(Created page with "{{DISPLAYTITLE:Charging Fire}} <div> <h3 class="headline">Charging Fire</h3> {{referencetag|book=Saga Edition Core Rulebook|page=82}} You are able to make ranged attacks while charging.{{newline}}This feat is a bonus feat for the Soldier (heroic class) class.{{newline}}'''Prerequisites:''' BAB +4.{{newline}}'''Benefit:''' When you charge, you may make a ranged attack instead of a melee attack at the end of your movement. Unlike a normal charge, your momentum does...") |
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<h3 class="headline">Charging Fire</h3> | <h3 class="headline">Charging Fire</h3> | ||
{{referencetag|book=Saga Edition Core Rulebook|page=82}} | {{referencetag|book=Saga Edition Core Rulebook|page=82}} | ||
You are able to make ranged attacks while charging.{{ | <p class="single nomargin">You are able to make ranged attacks while charging.</p><p class="single nomargin">{{indent}}This feat is a bonus feat for the [[Soldier (heroic class)]] class.</p><p class="single nomargin">{{indent}}'''Prerequisites:''' BAB +4.</p><p class="single nomargin">{{indent}}'''Benefit:''' When you charge, you may make a ranged attack instead of a melee attack at the end of your movement. Unlike a normal charge, your momentum does not help overcome your target, so you gain no bonus on your attack roll. As with a normal charge, you still take a −2 penalty to your [[Reflex Defense]].</p><p class="single nomargin">{{indent}}'''Normal:''' You can make a single melee attack with a +2 bonus on your attack roll at the end of a charge.</p></div> | ||
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Revision as of 21:38, 30 March 2024
Charging Fire
Saga Edition Core Rulebook, page 82.
You are able to make ranged attacks while charging.
This feat is a bonus feat for the Soldier (heroic class) class.
Prerequisites: BAB +4.
Benefit: When you charge, you may make a ranged attack instead of a melee attack at the end of your movement. Unlike a normal charge, your momentum does not help overcome your target, so you gain no bonus on your attack roll. As with a normal charge, you still take a −2 penalty to your Reflex Defense.
Normal: You can make a single melee attack with a +2 bonus on your attack roll at the end of a charge.