<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=Hazard%3A_Spiner_Plant_%26_Toxin</id>
	<title>Hazard: Spiner Plant &amp; Toxin - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=Hazard%3A_Spiner_Plant_%26_Toxin"/>
	<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Hazard:_Spiner_Plant_%26_Toxin&amp;action=history"/>
	<updated>2026-08-02T22:45:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Hazard:_Spiner_Plant_%26_Toxin&amp;diff=6518&amp;oldid=prev</id>
		<title>Tenor1411 at 04:10, 6 October 2025</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Hazard:_Spiner_Plant_%26_Toxin&amp;diff=6518&amp;oldid=prev"/>
		<updated>2025-10-06T04:10:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:10, 6 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:Spiner Plant &amp;amp; Toxin}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:Spiner Plant &amp;amp; Toxin}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;spinerplant&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=&amp;amp;#43;10 vs. [[Reflex&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the [[condition&amp;amp;nbsp;track]] (Miss&amp;amp;colon; Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1=&#039;&#039;&#039;[[Knowledge#lifesciences|Knowledge&amp;amp;nbsp;&amp;amp;#91;life&amp;amp;nbsp;sciences&amp;amp;#93;]] (DC 18)&amp;amp;colon;&#039;&#039;&#039; The character identifies the spiner plant.|hazardskill2=&#039;&#039;&#039;[[Perception]] (DC 23):&#039;&#039;&#039; The character spots the spiner plant before it attacks, gaining a &amp;amp;#43;2 circumstance bonus to Reflex Defense against the hazard.|hazardskill3=&#039;&#039;&#039;[[Stealth]] (DC 23)&amp;amp;colon;&#039;&#039;&#039; The character harvests the plant without setting off its defense mechanism, gaining a &amp;amp;#43;5 bonus to Reflex Defense against the hazard.|hazardspecial=The thorns of the plant deliver a toxin (see below).}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=spinerplant|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=&amp;amp;#43;10 vs. [[Reflex&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the [[condition&amp;amp;nbsp;track]] (Miss&amp;amp;colon; Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1=&#039;&#039;&#039;[[Knowledge#lifesciences|Knowledge&amp;amp;nbsp;&amp;amp;#91;life&amp;amp;nbsp;sciences&amp;amp;#93;]] (DC 18)&amp;amp;colon;&#039;&#039;&#039; The character identifies the spiner plant.|hazardskill2=&#039;&#039;&#039;[[Perception]] (DC 23):&#039;&#039;&#039; The character spots the spiner plant before it attacks, gaining a &amp;amp;#43;2 circumstance bonus to Reflex Defense against the hazard.|hazardskill3=&#039;&#039;&#039;[[Stealth]] (DC 23)&amp;amp;colon;&#039;&#039;&#039; The character harvests the plant without setting off its defense mechanism, gaining a &amp;amp;#43;5 bonus to Reflex Defense against the hazard.|hazardspecial=The thorns of the plant deliver a toxin (see below).}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;{{hazard|cssclass=spacer|hazardname=Spiner Plant Toxin (CL 8)|hazardid=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;spinertoxin&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;|hazardpage=120|hazardflavor=The toxin of the spiner plant can dull the senses and impede the natural processes af a living creature.|hazardtype=Contact, natural, poison|hazardtrigger=A creature is hit by the attack of a spiner plant hazard.|hazardattack=&amp;amp;#43;10 vs. [[Fortitude&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the condition track and gains a persistent condition (Miss&amp;amp;colon; Half damage).|hazardrecurrence=None.|hazardskill1=&#039;&#039;&#039;[[Treat_Injury#Treat_Poison|Treat&amp;amp;nbsp;Injury]] (DC 23, requires [[Medical_Gear#medkit|medical&amp;amp;nbsp;kit]])&amp;amp;colon;&#039;&#039;&#039; The persistent condition caused by the toxin is removed.|hazardgmnote=The spiner plant, which grows only in moist, humid climates such as swamps, has a toxin that can be processed to create a serum that treats a wide variety of diseases and poisons. However, harvesting the toxin safely is a difficult task, because the plant shoots deadly thorns at creatures that brush against it. But an entire adventure could revolve around procuring a spiner plant to help in treating a deadly disease.}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;{{hazard|cssclass=spacer|hazardname=Spiner Plant Toxin (CL 8)|hazardid=spinertoxin|hazardpage=120|hazardflavor=The toxin of the spiner plant can dull the senses and impede the natural processes af a living creature.|hazardtype=Contact, natural, poison|hazardtrigger=A creature is hit by the attack of a spiner plant hazard.|hazardattack=&amp;amp;#43;10 vs. [[Fortitude&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the condition track and gains a persistent condition (Miss&amp;amp;colon; Half damage).|hazardrecurrence=None.|hazardskill1=&#039;&#039;&#039;[[Treat_Injury#Treat_Poison|Treat&amp;amp;nbsp;Injury]] (DC 23, requires [[Medical_Gear#medkit|medical&amp;amp;nbsp;kit]])&amp;amp;colon;&#039;&#039;&#039; The persistent condition caused by the toxin is removed.|hazardgmnote=The spiner plant, which grows only in moist, humid climates such as swamps, has a toxin that can be processed to create a serum that treats a wide variety of diseases and poisons. However, harvesting the toxin safely is a difficult task, because the plant shoots deadly thorns at creatures that brush against it. But an entire adventure could revolve around procuring a spiner plant to help in treating a deadly disease.}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Hazard:_Spiner_Plant_%26_Toxin&amp;diff=6512&amp;oldid=prev</id>
