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	<id>http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=Missile_%26_Torpedo_Launchers</id>
	<title>Missile &amp; Torpedo Launchers - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=Missile_%26_Torpedo_Launchers"/>
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	<updated>2026-06-18T15:21:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Missile_%26_Torpedo_Launchers&amp;diff=6101&amp;oldid=prev</id>
		<title>Tenor1411 at 20:26, 28 September 2025</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Missile_%26_Torpedo_Launchers&amp;diff=6101&amp;oldid=prev"/>
		<updated>2025-09-28T20:26:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:26, 28 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:Missile &amp;amp;amp; Torpedo Launchers}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;{{weaponmenu}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&amp;lt;div class=&amp;quot;topdiv&amp;quot;&amp;gt;&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&amp;lt;div class=&amp;quot;topdiv&amp;quot;&amp;gt;&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Missile_%26_Torpedo_Launchers&amp;diff=5766&amp;oldid=prev</id>
		<title>Tenor1411 at 23:04, 10 August 2025</title>
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		<updated>2025-08-10T23:04:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:04, 10 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&quot;margin&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top: 1.5em;&quot;&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div &lt;/ins&gt;class=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;topdiv&lt;/ins&gt;&quot;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;h2 &lt;/del&gt;class=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headline&lt;/del&gt;&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Generic Launchers&#039;&#039;&#039;&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{weaponitem|name=Miniature Proton Torpedo|id=torpedo|group=Heavy Weapon|book=Rebellion Era Campaign Guide|page=49|cost=1,500|size=Large|weight=8kg|availability=Military|damage=6d10|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=Designed for use with zero-gravity stormtrooper armor, miniature proton torpedoes can rip through starship hulls. The launcher mounts into the zero-g stormtrooper armor&amp;amp;rsquo;s left gauntlet, but enterprising Rebel engineers have adapted the weapon as a shoulder-mounted launcher. After launhing a miniature proton torpedo, the wielder must spend a [[standard&amp;amp;nbsp;action]] to reset the launcher, which holds 4 torpedoes.{{newline}}The miniature proton torpedo launcher is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the [[Reflex&amp;amp;nbsp;Defense]] of every target in the 2&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;square blast radius. Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the [[Survivor_(talent_tree)#evasion|Evasion]] [[Class_Talent_Trees|talent]] takes half damage from a successful attack and no damage if the attack misses.{{newline}}Alternatively, the weapon can be fired at a single target, acting as a focuesd weapon designed to take out starfighters and heavy vehicles. As a [[swift&amp;amp;nbsp;action]], you can set the miniature proton torpedo launcher to single&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target mode. In this mode, the weapon no longer functions as an area attack weapon, deals 6d10&amp;amp;#215;2 damage, and applies a &amp;amp;#8722;10 penalty on attack rolls against targets smaller than Huge size.}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{weaponitem|name&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Light Concussion Missile Launcher|id=lightconlauncher|group=Heavy Weapon|book=Threats of the Galaxy|page=134|cost=4,000|size=Large|weight=18kg|availability=Military|damage=see below|stun=&amp;amp;mdash;|type=see below|modes=Single|text=The light concussion missile launcher is an antivehicle weapon used by military units on battlefields where starfighters and heavy artillery are often present. A light concussion missile launcher fires a songle missile at a target on each attack, and the Rapid Shot feat cannot be used in conjunction with a light concussion missile launcher. The missile has a 2&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;square splash, and attacks with a light concussion missile launcher on targets smaller than Huge take a &amp;amp;#8722;10 penalty to their attack rolls.}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;&amp;lt;h2 class&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;headline&quot;&amp;gt;&#039;&#039;&#039;Generic Launchers&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&amp;lt;!