increasing his aptitude for unarmed attacks. Combat gloves are considered simple weapons, but attacks with combat gloves are still considered to be unarmed attacks.&amp;lt;/p&amp;gt;}}&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;Martial artists have trained their bodies to become living weapons. Depending on the technique in which one trains, a martial artist can be anything from an aggressive brawler who pummels his foes senseless to a graceful, fluid practitioner who uses his enemies&amp;amp;rsquo; strength against them.&amp;lt;/p&amp;gt;&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;{{indent}}Regardless of the technique each one uses, martial artists excel at close combat&amp;amp;mdash;many eschew using ranged weapons of any kind. On worlds where weapons are highly regulated or rare, martial artists are relatively common, since they do not need weapons to protect themselves or fight their foes. There are also Force-using martial arts schools (outside of the [[Jedi_(force_tradition)|Jedi tradition]]) that train individuals in ways to harness their inner power for combat. Both the Jedi and the [[Sith_(force_tradition)|Sith]] monitor martial artists and their schools for potential recruits, knowing that such exceptional ind ividuals who are in tune with their own power and with the Force have the proper qualit ies to make ideal candidates.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;maencounters&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h4 class=&amp;quot;headline&amp;quot;&amp;gt;Martial Artist Encounters&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;Martial artists can easily fill the same niche as [[Thug_(archetypes)#brute|brutes]], but instead of barely trained combatants, the heroes find themselves facing a capable melee warrior. Despite their name, martial artists could serve as [[Bodyguard_(archetypes)|bodyguards]] or even [[Military_(archetypes)#armysoldier|soldiers]] or [[Military_(archetypes)#elitecommando|commandos]] who specialize in close combat&amp;amp;mdash;they might still carry blasters, but use them only for situations that their furious fists cannot handle.&amp;lt;/p&amp;gt;&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;{{indent}}Many martial artists can be found in the employ of crime lords or working as gladiators on many worlds, where their skills are used for the entertainment of the masses. Heroes who find themselves in the clutches of such criminals might wake up on the bloodstained floor of a gladiatorial pit or arena, surrounded by martial artists ready to beat them senseless yet again. Weapons might be thrown onto the ground for the combatants to use, or possibly not&amp;amp;mdash;the crowd might demand to see each fighter survive using only his or her bare hands.&amp;lt;/p&amp;gt;&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;{{indent}}Alternatively, martial artists could represent freedom fighters who use their own bodies as weapons to overthrow their oppressors. Such individuals could easily slip past checkpoints and scanners on the lookout for illegal weapons or armor, which martial artists do not need. Then, once they are inside the target area, the intruders spring into action.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NPC&lt;br /&gt;