		<title>Tenor1411 at 03:48, 6 October 2025</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Hazard:_Spiner_Plant_%26_Toxin&amp;diff=6512&amp;oldid=prev"/>
		<updated>2025-10-06T03:48:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:48, 6 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=&quot;spinerplant&quot;|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=&amp;amp;#43;10 vs. [[Reflex&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the [[condition&amp;amp;nbsp;track]] (Miss&amp;amp;colon; Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1=&#039;&#039;&#039;[[Knowledge#lifesciences|Knowledge&amp;amp;nbsp;&amp;amp;#91;life&amp;amp;nbsp;sciences&amp;amp;#93;]] (DC 18)&amp;amp;colon;&#039;&#039;&#039; The character identifies the spiner plant.|hazardskill2=&#039;&#039;&#039;[[Perception]] (DC 23):&#039;&#039;&#039; The character spots the spiner plant before it attacks, gaining a &amp;amp;#43;2 circumstance bonus to Reflex Defense against the hazard.|hazardskill3=&#039;&#039;&#039;[[Stealth]] (DC 23)&amp;amp;colon;&#039;&#039;&#039; The character harvests the plant without setting off its defense mechanism, gaining a &amp;amp;#43;5 bonus to Reflex Defense against the hazard.|hazardspecial=The thorns of the plant deliver a toxin (see below).}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:Spiner Plant &amp;amp; Toxin}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hazard|hazardname=Spiner Plant Toxin (CL 8)|hazardid=&quot;spinertoxin&quot;|hazardpage=120|hazardflavor=The toxin of the spiner plant can dull the senses and impede the natural processes af a living creature.|hazardtype=Contact, natural, poison|hazardtrigger=A creature is hit by the attack of a spiner plant hazard.|hazardattack=&amp;amp;#43;10 vs. [[Fortitude&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the condition track and gains a persistent condition (Miss&amp;amp;colon; Half damage).|hazardrecurrence=None.|hazardskill1=&#039;&#039;&#039;[[Treat_Injury#Treat_Poison|Treat&amp;amp;nbsp;Injury]] (DC 23, requires [[Medical_Gear#medkit|medical&amp;amp;nbsp;kit]])&amp;amp;colon;&#039;&#039;&#039; The persistent condition caused by the toxin is removed.|hazardgmnote=The spiner plant, which grows only in moist, humid climates such as swamps, has a toxin that can be processed to create a serum that treats a wide variety of diseases and poisons. However, harvesting the toxin safely is a difficult task, because the plant shoots deadly thorns at creatures that brush against it. But an entire adventure could revolve around procuring a spiner plant to help in treating a deadly disease.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style=&quot;margin&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top: 1em; width: fit&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;width; background&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;color: #bbbbbb; border&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;radius: 30px;&quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=&quot;spinerplant&quot;|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=&amp;amp;#43;10 vs. [[Reflex&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the [[condition&amp;amp;nbsp;track]] (Miss&amp;amp;colon; Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1=&#039;&#039;&#039;[[Knowledge#lifesciences|Knowledge&amp;amp;nbsp;&amp;amp;#91;life&amp;amp;nbsp;sciences&amp;amp;#93;]] (DC 18)&amp;amp;colon;&#039;&#039;&#039; The character identifies the spiner plant.|hazardskill2=&#039;&#039;&#039;[[Perception]] (DC 23):&#039;&#039;&#039; The character spots the spiner plant before it attacks, gaining a &amp;amp;#43;2 circumstance bonus to Reflex Defense against the hazard.|hazardskill3=&#039;&#039;&#039;[[Stealth]] (DC 23)&amp;amp;colon;&#039;&#039;&#039; The character harvests the plant without setting off its defense mechanism, gaining a &amp;amp;#43;5 bonus to Reflex Defense against the hazard.|hazardspecial=The thorns of the plant deliver a toxin (see below).}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;{{hazard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|cssclass=spacer&lt;/ins&gt;|hazardname=Spiner Plant Toxin (CL 8)|hazardid=&quot;spinertoxin&quot;|hazardpage=120|hazardflavor=The toxin of the spiner plant can dull the senses and impede the natural processes af a living creature.