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	<id>http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=Perception</id>
	<title>Perception - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://sagaedition.info:80/index.php?action=history&amp;feed=atom&amp;title=Perception"/>
	<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Perception&amp;action=history"/>
	<updated>2026-08-05T12:15:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Perception&amp;diff=5949&amp;oldid=prev</id>
		<title>Tenor1411 at 22:06, 19 September 2025</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Perception&amp;diff=5949&amp;oldid=prev"/>
		<updated>2025-09-19T22:06:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:06, 19 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{tocright|4}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:Perception}}&amp;lt;!--&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;{{tocright|4}}&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&amp;lt;div class=&amp;quot;topdiv&amp;quot;&amp;gt;&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&amp;lt;div class=&amp;quot;topdiv&amp;quot;&amp;gt;&amp;lt;!--&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Perception&amp;diff=5413&amp;oldid=prev</id>
		<title>Tenor1411 at 22:26, 13 July 2025</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Perception&amp;diff=5413&amp;oldid=prev"/>
		<updated>2025-07-13T22:26:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://sagaedition.info:80/index.php?title=Perception&amp;amp;diff=5413&amp;amp;oldid=1994&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Perception&amp;diff=1994&amp;oldid=prev</id>
		<title>Tenor1411 at 03:59, 30 March 2024</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Perception&amp;diff=1994&amp;oldid=prev"/>
		<updated>2024-03-30T03:59:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:59, 30 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div&amp;gt;&lt;/del&gt;{{tocright|4}}Use this skill to perceive threats as well as your surroundings.{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newline&lt;/del&gt;}}The distance between you and whatever you&amp;amp;rsquo;re trying to perceive affects your Perception check, as do solid barriers and concealment.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{tocright|4}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;Use this skill to perceive threats as well as your surroundings.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent&lt;/ins&gt;}}The distance between you and whatever you&amp;amp;rsquo;re trying to perceive affects your Perception check, as do solid barriers and concealment.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&quot;traits&quot; style=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;padding&lt;/del&gt;-top: 2em;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&quot;traits&quot; style=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;margin&lt;/ins&gt;-top: 2em;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Skill Traits&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Skill Traits&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{skilltrait|keyability=Wisdom|trained=Some; see individual skill applications|armorcheck=No|retry=You can make a Perception check every time you have the opportunity to notice something as a reaction. As a [[swift action]], you may attempt to see or hear something that you failed (or believe you failed) to notice previously.|special=You can [[take 10]] or [[take 20]] when making a Perception check. Taking 20 means you spend 2 minutes attempting to notice something that may or may not be there.}}&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{skilltrait|keyability=Wisdom|trained=Some; see individual skill applications|armorcheck=No|retry=You can make a Perception check every time you have the opportunity to notice something as a reaction. As a [[swift action]], you may attempt to see or hear something that you failed (or believe you failed) to notice previously.|special=You can [[take 10]] or [[take 20]] when making a Perception check. Taking 20 means you spend 2 minutes attempting to notice something that may or may not be there.}}&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&quot;applications&quot; style=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;padding&lt;/del&gt;-top: 2em;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&quot;applications&quot; style=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;margin&lt;/ins&gt;-top: 2em;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Skill Applications&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Skill Applications&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Avoid Surprise&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Avoid Surprise&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Perception check made at the start of a battle determines whether or not you are surprised. A Perception check made to avoid surprise is a [[reaction]].&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;A Perception check made at the start of a battle determines whether or not you are surprised. A Perception check made to avoid surprise is a [[reaction]].&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;eavesdrop&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;eavesdrop&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Eavesdrop&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Eavesdrop&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A DC 10 Perception check allows you to eavesdrop on a conversation. You must be able to understand the language being spoken. The DC increases to 15 in relatively noisy areas (such as a cantina) or 25 in particularly loud areas (such as a droid factory). Eavesdropping on a conversation is a [[standard action]].&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;A DC 10 Perception check allows you to eavesdrop on a conversation. You must be able to understand the language being spoken. The DC increases to 15 in relatively noisy areas (such as a cantina) or 25 in particularly loud areas (such as a droid factory). Eavesdropping on a conversation is a [[standard action]].&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;hearnoise&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;hearnoise&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Hear Distant or Ambient Noises&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Hear Distant or Ambient Noises&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A DC 10 Perception check allows you to detect and identify distant or ambient noises. Actively listening for distant or ambient noises is a standard action.