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Saga Edition RPG Omnibus

Charging Fire (feat): Difference between revisions

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<h3 class="headline">Charging Fire</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=82}}
<p class="single nomargin">You are able to make ranged attacks while charging.</p><p class="single nomargin">{{indent}}This feat is a bonus feat for the [[Soldier (heroic class)]] class.</p><p class="single nomargin">{{indent}}'''Prerequisites:''' BAB &#43;4.</p><p class="single nomargin">{{indent}}'''Benefit:''' When you charge, you may make a ranged attack instead of a melee attack at the end of your movement. Unlike a normal charge, your momentum does not help overcome your target, so you gain no bonus on your attack roll. As with a normal charge, you still take a &#8722;2 penalty to your [[Reflex&nbsp;Defense]].</p><p class="single nomargin">{{indent}}'''Normal:''' You can make a single melee attack with a &#43;2 bonus on your attack roll at the end of a charge.</p></div>


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--><p class="single nomargin">You are able to make ranged attacks while charging.</p><!--
 
--><p class="single nomargin">{{indent}}This feat is a bonus feat for the [[Soldier (heroic class)|Soldier]] [[Heroic_Classes|class]].</p><!--
 
--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' BAB &#43;4.</p><!--
 
--><p class="single nomargin">{{indent}}'''Benefit&colon;''' When you charge, you may make a ranged attack instead of a melee attack at the end of your movement. Unlike a normal charge, your momentum does not help overcome your target, so you gain no bonus on your attack roll. As with a normal charge, you still take a &#8722;2 penalty to your [[Reflex&nbsp;Defense]].</p><!--
 
--><p class="single nomargin">{{indent}}'''Normal&colon;''' You can make a single melee attack with a &#43;2 bonus on your attack roll at the end of a charge.</p><!--
 
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Latest revision as of 20:55, 18 July 2025

Charging Fire

     Saga Edition Core Rulebook, page 82.

You are able to make ranged attacks while charging.

     This feat is a bonus feat for the Soldier class.

     Prerequisites: BAB +4.

     Benefit: When you charge, you may make a ranged attack instead of a melee attack at the end of your movement. Unlike a normal charge, your momentum does not help overcome your target, so you gain no bonus on your attack roll. As with a normal charge, you still take a −2 penalty to your Reflex Defense.

     Normal: You can make a single melee attack with a +2 bonus on your attack roll at the end of a charge.