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Saga Edition RPG Omnibus

Implant Training (feat): Difference between revisions

(Created page with "{{DISPLAYTITLE:Implant Training}} <div><!-- --><h3>Implant Training</h3><!-- -->{{referencetag|book=Knights of the Old Republic|page=33}}<!-- --><p class="single nomargin">You have acclimated your mind and body to the presence of a cybernetic implant.</p><!-- --><p class="single nomargin">{{indent}}This feat is a bonus feat for the Scoundrel (heroic class) class.</p><!-- --><p class="single nomargin">{{indent}}'''Prerequisites:''' Mus...")
 
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{{DISPLAYTITLE:Implant Training}}
{{DISPLAYTITLE:Implant Training}}<!--
<div><!--
--><h3>Implant Training</h3><!--
-->{{referencetag|book=Knights of the Old Republic|page=33}}<!--


--><p class="single nomargin">You have acclimated your mind and body to the presence of a cybernetic implant.</p><!--
--><div class="topdiv"><!--


--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Scoundrel (heroic class)|Scoundrel]] [[Heroic_Classes|class]].</p><!--
--><h3>Implant Training</h3><!--


--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Must possess a cybernetic implant.</p><!--
-->{{referencetag|book=Knights of the Old Republic|page=33}}<!--


--><p class="single nomargin">{{indent}}'''Benefit&colon;''' You are not moved an extra step down the [[condition track]] when you would normally be moved down the condition track.</p><!--
--><p class="single nomargin">You have acclimated your mind and body to the presence of a cybernetic implant.</p><!--


--><p class="single nomargin">{{indent}}'''Normal&colon;''' Characters with an implant move one extra step down the condition track when moved down the condition track for any reason.</p></div><!--
--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Scoundrel (heroic class)|Scoundrel]] [[Heroic_Classes|class]].</p><!--
 
--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Must possess a cybernetic implant.</p><!--
 
--><p class="single nomargin">{{indent}}'''Benefit&colon;''' You are not moved an extra step down the [[condition track]] when you would normally be moved down the condition track.</p><!--
 
--><p class="single nomargin">{{indent}}'''Normal&colon;''' Characters with an implant move one extra step down the condition track when moved down the condition track for any reason.</p><!--
 
--></div><!--





Latest revision as of 00:07, 19 July 2025

Implant Training

     Knights of the Old Republic, page 33.

You have acclimated your mind and body to the presence of a cybernetic implant.

     This feat is a bonus feat for the Scoundrel class.

     Prerequisites: Must possess a cybernetic implant.

     Benefit: You are not moved an extra step down the condition track when you would normally be moved down the condition track.

     Normal: Characters with an implant move one extra step down the condition track when moved down the condition track for any reason.