-&lt;/ins&gt;-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Light Concussion Missile&lt;/del&gt;|id=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lightconmissile&lt;/del&gt;|group=Heavy Weapon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(ammunition)&lt;/del&gt;|book=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Threats of the Galaxy&lt;/del&gt;|page=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;143&lt;/del&gt;|cost=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;800&lt;/del&gt;|damage=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4d10&amp;amp;#215;2&lt;/del&gt;|stun=&amp;amp;mdash;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|weight=10kg&lt;/del&gt;|type=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Slashing&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;availability&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Military&lt;/del&gt;|text=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is &lt;/del&gt;the standard &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ammunition for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Light Concussion Missile Launcher (above)&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;&lt;/ins&gt;{{weaponitem|name=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miniature Proton Torpedo&lt;/ins&gt;|id=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;torpedo&lt;/ins&gt;|group=Heavy Weapon|book=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rebellion Era Campaign Guide&lt;/ins&gt;|page=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;49&lt;/ins&gt;|cost=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1,500|size=Large|weight=8kg|availability=Military&lt;/ins&gt;|damage=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6d10&lt;/ins&gt;|stun=&amp;amp;mdash;|type=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modes&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Single&lt;/ins&gt;|text=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;Designed for use with zero-gravity stormtrooper armor, miniature proton torpedoes can rip through starship hulls. The launcher mounts into the zero-g stormtrooper armor&amp;amp;rsquo;s left gauntlet, but enterprising Rebel engineers have adapted the weapon as a shoulder-mounted launcher. After launhing a miniature proton torpedo, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wielder must spend a [[&lt;/ins&gt;standard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;action]] to reset &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launcher, which holds 4 torpedoes&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{weaponitem|name=Missle Launcher|id=missle|group=Heavy Weapon|book=Saga Edition Core Rulebook|page=130|cost=1,500|size=Large|weight=10kg|availability=Military|damage=6d6|stun=&amp;amp;mdash;|type=Slashing|modes=Single|text=A missile launcher fires a high&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speed projectile with an explosive warhead. The standard missle unleashes metal shrapnel with explosive force, shreding targets within a 2&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;square radius.&lt;/del&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newline&lt;/del&gt;}}&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A missle &lt;/del&gt;launcher is an area effect weapon. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Make &lt;/del&gt;a single attack roll &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;compare &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it ot hte &lt;/del&gt;Reflex Defense of every target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within &lt;/del&gt;the blast radius. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A successful attack deals &lt;/del&gt;full damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to the target&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/del&gt;the attack &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;misses, the target takes half &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instead&lt;/del&gt;. A target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;the Evasion talent takes half damage from a successful attack and no damage if the attack misses.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{newline}}A missle launcher holds four missiles and can be reloaded as a [[full&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;round action]]. Replacement missiles are bought in pre&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loaded magazines that hold four missiles. Magazines cost 200 credits and weigh 5kg.}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	&lt;/ins&gt;--&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent&lt;/ins&gt;}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The miniature proton torpedo &lt;/ins&gt;launcher is an area&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;effect weapon. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you make an area a ttack, you make &lt;/ins&gt;a single attack roll&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; if your modified attack roll result is equal to 10 or higher, &lt;/ins&gt;compare &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the result to the [[&lt;/ins&gt;Reflex&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;Defense&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;of every target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2-square &lt;/ins&gt;blast radius. