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	<id>http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=DC-17m_Interchangeable_Weapon_System</id>
	<title>DC-17m Interchangeable Weapon System - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=DC-17m_Interchangeable_Weapon_System"/>
	<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=DC-17m_Interchangeable_Weapon_System&amp;action=history"/>
	<updated>2026-08-05T18:17:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=DC-17m_Interchangeable_Weapon_System&amp;diff=6108&amp;oldid=prev</id>
		<title>Tenor1411 at 20:46, 28 September 2025</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=DC-17m_Interchangeable_Weapon_System&amp;diff=6108&amp;oldid=prev"/>
		<updated>2025-09-28T20:46:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:46, 28 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:DC-17m Interchangeable Weapon System}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;{{weaponmenu}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;{{weaponitem|name=DC-17m Interchangeable Weapon System|id=dc17|group=Rifle (Special)|book=Galaxy at War|page=39|cost=4,500|size=Medium|weight=5kg|availability=Military|damage=See below|stun=See below|type=See below|modes=See below|text=&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;[[File:Swse_weapon_DC17m_rifle.jpg|thumb]]The DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to clone commandos. The varying demands of the battlefield and the clone commandos&amp;amp;rsquo; atypical missions led BlasTech to design this weapon to fill three different roles. The basic configuration is a standard blaster rifle. Additional attachments, however can be added to transform the weapon into a sniper rifle or an anti-armor grenade launcher. Clone commandos appreciate the versatility of the ICWS, which reduces the weight they carry by reducing the number of their weapons.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;{{weaponitem|name=DC-17m Interchangeable Weapon System|id=dc17|group=Rifle (Special)|book=Galaxy at War|page=39|cost=4,500|size=Medium|weight=5kg|availability=Military|damage=See below|stun=See below|type=See below|modes=See below|text=&amp;lt;p class=&amp;quot;single nomargin&amp;quot;&amp;gt;[[File:Swse_weapon_DC17m_rifle.jpg|thumb]]The DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to clone commandos. The varying demands of the battlefield and the clone commandos&amp;amp;rsquo; atypical missions led BlasTech to design this weapon to fill three different roles. The basic configuration is a standard blaster rifle. Additional attachments, however can be added to transform the weapon into a sniper rifle or an anti-armor grenade launcher. Clone commandos appreciate the versatility of the ICWS, which reduces the weight they carry by reducing the number of their weapons.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=DC-17m_Interchangeable_Weapon_System&amp;diff=5782&amp;oldid=prev</id>
		<title>Tenor1411 at 00:50, 11 August 2025</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=DC-17m_Interchangeable_Weapon_System&amp;diff=5782&amp;oldid=prev"/>
		<updated>2025-08-11T00:50:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:50, 11 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=DC-17m Interchangeable Weapon System|id=dc17|group=Rifle (Special)|book=Galaxy at War|page=39|cost=4,500|size=Medium|weight=5kg|availability=Military|damage=See below|stun=See below|type=See below|modes=See below|text=[[File:Swse_weapon_DC17m_rifle.jpg|thumb]]The DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to clone commandos. The varying demands of the battlefield and the clone commandos&amp;amp;rsquo; atypical missions led BlasTech to design this weapon to fill three different roles. The basic configuration is a standard blaster rifle. Additional attachments, however can be added to transform the weapon into a sniper rifle or an anti-armor grenade launcher. Clone commandos appreciate the versatility of the ICWS, which reduces the weight they carry by reducing the number of their weapons.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{newline}}[[File:Swse_weapon_DC17m_sniper2.jpg|thumb]]The ICWS can be switched among the three different modes: standard blaster rifle, sniper rifle, and anti-armor mode. Switching weapon types is a standard action. In blaster-rifle mode, the ICWS functions like a regular blaster rifle. It deals 3d8 in energy damage, has a stun setting, and can switch from single-shot to autofire mode.{{newline}}When the ICWS is changed to sniper&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rifle mode, the weapon includes a [[targeting scope]], so there is no penalty to attacks at short range. However, the wielder takes a &amp;amp;#8722;2 penalty against targets at unmodified point blank rage. The sniper rifle deals 3d10 energy damage and can only fire single&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shots.