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;A DC 10 Perception check allows you to detect and identify distant or ambient noises. Actively listening for distant or ambient noises is a standard action.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;spotter&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;spotter&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Long-Range Spotter&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Long-Range Spotter&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Clone Wars Campaign Guide|page=28}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Clone Wars Campaign Guide|page=28}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p class=&quot;single&quot; style=&quot;font-size: smaller&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; margin: 0; padding: 0&lt;/del&gt;;&quot;&amp;gt;&#039;&#039;&#039;Trained only&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;Requires electrobinoculars&#039;&#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p class=&quot;single &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nomargin&lt;/ins&gt;&quot; style=&quot;font-size: smaller;&quot;&amp;gt;&#039;&#039;&#039;Trained only&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;Requires electrobinoculars&#039;&#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can aid another on an attack roll made by an ally or allied vehicle by making a DC 10 Perception check instead of an attack roll. You must be able to see the target of the attack through the electrobinoculars, and your target must be at least 50 squares (character scale) from both you and the ally you aid. Your ally must be able to hear and understand you to use this application of the Perception skill.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;You can aid another on an attack roll made by an ally or allied vehicle by making a DC 10 Perception check instead of an attack roll. You must be able to see the target of the attack through the electrobinoculars, and your target must be at least 50 squares (character scale) from both you and the ally you aid. Your ally must be able to hear and understand you to use this application of the Perception skill.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;notice&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;notice&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot;&gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&amp;quot;background-color: #dddddd; text-align: center;&amp;quot; |5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&amp;quot;background-color: #dddddd; text-align: center;&amp;quot; |5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;2&amp;quot; |&amp;amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;2&amp;quot; |&amp;amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}A Perception check lets you hear or spot other targets or detect someone or something sneaking up on you from behind. If the target is actively attempting to remain undetected, your Perception check is opposed by the target&amp;amp;rsquo;s [[Stealth]] check. If the target is not making any special effort to avoid detection, the Perception check DC is determined by the target&amp;amp;rsquo;s size as shown on the table to the right.{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newline&lt;/del&gt;}}For every 10 squares of distance between you and the target, you take a &amp;amp;#8722;5 penalty on your Perception check. you also take a &amp;amp;#8722;5 penalty if the target has [[concealment]] or [[cover]], or a &amp;amp;#8722;10 penalty if it has total concealment or total cover.{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newline&lt;/del&gt;}}Detecting a target that enters your line of sight is a reaction. Actively looking or listening for hidden enemies (including those to whom you do not have line of sight) is a standard action.{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newline&lt;/del&gt;}}You can also notice if a character has concealed weapons or objects. Make a Perception check opposed by the target&amp;amp;rsquo;s Stealth check result. If you win the opposed check, you notice the concealed object. If you win the opposed check by 5 or more, you can tell what kind of object is concealed (for example, distinguishing a blaster from a datapad).{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newline&lt;/del&gt;}}&#039;&#039;&#039;Starship&amp;amp;#47;Vehicle:&#039;&#039;&#039; Perception is considerably less effective at the greater distances involved in starship-scale combat. As such, you take a &amp;amp;#8722;5 penalty on your Perception check for every square of range (rather than for every 10 squares)&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;A Perception check lets you hear or spot other targets or detect someone or something sneaking up on you from behind. If the target is actively attempting to remain undetected, your Perception check is opposed by the target&amp;amp;rsquo;s [[Stealth]] check. If the target is not making any special effort to avoid detection, the Perception check DC is determined by the target&amp;amp;rsquo;s size as shown on the table to the right.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent&lt;/ins&gt;}}For every 10 squares of distance between you and the target, you take a &amp;amp;#8722;5 penalty on your Perception check. you also take a &amp;amp;#8722;5 penalty if the target has [[concealment]] or [[cover]], or a &amp;amp;#8722;10 penalty if it has total concealment or total cover.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent&lt;/ins&gt;}}Detecting a target that enters your line of sight is a reaction. Actively looking or listening for hidden enemies (including those to whom you do not have line of sight) is a standard action.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent&lt;/ins&gt;}}You can also notice if a character has concealed weapons or objects. Make a Perception check opposed by the target&amp;amp;rsquo;s Stealth check result. If you win the opposed check, you notice the concealed object. If you win the opposed check by 5 or more, you can tell what kind of object is concealed (for example, distinguishing a blaster from a datapad).