(Created page with "{{Vehiclemenu}} <div style="padding-top: 1.5em;">The 15.5-meter tall All‑Terrain Armored Transport (AT‑AT) is an imposing, four-legged behomth that shakes the ground as it plods toward enemy fortifications. (The Empire used AT‑ATs to overwhelm Rebel forces on Hoth (location) in ''Episode V: The Empire Strikes Back''.)</div> {{vehicle |vehiclename=AT-AT |challenge=14 |refbook=Saga Edition Core Rulebook |refpage=175 |size=Colossal |type=ground vehic...") |
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{{vehicle | --><p class="single nomargin">The 15.5-meter tall All‑Terrain Armored Transport (AT‑AT) is an imposing, four-legged behomth that shakes the ground as it plods toward enemy fortifications. (The Empire used AT‑ATs to overwhelm Rebel forces on [[Hoth (location)|Hoth]] in ''Episode V: The Empire Strikes Back''.)</p><!-- | ||
-->{{vehicle | |||
|vehicleid=atat | |||
|vehiclename=AT-AT | |vehiclename=AT-AT | ||
|challenge=14 | |challenge=14 | ||
|image=swse_walker_at-at.jpg | |||
|refbook=Saga Edition Core Rulebook | |refbook=Saga Edition Core Rulebook | ||
|refpage=175 | |refpage=175 | ||
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|cargo=1 ton | |cargo=1 ton | ||
|consumables=1 week | |consumables=1 week | ||
|carriedcraft=5 speeder bikes or 2 [[AT‑ | |carriedcraft=5 speeder bikes or 2 [[All-Terrain_Scout_Transport|AT‑STs]] | ||
|availability=Military | |availability=Military | ||
|cost=not available for sale | |cost=not available for sale | ||
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|weapon2crew=gunner | |weapon2crew=gunner | ||
|weapon2attack=+7 (+2 autofire) | |weapon2attack=+7 (+2 autofire) | ||
|weapon2damage=3d10×2}} | |weapon2damage=3d10×2 | ||
}}</div><!-- | |||
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__NOEDITSECTION__ | __NOEDITSECTION__ | ||
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Latest revision as of 02:08, 15 January 2025
The 15.5-meter tall All‑Terrain Armored Transport (AT‑AT) is an imposing, four-legged behomth that shakes the ground as it plods toward enemy fortifications. (The Empire used AT‑ATs to overwhelm Rebel forces on Hoth in Episode V: The Empire Strikes Back.)
AT-AT (CL 14)

Saga Edition Core Rulebook, page 175.
Colossal ground vehicle (walker)
Initiative: −2; Senses: Perception +8
Defenses: Fort 29, Ref 16 (flat-footed 16) ; +16 armor
Hit Points: 200; DR: 20; Damage Threshold: 79
Speed: 4 squares (max. velocity 60 km/h)
Ranged: heavy laser cannons +7 and
blaster cannons +7
Fighting Space: 6×12; Cover: total
Base Attack: +5; Grapple: 42
Attack Options: autofire (medium blaster cannons)
Abilities: Str 48, Dex 10, Con —, Int 14
Skills: Initiative −2, Perception +8, Pilot −2
Crew: 5 (expert); Passengers: 40
Cargo: 1 ton; Consumables: 1 week; Carried Craft: 5 speeder bikes or 2 AT‑STs
Availability: Military; Cost: not available for sale
Heavy laser cannons (gunner)
Attack: +7, Damage: 6d10×2, 2-square splash
Blaster cannons (gunner)
Attack: +7 (+2 autofire), Damage: 3d10×2