|hazardtype=Contact, natural, poison|hazardtrigger=A creature is hit by the attack of a spiner plant hazard.|hazardattack=&amp;amp;#43;10 vs. [[Fortitude&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the condition track and gains a persistent condition (Miss&amp;amp;colon; Half damage).|hazardrecurrence=None.|hazardskill1=&#039;&#039;&#039;[[Treat_Injury#Treat_Poison|Treat&amp;amp;nbsp;Injury]] (DC 23, requires [[Medical_Gear#medkit|medical&amp;amp;nbsp;kit]])&amp;amp;colon;&#039;&#039;&#039; The persistent condition caused by the toxin is removed.|hazardgmnote=The spiner plant, which grows only in moist, humid climates such as swamps, has a toxin that can be processed to create a serum that treats a wide variety of diseases and poisons. However, harvesting the toxin safely is a difficult task, because the plant shoots deadly thorns at creatures that brush against it. But an entire adventure could revolve around procuring a spiner plant to help in treating a deadly disease.}}&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{endbar}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Hazard:_Spiner_Plant_%26_Toxin&amp;diff=1207&amp;oldid=prev</id>
		<title>Tenor1411: Created page with &quot;{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=&quot;spinerplant&quot;|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=&amp;#43;10 vs. Reflex&amp;nbsp;Defense|hazarddamage=2d8, and the target moves &amp;#8722;1 step on the condition&amp;nbsp;track (Miss&amp;colon; Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1=&#039;&#039;&#039;Knowl...&quot;</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Hazard:_Spiner_Plant_%26_Toxin&amp;diff=1207&amp;oldid=prev"/>
		<updated>2024-03-10T05:11:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=&amp;quot;spinerplant&amp;quot;|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=+10 vs. &lt;a href=&quot;/wiki/Reflex_Defense&quot; class=&quot;mw-redirect&quot; title=&quot;Reflex Defense&quot;&gt;Reflex Defense&lt;/a&gt;|hazarddamage=2d8, and the target moves −1 step on the &lt;a href=&quot;/wiki/Condition_track&quot; class=&quot;mw-redirect&quot; title=&quot;Condition track&quot;&gt;condition track&lt;/a&gt; (Miss: Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1=&amp;#039;&amp;#039;&amp;#039;Knowl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=&amp;quot;spinerplant&amp;quot;|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=&amp;amp;#43;10 vs. [[Reflex&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the [[condition&amp;amp;nbsp;track]] (Miss&amp;amp;colon; Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1=&amp;#039;&amp;#039;&amp;#039;[[Knowledge#lifesciences|Knowledge&amp;amp;nbsp;&amp;amp;#91;life&amp;amp;nbsp;sciences&amp;amp;#93;]] (DC 18)&amp;amp;colon;&amp;#039;&amp;#039;&amp;#039; The character identifies the spiner plant.|hazardskill2=&amp;#039;&amp;#039;&amp;#039;[[Perception]] (DC 23):&amp;#039;&amp;#039;&amp;#039; The character spots the spiner plant before it attacks, gaining a &amp;amp;#43;2 circumstance bonus to Reflex Defense against the hazard.|hazardskill3=&amp;#039;&amp;#039;&amp;#039;[[Stealth]] (DC 23)&amp;amp;colon;&amp;#039;&amp;#039;&amp;#039; The character harvests the plant without setting off its defense mechanism, gaining a &amp;amp;#43;5 bonus to Reflex Defense against the hazard.|hazardspecial=The thorns of the plant deliver a toxin (see below).}}&lt;br /&gt;
{{hazard|hazardname=Spiner Plant Toxin (CL 8)|hazardid=&amp;quot;spinertoxin&amp;quot;|hazardpage=120|hazardflavor=The toxin of the spiner plant can dull the senses and impede the natural processes af a living creature.|hazardtype=Contact, natural, poison|hazardtrigger=A creature is hit by the attack of a spiner plant hazard.|hazardattack=&amp;amp;#43;10 vs. [[Fortitude&amp;amp;nbsp;Defense]]|hazarddamage=2d8, and the target moves &amp;amp;#8722;1 step on the condition track and gains a persistent condition (Miss&amp;amp;colon; Half damage).|hazardrecurrence=None.|hazardskill1=&amp;#039;&amp;#039;&amp;#039;[[Treat_Injury#Treat_Poison|Treat&amp;amp;nbsp;Injury]] (DC 23, requires [[Medical_Gear#medkit|medical&amp;amp;nbsp;kit]])&amp;amp;colon;&amp;#039;&amp;#039;&amp;#039; The persistent condition caused by the toxin is removed.|hazardgmnote=The spiner plant, which grows only in moist, humid climates such as swamps, has a toxin that can be processed to create a serum that treats a wide variety of diseases and poisons. However, harvesting the toxin safely is a difficult task, because the plant shoots deadly thorns at creatures that brush against it. But an entire adventure could revolve around procuring a spiner plant to help in treating a deadly disease.}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Hazards]]&lt;br /&gt;
[[Category:Poison]]&lt;br /&gt;
[[Category:Swamp]]&lt;br /&gt;
[[Category:Unknown Regions]]&lt;/div&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
</feed>