&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent&lt;/ins&gt;}}&#039;&#039;&#039;Starship&amp;amp;#47;Vehicle:&#039;&#039;&#039; Perception is considerably less effective at the greater distances involved in starship-scale combat. As such, you take a &amp;amp;#8722;5 penalty on your Perception check for every square of range (rather than for every 10 squares)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;quick&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;quick&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Quick Search&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Quick Search&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Scum and Villainy|page=20}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Scum and Villainy|page=20}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p class=&quot;single&quot; style=&quot;font-size: smaller&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; margin: 0; padding: 0&lt;/del&gt;;&quot;&amp;gt;&#039;&#039;&#039;Trained only&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p class=&quot;single &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nomargin&lt;/ins&gt;&quot; style=&quot;font-size: smaller;&quot;&amp;gt;&#039;&#039;&#039;Trained only&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can perform a quick survey of an area to notice the most important element with a glance. You can make a Perception check to search a 5-square area or 5-cubic-meter volume of goods as a [[full-round action]] by taking a &amp;amp;#8722;10 penalty on the check.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;You can perform a quick survey of an area to notice the most important element with a glance. You can make a Perception check to search a 5-square area or 5-cubic-meter volume of goods as a [[full-round action]] by taking a &amp;amp;#8722;10 penalty on the check.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;search&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;search&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Search&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Search&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can carefully examine a 1-square area or a 1-cubic-meter volume of good as a full-round action. A DC 15 Perception check allows you to find clues, hidden compartments, secret door traps, irregularities, and other details not readily apparent within that area. The GM may increase the DC for especially obscure well-hidden features.{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newline&lt;/del&gt;}}You can also search a character for concealed weapons or objects. Make a Perception check opposed by the target&amp;amp;rsquo;s Stealth check result. If you win the opposed check, you find the concealed object. You receive a &amp;amp;#43;10 circumstance bonus on you Perception check if you physically touch the target to search for concealed items; this requires a full-round action and con only be used on a willing, pinned, or helpless target.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;You can carefully examine a 1-square area or a 1-cubic-meter volume of good as a full-round action. A DC 15 Perception check allows you to find clues, hidden compartments, secret door traps, irregularities, and other details not readily apparent within that area. The GM may increase the DC for especially obscure well-hidden features.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indent&lt;/ins&gt;}}You can also search a character for concealed weapons or objects. Make a Perception check opposed by the target&amp;amp;rsquo;s Stealth check result. If you win the opposed check, you find the concealed object. You receive a &amp;amp;#43;10 circumstance bonus on you Perception check if you physically touch the target to search for concealed items; this requires a full-round action and con only be used on a willing, pinned, or helpless target.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;deception&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;deception&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Sense Deception&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Sense Deception&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use Perception to see through deceptive appearances made using the [[Deception]] skill. If your Perception check meets or exceeds the result of the Deception check, you realize that you&amp;amp;rsquo;re being deceived. Your Perception check to sense the deception is a reaction.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;You can use Perception to see through deceptive appearances made using the [[Deception]] skill. If your Perception check meets or exceeds the result of the Deception check, you realize that you&amp;amp;rsquo;re being deceived. Your Perception check to sense the deception is a reaction.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;influence&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;influence&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Sense Influence&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Sense Influence&amp;lt;/h3&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Make a Perception check to determine whether someone is under the influence of a mind-affecting [[Force power]] or other method of coercion (assuming the effect isn&amp;amp;rsquo;t obvious). This requires a full-round action and a successful DC 20 check.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&quot;single nomargin&quot;&amp;gt;&lt;/ins&gt;Make a Perception check to determine whether someone is under the influence of a mind-affecting [[Force power]] or other method of coercion (assuming the effect isn&amp;amp;rsquo;t obvious). This requires a full-round action and a successful DC 20 check.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Perception&amp;diff=987&amp;oldid=prev</id>
		<title>Tenor1411 at 07:58, 8 March 2024</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Perception&amp;diff=987&amp;oldid=prev"/>
		<updated>2024-03-08T07:58:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:58, 8 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot;&gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Starships of the Galaxy]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Starships of the Galaxy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Scum and Villainy]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Scum and Villainy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Clone Wars &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gampaign &lt;/del&gt;Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Clone Wars &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Campaign &lt;/ins&gt;Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Perception&amp;diff=893&amp;oldid=prev</id>