{{newline}}[[File:Swse_weapon_DC17m_anti_armor.jpg|thumb]]When the ICWS is in anti-armor mode, the weapon is a single-shot grenade launcher that fires special ammunition (3-square burst radius). In this mode, the ICWS is considered a [[Weapon_Group&amp;amp;colon;_Heavy_Weapons|heavy weapon]].{{newline}}Anti-armor ammunition costs 400 per shell and each shell weighs 1kg. The grenade deals 4d6 slsahing damage.{{newline}}&#039;&#039;&#039;Unofficial Errata:&#039;&#039;&#039; There is no official errata that resolves the conflict between the different power requirements between the blaster rifle (50 shots) and the sniper rifle (10 shots). It therefore suggested that anytime the weapon is converted from basic mode to sniper mode, you divide the current number of remaining shots by 5 and round down. When switching from sniper mode to basic mode, multiply the current number of shots by 5. The loss of power can be explained as inefficiency of switching modes. As always, work with your GM to do whatever is best for your gaming experience.}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;{{weaponitem|name=DC-17m Interchangeable Weapon System|id=dc17|group=Rifle (Special)|book=Galaxy at War|page=39|cost=4,500|size=Medium|weight=5kg|availability=Military|damage=See below|stun=See below|type=See below|modes=See below|text=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;[[File:Swse_weapon_DC17m_rifle.jpg|thumb]]The DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to clone commandos. The varying demands of the battlefield and the clone commandos&amp;amp;rsquo; atypical missions led BlasTech to design this weapon to fill three different roles. The basic configuration is a standard blaster rifle. Additional attachments, however can be added to transform the weapon into a sniper rifle or an anti-armor grenade launcher. Clone commandos appreciate the versatility of the ICWS, which reduces the weight they carry by reducing the number of their weapons.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;!&lt;/ins&gt;--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{clear}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{weaponmenu}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style&lt;/del&gt;=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;margin-top&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1em&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;width: fit&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;width&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;color&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#bbbbbb; border&lt;/del&gt;-radius&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: 30px&lt;/del&gt;;&quot;&amp;gt;&amp;amp;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nbsp&lt;/del&gt;;&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p class&lt;/ins&gt;=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single nomargin&quot;&amp;gt;[[File&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swse_weapon_DC17m_sniper2.jpg|thumb]]{{indent}}The ICWS can be switched among the three different modes&amp;amp;colon&lt;/ins&gt;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standard blaster rifle, sniper rifle, and anti-armor mode. Switching weapon types is a standard action. In blaster-rifle mode, the ICWS functions like a regular blaster rifle. It deals 3d8 in energy damage, has a stun setting, and can switch from single-shot to autofire mode.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;{{indent}}When the ICWS is changed to sniper&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rifle mode, the weapon includes a [[Weapon_&amp;amp;amp;_Armor_Accessories#targetingscope|targeting scope]], so there is no penalty to attacks at short range. However, the wielder takes a &amp;amp;#8722&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 penalty against targets at unmodified point blank rage. The sniper rifle deals 3d10 energy damage and can only fire single-shots.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;[[File&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swse_weapon_DC17m_anti_armor.jpg|thumb]]{{indent}}When the ICWS is in anti-armor mode, the weapon is a single-shot grenade launcher that fires special ammunition (3&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;square burst &lt;/ins&gt;radius&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;). In this mode, the ICWS is considered a [[Weapon_Group&amp;amp;colon&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_Heavy_Weapons|heavy weapon]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&amp;lt;p class=&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single nomargin&quot;&amp;gt;{{indent}}Anti-armor ammunition costs 400 per shell and each shell weighs 1kg. The grenade deals 4d6 slsahing damage.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;{{indent}}&#039;&#039;&#039;Unofficial Errata&lt;/ins&gt;&amp;amp;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colon&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; There is no official errata that resolves the conflict between the different power requirements between the blaster rifle (50 shots) and the sniper rifle (10 shots). It therefore suggested that anytime the weapon is converted from basic mode to sniper mode, you divide the current number of remaining shots by 5 and round down. When switching from sniper mode to basic mode, multiply the current number of shots by 5. The loss of power can be explained as inefficiency of switching modes. As always, work with your GM to do whatever is best for your gaming experience.