|name=Martial Artist&lt;br /&gt;
|challenge=1&lt;br /&gt;
|npclevel=[[Soldier_(heroic_class)|soldier]]&amp;amp;nbsp;7&lt;br /&gt;
|playable=NPC&lt;br /&gt;
|refbook=Threats of the Galaxy&lt;br /&gt;
|refpage=52&lt;br /&gt;
|size=Medium&lt;br /&gt;
|fp=2&lt;br /&gt;
|init=&amp;amp;#43;10&lt;br /&gt;
|perception=&amp;amp;#43;8&lt;br /&gt;
|languages=Basic, 1 other&lt;br /&gt;
|ref=23&lt;br /&gt;
|flatfoot=18&lt;br /&gt;
|fort=21&lt;br /&gt;
|will=17&lt;br /&gt;
|hp=77&lt;br /&gt;
|threshold=21&lt;br /&gt;
|speed=6 squares&lt;br /&gt;
|melee1=combat gloves &amp;amp;#43;10 (1d10&amp;amp;#43;8)&lt;br /&gt;
|melee2=force pike &amp;amp;#43;10 (2d8&amp;amp;#43;7)&lt;br /&gt;
|bab=7&lt;br /&gt;
|grapple=&amp;amp;#43;12&lt;br /&gt;
|attackoptions=Expert&amp;amp;nbsp;Grappler, Melee&amp;amp;nbsp;Defense, Melee&amp;amp;nbsp;Smash, Stunning&amp;amp;nbsp;Strike, Unbalance&amp;amp;nbsp;Opponent&lt;br /&gt;
|str=16&lt;br /&gt;
|dex=14&lt;br /&gt;
|con=14&lt;br /&gt;
|int=13&lt;br /&gt;
|wis=10&lt;br /&gt;
|cha=8&lt;br /&gt;
|talents=[[Brawler_(talent_tree)#grappler|Expert&amp;amp;nbsp;Grappler]], [[Brawler_(talent_tree)#smash|Melee&amp;amp;nbsp;Smash]], [[Brawler_(talent_tree)#stunning|Stunning&amp;amp;nbsp;Strike]], [[Brawler_(talent_tree)#unbalance|Unbalance&amp;amp;nbsp;Opponent]]&lt;br /&gt;
|feats=[[Armor&amp;amp;nbsp;Proficiency (feat)|Armor&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(light, medium), [[Martial&amp;amp;nbsp;Arts (feat)|Martial&amp;amp;nbsp;Arts]]&amp;amp;nbsp;(I, II, III), [[Melee&amp;amp;nbsp;Defense (feat)|Melee&amp;amp;nbsp;Defense]], [[Skill&amp;amp;nbsp;Training (feat)|Skill&amp;amp;nbsp;Training]]&amp;amp;nbsp;(Acrobatics), [[Weapon&amp;amp;nbsp;Proficiency (feat)|Weapon&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(advanced&amp;amp;nbsp;melee, pistols, rifles, simple)&lt;br /&gt;
|skills=[[Acrobatics]]&amp;amp;nbsp;&amp;amp;#43;10, [[Endurance]]&amp;amp;nbsp;&amp;amp;#43;10, [[Initiative]]&amp;amp;nbsp;&amp;amp;#43;10, [[Jump]]&amp;amp;nbsp;&amp;amp;#43;11, [[Perception]]&amp;amp;nbsp;&amp;amp;#43;8&lt;br /&gt;
|possessions=force&amp;amp;nbsp;pike, combat&amp;amp;nbsp;gloves, utility&amp;amp;nbsp;belt with medpac&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;teraskasi&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline arch&amp;quot;&amp;gt;Master of Ter&amp;amp;#228;s K&amp;amp;#228;si&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;Ter&amp;amp;#228;s K&amp;amp;#228;si is a powerful and deadly martial arts form that enables its wielder to deal devastating amounts of unarmed damage.&amp;lt;/p&amp;gt;&lt;br /&gt;
{{NPC&lt;br /&gt;
|name=Master of Ter&amp;amp;#228;s K&amp;amp;#228;si&lt;br /&gt;
|challenge=1&lt;br /&gt;
|npclevel=[[soldier (heroic class)]]&amp;amp;nbsp;7 &amp;amp;#47; [[Elite_Trooper_(prestige_class)|elite&amp;amp;nbsp;trooper]]&amp;amp;nbsp;7&lt;br /&gt;
|playable=NPC&lt;br /&gt;
|refbook=Threats of the Galaxy&lt;br /&gt;
|refpage=53&lt;br /&gt;
|size=Medium&lt;br /&gt;
|fp=2&lt;br /&gt;
|init=&amp;amp;#43;15&lt;br /&gt;
|perception=&amp;amp;#43;12&lt;br /&gt;