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creatures that are hit take &lt;/ins&gt;full damage; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affected area, but an area &lt;/ins&gt;attack &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does not deal double &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on a critical hit&lt;/ins&gt;. A target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that has &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Survivor_(talent_tree)#evasion|&lt;/ins&gt;Evasion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] [[Class_Talent_Trees|&lt;/ins&gt;talent&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;takes half damage from a successful attack and no damage if the attack misses.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;!&lt;/ins&gt;--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&quot;margin&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top: 1.5em;&quot;&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	-&lt;/ins&gt;-&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p &lt;/ins&gt;class=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single nomargin&lt;/ins&gt;&quot;&amp;gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent}}Alternatively&lt;/ins&gt;, the weapon can be fired &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at a single target&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acting as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focuesd weapon designed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take out starfighters and heavy vehicles. As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[swift&lt;/ins&gt;&amp;amp;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nbsp&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action]]&lt;/ins&gt;, you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can set &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;miniature proton torpedo launcher &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single-&lt;/ins&gt;target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this mode, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon no longer functions as &lt;/ins&gt;an area attack &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deals 6d10&lt;/ins&gt;&amp;amp;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#215&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and applies &lt;/ins&gt;a &amp;amp;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#8722&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 penalty on attack rolls against targets smaller than Huge size&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;h2 &lt;/del&gt;class=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headline&lt;/del&gt;&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Name Brand Launchers&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weaponitem|name=Merr-Sonn PLX-2M Portable Missile Launcher|id=plx2m|group=Pistol|book=Rebellion Era Campaign Guide|page=49|cost=2,250|size=Large|weight=48kg|availability=Military|damage=8d6|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=The shoulder-mounted PLX-2M is derived from Mer-Sonn&amp;amp;rsquo;s Clone Wars-era PLX-1 portable missile launcher. Designed to punch holes through heavy armor&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;ldquo;Plex-Twoem&amp;amp;rdquo; is also a particularly effective antipersonnel &lt;/del&gt;weapon&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The PLX-2M &lt;/del&gt;can be fired &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in direct mode&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or it can be fired in heat-seeking mode or gravity-activated mode (providing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;#8722;2 penalty &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Reflex Defense of all targets of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;particular type: character, droid, vehicle, or artillery). The miniature proton warheads in the PLX-2M&lt;/del&gt;&amp;amp;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rsquo&lt;/del&gt;;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Arakyd 3t3 missiles detonate on contact, damagin all targets within a 3-square burst radius.{{newline}}The PLX-2M is an area-effect weapon. When you make an area a ttack&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Reflex Defense of every &lt;/del&gt;target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the area&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affected area, but &lt;/del&gt;an area attack &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does not deal double damage on a critical hit. A target that has the Evasion talent takes half damage from a successful attack and no damage if the attack misses.