		<title>Tenor1411 at 23:43, 7 March 2024</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Perception&amp;diff=893&amp;oldid=prev"/>
		<updated>2024-03-07T23:43:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:43, 7 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|margin=0|book=Starships of the Galaxy|page=18}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{referencetag|margin=0|book=Starships of the Galaxy|page=18}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;wikitable&quot; width=&quot;40%&quot; style=&quot;float: right; margin-top: 0; margin-left: .5em;&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;wikitable &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tweek&lt;/ins&gt;&quot; width=&quot;40%&quot; style=&quot;float: right; margin-top: 0; margin-left: .5em;&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;text-align: left;&amp;quot; |Size&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;text-align: left;&amp;quot; |Size&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!DC&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!DC&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
	<entry>
		<id>http://sagaedition.info:80/index.php?title=Perception&amp;diff=879&amp;oldid=prev</id>
		<title>Tenor1411: Created page with &quot;&lt;div&gt;{{tocright|4}}Use this skill to perceive threats as well as your surroundings.{{newline}}The distance between you and whatever you&amp;rsquo;re trying to perceive affects your Perception check, as do solid barriers and concealment.&lt;/div&gt;  &lt;div id=&quot;traits&quot; style=&quot;padding-top: 2em;&quot;&gt; &lt;h2 class=&quot;headline&quot;&gt;&#039;&#039;&#039;Skill Traits&#039;&#039;&#039;&lt;/h2&gt; {{skilltrait|keyability=Wisdom|trained=Some; see individual skill applications|armorcheck=No|retry=You can make a Perception check every time you...&quot;</title>
		<link rel="alternate" type="text/html" href="http://sagaedition.info:80/index.php?title=Perception&amp;diff=879&amp;oldid=prev"/>
		<updated>2024-03-07T23:07:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;div&amp;gt;{{tocright|4}}Use this skill to perceive threats as well as your surroundings.{{newline}}The distance between you and whatever you’re trying to perceive affects your Perception check, as do solid barriers and concealment.&amp;lt;/div&amp;gt;  &amp;lt;div id=&amp;quot;traits&amp;quot; style=&amp;quot;padding-top: 2em;&amp;quot;&amp;gt; &amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Skill Traits&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt; {{skilltrait|keyability=Wisdom|trained=Some; see individual skill applications|armorcheck=No|retry=You can make a Perception check every time you...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div&amp;gt;{{tocright|4}}Use this skill to perceive threats as well as your surroundings.{{newline}}The distance between you and whatever you&amp;amp;rsquo;re trying to perceive affects your Perception check, as do solid barriers and concealment.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;traits&amp;quot; style=&amp;quot;padding-top: 2em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Skill Traits&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
{{skilltrait|keyability=Wisdom|trained=Some; see individual skill applications|armorcheck=No|retry=You can make a Perception check every time you have the opportunity to notice something as a reaction. As a [[swift action]], you may attempt to see or hear something that you failed (or believe you failed) to notice previously.|special=You can [[take 10]] or [[take 20]] when making a Perception check. Taking 20 means you spend 2 minutes attempting to notice something that may or may not be there.}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;applications&amp;quot; style=&amp;quot;padding-top: 2em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;headline&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Skill Applications&amp;#039;&amp;#039;&amp;#039;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;surprise&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Avoid Surprise&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;br /&gt;
A Perception check made at the start of a battle determines whether or not you are surprised. A Perception check made to avoid surprise is a [[reaction]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;eavesdrop&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Eavesdrop&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;br /&gt;
A DC 10 Perception check allows you to eavesdrop on a conversation. You must be able to understand the language being spoken. The DC increases to 15 in relatively noisy areas (such as a cantina) or 25 in particularly loud areas (such as a droid factory). Eavesdropping on a conversation is a [[standard action]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;hearnoise&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Hear Distant or Ambient Noises&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;br /&gt;
A DC 10 Perception check allows you to detect and identify distant or ambient noises. Actively listening for distant or ambient noises is a standard action.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;spotter&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Long-Range Spotter&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Clone Wars Campaign Guide|page=28}}&lt;br /&gt;
&amp;lt;p class=&amp;quot;single&amp;quot; style=&amp;quot;font-size: smaller; margin: 0; padding: 0;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Trained only&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&amp;#039;&amp;#039;Requires electrobinoculars&amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
You can aid another on an attack roll made by an ally or allied vehicle by making a DC 10 Perception check instead of an attack roll. You must be able to see the target of the attack through the electrobinoculars, and your target must be at least 50 squares (character scale) from both you and the ally you aid. Your ally must be able to hear and understand you to use this application of the Perception skill.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;notice&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Notice Targets&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;br /&gt;