|languages=Basic, 1 other&lt;br /&gt;
|ref=32&lt;br /&gt;
|flatfoot=26&lt;br /&gt;
|fort=30&lt;br /&gt;
|will=24&lt;br /&gt;
|hp=129&lt;br /&gt;
|dr=3&lt;br /&gt;
|threshold=30&lt;br /&gt;
|speed=6 squares&lt;br /&gt;
|melee1=combat gloves &amp;amp;#43;19 (2d10&amp;amp;#43;13)&lt;br /&gt;
|melee2=combat gloves &amp;amp;#43;17 (3d10&amp;amp;#43;13) with Rapid&amp;amp;nbsp;Strike&lt;br /&gt;
|melee3=combat gloves &amp;amp;#43;14 (2d10&amp;amp;#43;13)&lt;br /&gt;
|melee3a=combat gloves &amp;amp;#43;14 (2d10&amp;amp;#43;13) with Double&amp;amp;nbsp;Attack&lt;br /&gt;
|bab=14&lt;br /&gt;
|grapple=&amp;amp;#43;20&lt;br /&gt;
|attackoptions=Double&amp;amp;nbsp;Attack (simple), Expert&amp;amp;nbsp;Grappler, Melee&amp;amp;nbsp;Smash, Point&amp;amp;nbsp;Blank&amp;amp;nbsp;Shot, Rapid&amp;amp;nbsp;Strike, Stunning&amp;amp;nbsp;Strike, Unbalance&amp;amp;nbsp;Opponent&lt;br /&gt;
|str=18&lt;br /&gt;
|dex=16&lt;br /&gt;
|con=14&lt;br /&gt;
|int=13&lt;br /&gt;
|wis=10&lt;br /&gt;
|cha=8&lt;br /&gt;
|specialqualities=[[Elite_Trooper_(prestige_class)#reduction|damage&amp;amp;nbsp;reduction]]&amp;amp;nbsp;3, [[Elite_Trooper_(prestige_class)#delaydamage|delay&amp;amp;nbsp;damage]]&lt;br /&gt;
|talents=[[Brawler_(talent_tree)#grappler|Expert&amp;amp;nbsp;Grappler]], [[Brawler_(talent_tree)#smash|Melee&amp;amp;nbsp;Smash]], [[Brawler_(talent_tree)#stunning|Stunning&amp;amp;nbsp;Strike]], [[Master_of_Teras_Kasi_(talent_tree)#basics|Ter&amp;amp;#228;s&amp;amp;nbsp;K&amp;amp;#228;si&amp;amp;nbsp;Basics]], [[Master_of_Teras_Kasi_(talent_tree)#mastery|Ter&amp;amp;#228;s&amp;amp;nbsp;K&amp;amp;#228;si&amp;amp;nbsp;Mastery]], [[Master_of_Teras_Kasi_(talent_tree)#counterstrike|Unarmed&amp;amp;nbsp;Counterstrike]], [[Master_of_Teras_Kasi_(talent_tree)#parry|Unarmed&amp;amp;nbsp;Parry]], [[Brawler_(talent_tree)#unbalance|Unbalance&amp;amp;nbsp;Opponent]]&lt;br /&gt;
|feats=[[Armor&amp;amp;nbsp;Proficiency (feat)|Armor&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(light, medium), [[Double&amp;amp;nbsp;Attack (feat)|Double&amp;amp;nbsp;Attack]]&amp;amp;nbsp;(simple), [[Martial&amp;amp;nbsp;Arts (feat)|Martial&amp;amp;nbsp;Arts]]&amp;amp;nbsp;(I, II, III), [[Point&amp;amp;nbsp;Blank&amp;amp;nbsp;Shot (feat)|Point&amp;amp;nbsp;Blank&amp;amp;nbsp;Shot]], [[Rapid&amp;amp;nbsp;Strike (feat)|Rapid&amp;amp;nbsp;Strike]], [[Weapon&amp;amp;nbsp;Focus (feat)|Weapon&amp;amp;nbsp;Focus]]&amp;amp;nbsp;(simple), [[Weapon&amp;amp;nbsp;Proficiency (feat)|Weapon&amp;amp;nbsp;Proficiency]]&amp;amp;nbsp;(advanced&amp;amp;nbsp;melee, pistols, rifles, simple)&lt;br /&gt;
|skills=[[Acrobatics]]&amp;amp;nbsp;&amp;amp;#43;15, [[Endurance]]&amp;amp;nbsp;&amp;amp;#43;14, [[Initiative]]&amp;amp;nbsp;&amp;amp;#43;15, [[Perception]]&amp;amp;nbsp;&amp;amp;#43;12&lt;br /&gt;
|possessions=combat&amp;amp;nbsp;gloves, utility&amp;amp;nbsp;belt with medpac&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{npcmenu}}&lt;br /&gt;
{{endbar}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
[[Category:Nonheroics]]&lt;br /&gt;
[[Category:Threats of the Galaxy]]&lt;br /&gt;
[[Category:Scum and Villainy]]&lt;/div&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
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