{{newline}}The PLX-2M portable missile launcher holds six Arakyd 3t3 missiles and can be reloaded as a full-round action. Replacement missiles are available in packs of six&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;costing 350 credits and weighing 8kg. the PLX-2M weighs 48kg, but because of the launcher&lt;/del&gt;&amp;amp;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rsquo&lt;/del&gt;;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s built-in microrepulsorlift&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the weapon does not count against [[encumbrance]] when it is carried as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/del&gt;&amp;amp;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rsquo&lt;/del&gt;;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s active, drawn weapon&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{weaponmenu}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style&lt;/del&gt;=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;margin&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top: 1em&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;width: fit&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;width&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;color&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#bbbbbb&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;border&lt;/del&gt;-radius&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: 30px&lt;/del&gt;;&quot;&amp;gt;&amp;amp;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nbsp&lt;/del&gt;;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;{{weaponitem|name=Light Concussion Missile Launcher|id=lightconlauncher|group=Heavy Weapon|book=Threats of the Galaxy|page=134|cost=4,000|size=Large|weight=18kg|availability=Military|damage=see below|stun=&amp;amp;mdash;|type=see below|modes=Single|text=&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;The light concussion missile launcher is an antivehicle weapon used by military units on battlefields where starfighters and heavy artillery are often present. A light concussion missile launcher fires a songle missile at a target on each attack, and the Rapid Shot feat cannot be used in conjunction with a light concussion missile launcher. The missile has a 2-square splash, and attacks with a light concussion missile launcher on targets smaller than Huge take a &amp;amp;#8722;10 penalty to their attack rolls.&amp;lt;/p&amp;gt;}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;{{weaponitem|name=Light Concussion Missile|id=lightconmissile|group=Heavy Weapon (ammunition)|book=Threats of the Galaxy|page=143|cost=800|damage=4d10&amp;amp;#215;2|stun=&amp;amp;mdash;|weight=10kg|type=Slashing|availability=Military|text=&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;This is the standard ammunition for the Light Concussion Missile Launcher (above).&amp;lt;/p&amp;gt;}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;{{weaponitem|name=Missle Launcher|id=missle|group=Heavy Weapon|book=Saga Edition Core Rulebook|page=130|cost=1,500|size=Large|weight=10kg|availability=Military|damage=6d6|stun=&amp;amp;mdash;|type=Slashing|modes=Single|text=&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;A missile launcher fires a high-speed projectile with an explosive warhead. The standard missle unleashes metal shrapnel with explosive force, shreding targets within a 2-square radius.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;{{indent}}A missle launcher is an area effect weapon. Make a single attack roll and compare it ot hte Reflex Defense of every target within the blast radius. A successful attack deals full damage to the target; if the attack misses, the target takes half damage instead. A target with the Evasion talent takes half damage from a successful attack and no damage if the attack misses.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;{{indent}}A missle launcher holds four missiles and can be reloaded as a [[full-round action]]. Replacement missiles are bought in pre-loaded magazines that hold four missiles. Magazines cost 200 credits and weigh 5kg.&amp;lt;/p&amp;gt;}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;div&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&amp;lt;div class=&quot;spacer2&quot;&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;&amp;lt;h2 class=&quot;headline&quot;&amp;gt;&#039;&#039;&#039;Name Brand Launchers&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;{{weaponitem|name&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Merr-Sonn PLX-2M Portable Missile Launcher|id=plx2m|group=Pistol|book=Rebellion Era Campaign Guide|page=49|cost=2,250|size=Large|weight=48kg|availability=Military|damage=8d6|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=&amp;lt;p class=&quot;single nomargin&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;The shoulder-mounted PLX-2M is derived from Mer-Sonn&amp;amp;rsquo;s Clone Wars-era PLX&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 portable missile launcher. Designed to punch holes through