(Created page with "{{DISPLAYTITLE:''Lancer''-class Frigate}} {{vehiclemenu}} <div style="margin-top: 1.5em;">thumb|300px|''Lancer''-class Frigate <p class="single nomargin">After the Imperial defeat at the Battle of Yavin, Naval Command developed the ''Lancer''‑class frigate as an antifighter escort for larger ships that might be susceptible to the Alliance’starfighter tactics. Although it is the size of a light cruiser, the Lancer was desi...") Tag: Disambiguation links |
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< | --><h3 class="arch">''Lancer''-class Frigate</h3><!-- | ||
--><p class="single nomargin">After the Imperial defeat at the Battle of Yavin, Naval Command developed the ''Lancer''‑class frigate as an antifighter escort for larger ships that might be susceptible to the Alliance’starfighter tactics. Although it is the size of a light cruiser, the Lancer was designed to destroy small ships at close range. Early Lancers were plagued with severe fire control malfunctions that could shut down more than half of the ship’s laser cannons, making the craft less than useless.</p><!-- | |||
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{{vehicle | --><p class="sinlge nomargin">{{indent}}Overall, the Lancer was eventually considered a failure by Imperial command. Because the ship was too expensive to see much more than sporadic deployment within the Imperial Fleet, the majority of Lancers are assigned to planetary defense and rear guard actions. Despite this, [[Thrawn|Grand Admiral Thrawn]] employed the Lancer’s capabilitis to excellent effect, using them to raid New Republic worlds that were largely equipped with starfighter-based defenses.</p><!-- | ||
--><p class="sinlge nomargin">{{indent}}Though no specific Lancers in the Imperial Navy have distinguished themselves, one frigate—captured by the Rebel Alliance—has been made famous by its success. The ''Fowler'', a late-model Lancer captured by Alliance forces near Malastare, was put into service as an anti-[[TIE fighter]] platform. Retrofitted with and improved hyperdrive, the ''Fowler'' was sent on strike missions, providing cover for [[Y-wing]] fighters. In its role as an anti-starfighter platform, the Rebel Lancer racked up an impressive number of kills, surviving long enough to be decommissioned after the formation of the New Republic.</p><!-- | |||
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--><h4 class="headline">Capabilities</h4><!-- | |||
--><p class="single nomargin">Because it is slower than its intended targets, the ''Lancer''‑class frigate is unable to actively seek out and engage enemy starfighters on its own. Instead, it is used by the Empire as a picket vessel, deployed on the outskirts of a fleet’s perimeter. The ship’s excellent capabilities in an anti-starfighter role are perhaps its greatest weakness when it comes up against capital ships. The relatively light laser cannons it is equipped with cannot compete with the armor and shields of capital-scale ships. Likewise, the range of capital-scale weaponry far exceeds that of the weapons the Lancer employs, thus guaranteeing that it is an easy target when pitted against them.</p><!-- | |||
--><p class="sinlge nomargin">{{indent}}'''Tactical Fire:''' the ''Lancer''‑class frigate is exceptionally good at punching through enemy starfighter’ defenses, weakening their shield so that allied fighters can finish them off. As a [[standard action]], a ''Lancer''‑class frigate can forgo all attacks to provide tactical fire to all adjacent squares. Enemy starships of Gargantuan size and smaller have their SR halved while within these squares.</p></div><!-- | |||
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Latest revision as of 22:56, 22 October 2024
Lancer-class Frigate
After the Imperial defeat at the Battle of Yavin, Naval Command developed the Lancer‑class frigate as an antifighter escort for larger ships that might be susceptible to the Alliance’starfighter tactics. Although it is the size of a light cruiser, the Lancer was designed to destroy small ships at close range. Early Lancers were plagued with severe fire control malfunctions that could shut down more than half of the ship’s laser cannons, making the craft less than useless.
Overall, the Lancer was eventually considered a failure by Imperial command. Because the ship was too expensive to see much more than sporadic deployment within the Imperial Fleet, the majority of Lancers are assigned to planetary defense and rear guard actions. Despite this, Grand Admiral Thrawn employed the Lancer’s capabilitis to excellent effect, using them to raid New Republic worlds that were largely equipped with starfighter-based defenses.
Though no specific Lancers in the Imperial Navy have distinguished themselves, one frigate—captured by the Rebel Alliance—has been made famous by its success. The Fowler, a late-model Lancer captured by Alliance forces near Malastare, was put into service as an anti-TIE fighter platform. Retrofitted with and improved hyperdrive, the Fowler was sent on strike missions, providing cover for Y-wing fighters. In its role as an anti-starfighter platform, the Rebel Lancer racked up an impressive number of kills, surviving long enough to be decommissioned after the formation of the New Republic.
Capabilities
Because it is slower than its intended targets, the Lancer‑class frigate is unable to actively seek out and engage enemy starfighters on its own. Instead, it is used by the Empire as a picket vessel, deployed on the outskirts of a fleet’s perimeter. The ship’s excellent capabilities in an anti-starfighter role are perhaps its greatest weakness when it comes up against capital ships. The relatively light laser cannons it is equipped with cannot compete with the armor and shields of capital-scale ships. Likewise, the range of capital-scale weaponry far exceeds that of the weapons the Lancer employs, thus guaranteeing that it is an easy target when pitted against them.
Tactical Fire: the Lancer‑class frigate is exceptionally good at punching through enemy starfighter’ defenses, weakening their shield so that allied fighters can finish them off. As a standard action, a Lancer‑class frigate can forgo all attacks to provide tactical fire to all adjacent squares. Enemy starships of Gargantuan size and smaller have their SR halved while within these squares.
Kuat Drive Yards Lancer-class Frigate (CL 14)

Starships of the Galaxy, page 108.
Colossal (frigate) capital ship
Initiative: −3; Senses: Perception +5
Defenses: Fort 38, Ref 14 (flat-footed 12) ; +12 armor, Vehicular Combat
Hit Points: 800; DR: 15; SR: 125; Damage Threshold: 138
Speed: fly 3 squares (starship scale)
Ranged: 4 point-defense quad laser cannon batteries +12 (see below)
Fighting Space: 1 (square) (starship scale); Cover: total
Base Attack: +0; Grapple: 48
Attack Options: autofire (quad laser cannons)
Abilities: Str 66, Dex 14, Con —, Int 18
Skills: Initiative −3, Mechanics +5, Perception +5, Pilot −3, Use Computer +5
Crew: 850 (normal); Passengers: 40 (troops)
Cargo: 300 tons; Consumables: 1 week; Carried Craft: none
Payload: 100 proton torpedoes
Hyperdrive: ×2 (backup ×15), navicomputer
Availability: Military; Cost: not available for sale
Point-defense quad laser cannon battery (5 gunners)
Attack: +12 (+7 autofire), Damage: 4d10×2