&lt;/ins&gt;&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&amp;gt;}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;{{clear}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;{{weaponmenu}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{endbar}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=DC-17m_Interchangeable_Weapon_System&amp;diff=1299&amp;oldid=prev</id>
		<title>Tenor1411: Created page with &quot;{{weaponmenu}}  {{weaponitem|name=DC-17m Interchangeable Weapon System|id=dc17|group=Rifle (Special)|book=Galaxy at War|page=39|cost=4,500|size=Medium|weight=5kg|availability=Military|damage=See below|stun=See below|type=See below|modes=See below|text=thumbThe DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to clone commandos. The varying demands of the battlefield and the clone commandos&amp;rsquo; a...&quot;</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=DC-17m_Interchangeable_Weapon_System&amp;diff=1299&amp;oldid=prev"/>
		<updated>2024-03-13T03:15:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{weaponmenu}}  {{weaponitem|name=DC-17m Interchangeable Weapon System|id=dc17|group=Rifle (Special)|book=Galaxy at War|page=39|cost=4,500|size=Medium|weight=5kg|availability=Military|damage=See below|stun=See below|type=See below|modes=See below|text=&lt;a href=&quot;/wiki/File:Swse_weapon_DC17m_rifle.jpg&quot; title=&quot;File:Swse weapon DC17m rifle.jpg&quot;&gt;thumb&lt;/a&gt;The DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to clone commandos. The varying demands of the battlefield and the clone commandos’ a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{weaponmenu}}&lt;br /&gt;
&lt;br /&gt;
{{weaponitem|name=DC-17m Interchangeable Weapon System|id=dc17|group=Rifle (Special)|book=Galaxy at War|page=39|cost=4,500|size=Medium|weight=5kg|availability=Military|damage=See below|stun=See below|type=See below|modes=See below|text=[[File:Swse_weapon_DC17m_rifle.jpg|thumb]]The DC-17m Interchangeable Weapon System (also called the DC-17m ICWS) is a weapon unique to clone commandos. The varying demands of the battlefield and the clone commandos&amp;amp;rsquo; atypical missions led BlasTech to design this weapon to fill three different roles. The basic configuration is a standard blaster rifle. Additional attachments, however can be added to transform the weapon into a sniper rifle or an anti-armor grenade launcher. Clone commandos appreciate the versatility of the ICWS, which reduces the weight they carry by reducing the number of their weapons.{{newline}}[[File:Swse_weapon_DC17m_sniper2.jpg|thumb]]The ICWS can be switched among the three different modes: standard blaster rifle, sniper rifle, and anti-armor mode. Switching weapon types is a standard action. In blaster-rifle mode, the ICWS functions like a regular blaster rifle. It deals 3d8 in energy damage, has a stun setting, and can switch from single-shot to autofire mode.{{newline}}When the ICWS is changed to sniper-rifle mode, the weapon includes a [[targeting scope]], so there is no penalty to attacks at short range. However, the wielder takes a &amp;amp;#8722;2 penalty against targets at unmodified point blank rage. The sniper rifle deals 3d10 energy damage and can only fire single-shots.{{newline}}[[File:Swse_weapon_DC17m_anti_armor.jpg|thumb]]When the ICWS is in anti-armor mode, the weapon is a single-shot grenade launcher that fires special ammunition (3-square burst radius). In this mode, the ICWS is considered a [[Weapon_Group&amp;amp;colon;_Heavy_Weapons|heavy weapon]].{{newline}}Anti-armor ammunition costs 400 per shell and each shell weighs 1kg. The grenade deals 4d6 slsahing damage.{{newline}}&amp;#039;&amp;#039;&amp;#039;Unofficial Errata:&amp;#039;&amp;#039;&amp;#039; There is no official errata that resolves the conflict between the different power requirements between the blaster rifle (50 shots) and the sniper rifle (10 shots). It therefore suggested that anytime the weapon is converted from basic mode to sniper mode, you divide the current number of remaining shots by 5 and round down. When switching from sniper mode to basic mode, multiply the current number of shots by 5. The loss of power can be explained as inefficiency of switching modes. As always, work with your GM to do whatever is best for your gaming experience.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{weaponmenu}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Gear&amp;amp;#47;Transportation]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Ranged Weapons]]&lt;br /&gt;
[[Category:Rifles]]&lt;br /&gt;
[[Category:Heavy Weapons]]&lt;br /&gt;
[[Category:Galaxy at War]]&lt;/div&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
</feed>