heavy armor, the &amp;amp;ldquo&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Plex&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twoem&amp;amp;rdquo&lt;/ins&gt;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is also a particularly effective antipersonnel weapon. The PLX&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2M can be fired in direct mode, or it can be fired in heat-seeking mode or gravity-activated mode (providing a &amp;amp;#8722;2 penalty to the Reflex Defense of all targets of a particular type&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character, droid, vehicle, or artillery). The miniature proton warheads in the PLX-2M&amp;amp;rsquo&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Arakyd 3t3 missiles detonate on contact, damagin all targets within a 3&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;square burst &lt;/ins&gt;radius&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;{{indent}}The PLX-2M is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the Reflex Defense of every target in the area. Creatures that are hit take full damage&lt;/ins&gt;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the Evasion talent takes half damage from a successful attack and no damage if the attack misses.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	--&amp;gt;&amp;lt;p class=&quot;single nomargin&lt;/ins&gt;&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{indent}}The PLX-2M portable missile launcher holds six Arakyd 3t3 missiles and can be reloaded as a full-round action. Replacement missiles are available in packs of six, costing 350 credits and weighing 8kg. the PLX-2M weighs 48kg, but because of the launcher&amp;amp;rsquo;s built-in microrepulsorlift, the weapon does not count against [[encumbrance]] when it is carried as a character&lt;/ins&gt;&amp;amp;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rsquo&lt;/ins&gt;;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s active, drawn weapon.&amp;lt;/p&amp;gt;}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;{{weaponmenu}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;{{endbar}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Missile_%26_Torpedo_Launchers&amp;diff=2805&amp;oldid=prev</id>
		<title>Tenor1411 at 00:55, 27 April 2024</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Missile_%26_Torpedo_Launchers&amp;diff=2805&amp;oldid=prev"/>
		<updated>2024-04-27T00:55:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:55, 27 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponmenu}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;padding&lt;/del&gt;-top: 1.5em;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;margin&lt;/ins&gt;-top: 1.5em;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Generic Launchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Generic Launchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=Miniature Proton Torpedo|id=torpedo|group=Heavy Weapon|book=Rebellion Era Campaign Guide|page=49|cost=1,500|size=Large|weight=8kg|availability=Military|damage=6d10|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=Designed for use with zero-gravity stormtrooper armor, miniature proton torpedoes can rip through starship hulls. The launcher mounts into the zero-g stormtrooper armor&amp;amp;rsquo;s left gauntlet, but enterprising Rebel engineers have adapted the weapon as a shoulder-mounted launcher. After launhing a miniature proton torpedo, the wielder must spend a [[standard&amp;amp;nbsp;action]] to reset the launcher, which holds 4 torpedoes.{{newline}}The miniature proton torpedo launcher is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the [[Reflex&amp;amp;nbsp;Defense]] of every target in the 2-square blast radius. Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the [[Survivor_(talent_tree)#evasion|Evasion]] [[talent]] takes half damage from a successful attack and no damage if the attack misses.{{newline}}Alternatively, the weapon can be fired at a single target, acting as a focuesd weapon designed to take out starfighters and heavy vehicles. As a [[swift&amp;amp;nbsp;action]], you can set the miniature proton torpedo launcher to single-target mode. In this mode, the weapon no longer functions as an area attack weapon, deals 6d10&amp;amp;#215;2 damage, and applies a &amp;amp;#8722;10 penalty on attack rolls against targets smaller than Huge size.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=Miniature Proton Torpedo|id=torpedo|group=Heavy Weapon|book=Rebellion Era Campaign Guide|page=49|cost=1,500|size=Large|weight=8kg|availability=Military|damage=6d10|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=Designed for use with zero-gravity stormtrooper armor, miniature proton torpedoes can rip through starship hulls. The launcher mounts into the zero-g stormtrooper armor&amp;amp;rsquo;s left gauntlet, but enterprising Rebel engineers have adapted the weapon as a shoulder-mounted launcher. After launhing a miniature proton torpedo, the wielder must spend a [[standard&amp;amp;nbsp;action]] to reset the launcher, which holds 4 torpedoes.