{{referencetag|margin=0|book=Starships of the Galaxy|page=18}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;float: right; margin-top: 0; margin-left: .5em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: left;&amp;quot; |Size&lt;br /&gt;
!DC&lt;br /&gt;
! style=&amp;quot;text-align: left;&amp;quot; |Size&lt;br /&gt;
!DC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd;&amp;quot; |&amp;amp;nbsp;Colossal&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd; text-align: center;&amp;quot; |&amp;amp;#8722;15&lt;br /&gt;
|&amp;amp;nbsp;Small&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;Gargantuan&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&amp;amp;#8722;10&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd;&amp;quot; |&amp;amp;nbsp;Tiny&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd; text-align: center;&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd;&amp;quot; |&amp;amp;nbsp;Huge&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd; text-align: center;&amp;quot; |&amp;amp;#8722;5&lt;br /&gt;
|&amp;amp;nbsp;Diminutive&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;Large&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd;&amp;quot; |&amp;amp;nbsp;Fine&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd; text-align: center;&amp;quot; |25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd;&amp;quot; |&amp;amp;nbsp;Medium&lt;br /&gt;
| style=&amp;quot;background-color: #dddddd; text-align: center;&amp;quot; |5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|}A Perception check lets you hear or spot other targets or detect someone or something sneaking up on you from behind. If the target is actively attempting to remain undetected, your Perception check is opposed by the target&amp;amp;rsquo;s [[Stealth]] check. If the target is not making any special effort to avoid detection, the Perception check DC is determined by the target&amp;amp;rsquo;s size as shown on the table to the right.{{newline}}For every 10 squares of distance between you and the target, you take a &amp;amp;#8722;5 penalty on your Perception check. you also take a &amp;amp;#8722;5 penalty if the target has [[concealment]] or [[cover]], or a &amp;amp;#8722;10 penalty if it has total concealment or total cover.{{newline}}Detecting a target that enters your line of sight is a reaction. Actively looking or listening for hidden enemies (including those to whom you do not have line of sight) is a standard action.{{newline}}You can also notice if a character has concealed weapons or objects. Make a Perception check opposed by the target&amp;amp;rsquo;s Stealth check result. If you win the opposed check, you notice the concealed object. If you win the opposed check by 5 or more, you can tell what kind of object is concealed (for example, distinguishing a blaster from a datapad).{{newline}}&amp;#039;&amp;#039;&amp;#039;Starship&amp;amp;#47;Vehicle:&amp;#039;&amp;#039;&amp;#039; Perception is considerably less effective at the greater distances involved in starship-scale combat. As such, you take a &amp;amp;#8722;5 penalty on your Perception check for every square of range (rather than for every 10 squares)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;quick&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Quick Search&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Scum and Villainy|page=20}}&lt;br /&gt;
&amp;lt;p class=&amp;quot;single&amp;quot; style=&amp;quot;font-size: smaller; margin: 0; padding: 0;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Trained only&amp;#039;&amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
You can perform a quick survey of an area to notice the most important element with a glance. You can make a Perception check to search a 5-square area or 5-cubic-meter volume of goods as a [[full-round action]] by taking a &amp;amp;#8722;10 penalty on the check.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;search&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Search&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;br /&gt;
You can carefully examine a 1-square area or a 1-cubic-meter volume of good as a full-round action. A DC 15 Perception check allows you to find clues, hidden compartments, secret door traps, irregularities, and other details not readily apparent within that area. The GM may increase the DC for especially obscure well-hidden features.{{newline}}You can also search a character for concealed weapons or objects. Make a Perception check opposed by the target&amp;amp;rsquo;s Stealth check result. If you win the opposed check, you find the concealed object. You receive a &amp;amp;#43;10 circumstance bonus on you Perception check if you physically touch the target to search for concealed items; this requires a full-round action and con only be used on a willing, pinned, or helpless target.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;deception&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Sense Deception&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;br /&gt;
You can use Perception to see through deceptive appearances made using the [[Deception]] skill. If your Perception check meets or exceeds the result of the Deception check, you realize that you&amp;amp;rsquo;re being deceived. Your Perception check to sense the deception is a reaction.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;influence&amp;quot; style=&amp;quot;margin-top: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;headline&amp;quot;&amp;gt;Sense Influence&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{referencetag|book=Saga Edition Core Rulebook|page=70}}&lt;br /&gt;
Make a Perception check to determine whether someone is under the influence of a mind-affecting [[Force power]] or other method of coercion (assuming the effect isn&amp;amp;rsquo;t obvious). This requires a full-round action and a successful DC 20 check.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Character]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Saga Edition Core Rulebook]]&lt;br /&gt;
[[Category:Starships of the Galaxy]]&lt;br /&gt;
[[Category:Scum and Villainy]]&lt;br /&gt;
[[Category:Clone Wars Gampaign Guide]]&lt;/div&gt;</summary>
		<author><name>Tenor1411</name></author>
	</entry>
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