{{newline}}The miniature proton torpedo launcher is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the [[Reflex&amp;amp;nbsp;Defense]] of every target in the 2-square blast radius. Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the [[Survivor_(talent_tree)#evasion|Evasion]] [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Class_Talent_Trees|&lt;/ins&gt;talent]] takes half damage from a successful attack and no damage if the attack misses.{{newline}}Alternatively, the weapon can be fired at a single target, acting as a focuesd weapon designed to take out starfighters and heavy vehicles. As a [[swift&amp;amp;nbsp;action]], you can set the miniature proton torpedo launcher to single-target mode. In this mode, the weapon no longer functions as an area attack weapon, deals 6d10&amp;amp;#215;2 damage, and applies a &amp;amp;#8722;10 penalty on attack rolls against targets smaller than Huge size&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{weaponitem|name=Light Concussion Missile Launcher|id=lightconlauncher|group=Heavy Weapon|book=Threats of the Galaxy|page=134|cost=4,000|size=Large|weight=18kg|availability=Military|damage=see below|stun=&amp;amp;mdash;|type=see below|modes=Single|text=The light concussion missile launcher is an antivehicle weapon used by military units on battlefields where starfighters and heavy artillery are often present. A light concussion missile launcher fires a songle missile at a target on each attack, and the Rapid Shot feat cannot be used in conjunction with a light concussion missile launcher. The missile has a 2-square splash, and attacks with a light concussion missile launcher on targets smaller than Huge take a &amp;amp;#8722;10 penalty to their attack rolls.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{weaponitem|name=Light Concussion Missile|id=lightconmissile|group=Heavy Weapon (ammunition)|book=Threats of the Galaxy|page=143|cost=800|damage=4d10&amp;amp;#215;2|stun=&amp;amp;mdash;|weight=10kg|type=Slashing|availability=Military|text=This is the standard ammunition for the Light Concussion Missile Launcher (above)&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=Missle Launcher|id=missle|group=Heavy Weapon|book=Saga Edition Core Rulebook|page=130|cost=1,500|size=Large|weight=10kg|availability=Military|damage=6d6|stun=&amp;amp;mdash;|type=Slashing|modes=Single|text=A missile launcher fires a high-speed projectile with an explosive warhead. The standard missle unleashes metal shrapnel with explosive force, shreding targets within a 2-square radius.{{newline}}A missle launcher is an area effect weapon. Make a single attack roll and compare it ot hte Reflex Defense of every target within the blast radius. A successful attack deals full damage to the target; if the attack misses, the target takes half damage instead. A target with the Evasion talent takes half damage from a successful attack and no damage if the attack misses.{{newline}}A missle launcher holds four missiles and can be reloaded as a [[full-round action]]. Replacement missiles are bought in pre-loaded magazines that hold four missiles. Magazines cost 200 credits and weigh 5kg.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=Missle Launcher|id=missle|group=Heavy Weapon|book=Saga Edition Core Rulebook|page=130|cost=1,500|size=Large|weight=10kg|availability=Military|damage=6d6|stun=&amp;amp;mdash;|type=Slashing|modes=Single|text=A missile launcher fires a high-speed projectile with an explosive warhead. The standard missle unleashes metal shrapnel with explosive force, shreding targets within a 2-square radius.{{newline}}A missle launcher is an area effect weapon. Make a single attack roll and compare it ot hte Reflex Defense of every target within the blast radius. A successful attack deals full damage to the target; if the attack misses, the target takes half damage instead. A target with the Evasion talent takes half damage from a successful attack and no damage if the attack misses.{{newline}}A missle launcher holds four missiles and can be reloaded as a [[full-round action]]. Replacement missiles are bought in pre-loaded magazines that hold four missiles. Magazines cost 200 credits and weigh 5kg.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;padding&lt;/del&gt;-top: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2em&lt;/del&gt;;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;margin&lt;/ins&gt;-top: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1.5em&lt;/ins&gt;;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Name Brand Launchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Name Brand Launchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=Merr-Sonn PLX-2M Portable Missile Launcher|id=plx2m|group=Pistol|book=Rebellion Era Campaign Guide|page=49|cost=2,250|size=Large|weight=48kg|availability=Military|damage=8d6|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=The shoulder-mounted PLX-2M is derived from Mer-Sonn&amp;amp;rsquo;s Clone Wars-era PLX-1 portable missile launcher. Designed to punch holes through heavy armor, the &amp;amp;ldquo;Plex-Twoem&amp;amp;rdquo; is also a particularly effective antipersonnel weapon. The PLX-2M can be fired in direct mode, or it can be fired in heat-seeking mode or gravity-activated mode (providing a &amp;amp;#8722;2 penalty to the Reflex Defense of all targets of a particular type: character, droid, vehicle, or artillery). The miniature proton warheads in the PLX-2M&amp;amp;rsquo;s Arakyd 3t3 missiles detonate on contact, damagin all targets within a 3-square burst radius.{{newline}}The PLX-2M is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the Reflex Defense of every target in the area. Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the Evasion talent takes half damage from a successful attack and no damage if the attack misses.{{newline}}The PLX-2M portable missile launcher holds six Arakyd 3t3 missiles and can be reloaded as a full-round action. Replacement missiles are available in packs of six, costing 350 credits and weighing 8kg. the PLX-2M weighs 48kg, but because of the launcher&amp;amp;rsquo;s built-in microrepulsorlift, the weapon does not count against [[encumbrance]] when it is carried as a character&amp;amp;rsquo;s active, drawn weapon.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weaponitem|name=Merr-Sonn PLX-2M Portable Missile Launcher|id=plx2m|group=Pistol|book=Rebellion Era Campaign Guide|page=49|cost=2,250|size=Large|weight=48kg|availability=Military|damage=8d6|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=The shoulder-mounted PLX-2M is derived from Mer-Sonn&amp;amp;rsquo;s Clone Wars-era PLX-1 portable missile launcher. Designed to punch holes through heavy armor, the &amp;amp;ldquo;Plex-Twoem&amp;amp;rdquo; is also a particularly effective antipersonnel weapon. The PLX-2M can be fired in direct mode, or it can be fired in heat-seeking mode or gravity-activated mode (providing a &amp;amp;#8722;2 penalty to the Reflex Defense of all targets of a particular type: character, droid, vehicle, or artillery). The miniature proton warheads in the PLX-2M&amp;amp;rsquo;s Arakyd 3t3 missiles detonate on contact, damagin all targets within a 3-square burst radius.{{newline}}The PLX-2M is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the Reflex Defense of every target in the area. Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the Evasion talent takes half damage from a successful attack and no damage if the attack misses.{{newline}}The PLX-2M portable missile launcher holds six Arakyd 3t3 missiles and can be reloaded as a full-round action. Replacement missiles are available in packs of six, costing 350 credits and weighing 8kg. the PLX-2M weighs 48kg, but because of the launcher&amp;amp;rsquo;s built-in microrepulsorlift, the weapon does not count against [[encumbrance]] when it is carried as a character&amp;amp;rsquo;s active, drawn weapon.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Heavy Weapons]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Heavy Weapons]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Saga Edition Core Rulebook]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Saga Edition Core Rulebook]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Threats of the Galaxy]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Galaxy at War]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Galaxy at War]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Missile_%26_Torpedo_Launchers&amp;diff=1328&amp;oldid=prev</id>
		<title>Tenor1411: Created page with &quot;{{weaponmenu}}  &lt;div style=&quot;padding-top: 1.5em;&quot;&gt; &lt;h2 class=&quot;headline&quot;&gt;&#039;&#039;&#039;Generic Launchers&#039;&#039;&#039;&lt;/h2&gt;&lt;/div&gt; {{weaponitem|name=Miniature Proton Torpedo|id=torpedo|group=Heavy Weapon|book=Rebellion Era Campaign Guide|page=49|cost=1,500|size=Large|weight=8kg|availability=Military|damage=6d10|stun=&amp;mdash;|type=Energy|modes=Single|text=Designed for use with zero-gravity stormtrooper armor, miniature proton torpedoes can rip through starship hulls. The launcher mounts into the z...&quot;</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Missile_%26_Torpedo_Launchers&amp;diff=1328&amp;oldid=prev"/>
		<updated>2024-03-13T06:00:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{weaponmenu}}  &amp;lt;div style=&amp;quot;padding-top: 1.5em;&amp;quot;&amp;gt; &amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Generic Launchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt; {{weaponitem|name=Miniature Proton Torpedo|id=torpedo|group=Heavy Weapon|book=Rebellion Era Campaign Guide|page=49|cost=1,500|size=Large|weight=8kg|availability=Military|damage=6d10|stun=—|type=Energy|modes=Single|text=Designed for use with zero-gravity stormtrooper armor, miniature proton torpedoes can rip through starship hulls. The launcher mounts into the z...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{weaponmenu}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Generic Launchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{weaponitem|name=Miniature Proton Torpedo|id=torpedo|group=Heavy Weapon|book=Rebellion Era Campaign Guide|page=49|cost=1,500|size=Large|weight=8kg|availability=Military|damage=6d10|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=Designed for use with zero-gravity stormtrooper armor, miniature proton torpedoes can rip through starship hulls. The launcher mounts into the zero-g stormtrooper armor&amp;amp;rsquo;s left gauntlet, but enterprising Rebel engineers have adapted the weapon as a shoulder-mounted launcher. After launhing a miniature proton torpedo, the wielder must spend a [[standard&amp;amp;nbsp;action]] to reset the launcher, which holds 4 torpedoes.{{newline}}The miniature proton torpedo launcher is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the [[Reflex&amp;amp;nbsp;Defense]] of every target in the 2-square blast radius. Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the [[Survivor_(talent_tree)#evasion|Evasion]] [[talent]] takes half damage from a successful attack and no damage if the attack misses.{{newline}}Alternatively, the weapon can be fired at a single target, acting as a focuesd weapon designed to take out starfighters and heavy vehicles. As a [[swift&amp;amp;nbsp;action]], you can set the miniature proton torpedo launcher to single-target mode. In this mode, the weapon no longer functions as an area attack weapon, deals 6d10&amp;amp;#215;2 damage, and applies a &amp;amp;#8722;10 penalty on attack rolls against targets smaller than Huge size.}}&lt;br /&gt;
&lt;br /&gt;
{{weaponitem|name=Missle Launcher|id=missle|group=Heavy Weapon|book=Saga Edition Core Rulebook|page=130|cost=1,500|size=Large|weight=10kg|availability=Military|damage=6d6|stun=&amp;amp;mdash;|type=Slashing|modes=Single|text=A missile launcher fires a high-speed projectile with an explosive warhead. The standard missle unleashes metal shrapnel with explosive force, shreding targets within a 2-square radius.{{newline}}A missle launcher is an area effect weapon. Make a single attack roll and compare it ot hte Reflex Defense of every target within the blast radius. A successful attack deals full damage to the target; if the attack misses, the target takes half damage instead. A target with the Evasion talent takes half damage from a successful attack and no damage if the attack misses.{{newline}}A missle launcher holds four missiles and can be reloaded as a [[full-round action]]. Replacement missiles are bought in pre-loaded magazines that hold four missiles. Magazines cost 200 credits and weigh 5kg.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top: 2em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Name Brand Launchers&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{weaponitem|name=Merr-Sonn PLX-2M Portable Missile Launcher|id=plx2m|group=Pistol|book=Rebellion Era Campaign Guide|page=49|cost=2,250|size=Large|weight=48kg|availability=Military|damage=8d6|stun=&amp;amp;mdash;|type=Energy|modes=Single|text=The shoulder-mounted PLX-2M is derived from Mer-Sonn&amp;amp;rsquo;s Clone Wars-era PLX-1 portable missile launcher. Designed to punch holes through heavy armor, the &amp;amp;ldquo;Plex-Twoem&amp;amp;rdquo; is also a particularly effective antipersonnel weapon. The PLX-2M can be fired in direct mode, or it can be fired in heat-seeking mode or gravity-activated mode (providing a &amp;amp;#8722;2 penalty to the Reflex Defense of all targets of a particular type: character, droid, vehicle, or artillery). The miniature proton warheads in the PLX-2M&amp;amp;rsquo;s Arakyd 3t3 missiles detonate on contact, damagin all targets within a 3-square burst radius.{{newline}}The PLX-2M is an area-effect weapon. When you make an area a ttack, you make a single attack roll; if your modified attack roll result is equal to 10 or higher, compare the result to the Reflex Defense of every target in the area. Creatures that are hit take full damage; creatures that are missed take half damage. A natural 20 on an area attack roll automatically hits all targets within the affected area, but an area attack does not deal double damage on a critical hit. A target that has the Evasion talent takes half damage from a successful attack and no damage if the attack misses.{{newline}}The PLX-2M portable missile launcher holds six Arakyd 3t3 missiles and can be reloaded as a full-round action. Replacement missiles are available in packs of six, costing 350 credits and weighing 8kg. the PLX-2M weighs 48kg, but because of the launcher&amp;amp;rsquo;s built-in microrepulsorlift, the weapon does not count against [[encumbrance]] when it is carried as a character&amp;amp;rsquo;s active, drawn weapon.}}&lt;br /&gt;
&lt;br /&gt;
{{weaponmenu}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Gear&amp;amp;#47;Transportation]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Ranged Weapons]]&lt;br /&gt;
[[Category:Heavy Weapons]]&lt;br /&gt;
[[Category:Saga Edition Core Rulebook]]&lt;br /&gt;
[[Category:Galaxy at War]]&lt;/div&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
</feed>