Anonymous
×
Create a new article
Write your page title here:
We currently have 906 articles on Saga Edition RPG Omnibus. Type your article name above or click on one of the titles below and start writing!



Saga Edition RPG Omnibus

Spacer (talent tree): Difference between revisions

No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{DISPLAYTITLE:Spacer Talent Tree}}
{{DISPLAYTITLE:Spacer&nbsp;Talent&nbsp;Tree}}<!--
{{treemenu}}<!--
 
-->{{treemenu}}<!--
 
--><div class="topdiv"><!--
--><div class="topdiv"><!--
--><p class="single nomargin">You prowl the space lanes seeking wealth, fame, adventure, or something more. You&rsquo;re also pretty good with vehicles in general.</p><!--


--><p class="single nomargin">{{indent}}This talent tree is available to [[scoundrel (heroic class)|scoundrel]]s, [[Ace_Pilot_(prestige_class)|ace&nbsp;pilots]], and [[Master_Privateer_(prestige_class)|master&nbsp;privateers]].</p></div><!--
--><p class="single nomargin">You prowl the space lanes seeking wealth, fame, adventure, or something more. You&rsquo;re also pretty good with vehicles in general.</p><!--
 
--><p class="single nomargin">{{indent}}This talent tree is available to [[scoundrel (heroic class)|scoundrel]]s, [[Ace_Pilot_(prestige_class)|ace&nbsp;pilots]], and [[Master_Privateer_(prestige_class)|master&nbsp;privateers]].</p><!--








--><div id="cramped" class="talent"><!--
--><div id="cramped" class="spacer"><!--
--><h4 class="headline">Cramped Quarters Fighting</h4><!--
--><h4 class="headline">Cramped Quarters Fighting</h4><!--
-->{{referencetag|book=Scum and Villainy|page=16}}<!--
-->{{referencetag|book=Scum and Villainy|page=16}}<!--
Line 15: Line 18:
--><p class="single nomargin">When adjacent to an obstacle or barrier, you gain a &#43;2 cover bonus to your [[Reflex&nbsp;Defense]].</p><!--
--><p class="single nomargin">When adjacent to an obstacle or barrier, you gain a &#43;2 cover bonus to your [[Reflex&nbsp;Defense]].</p><!--


--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Spacehound, Starship&nbsp;Raider.</p></div><!--
--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Spacehound, Starship&nbsp;Raider.</p><!--


--></div><!--






--><div id="deepraider" class="talent"><!--
 
--><div id="deepraider" class="spacer"><!--
--><h4 class="headline">Deep Space Raider</h4><!--
--><h4 class="headline">Deep Space Raider</h4><!--
-->{{referencetag|book=Unknown Regions|page=21}}<!--
-->{{referencetag|book=Unknown Regions|page=21}}<!--
Line 32: Line 37:
--><p class="single nomargin">{{indent}}''Disabling Fire:'' Make a ranged attack with a vehicle weapon.  If you make this attack against a vehicle and hit and deal damage, you can choose one of the following to take effect until the end of your next turn: one of the target&rsquo;s weapons ceases to function, the target&rsquo;s SR is reduced to 0, the target&rsquo;s hyperdrive is disabled, or the target&rsquo;s speed is reduced to 2 squares.</p><!--
--><p class="single nomargin">{{indent}}''Disabling Fire:'' Make a ranged attack with a vehicle weapon.  If you make this attack against a vehicle and hit and deal damage, you can choose one of the following to take effect until the end of your next turn: one of the target&rsquo;s weapons ceases to function, the target&rsquo;s SR is reduced to 0, the target&rsquo;s hyperdrive is disabled, or the target&rsquo;s speed is reduced to 2 squares.</p><!--


--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Spacehound, Starship&nbsp;Raider.</p></div><!--
--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Spacehound, Starship&nbsp;Raider.</p><!--
 
--></div><!--
 
 
 
 
--><div id="hyperdriven" class="spacer"><!--
 
--><h4 class="headline">Hyperdriven</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--
 
--><p class="single nomargin">Once per day while abord a starship, you can add your class level as a bonus on a single attack roll, skill check, or ability check. The decision to add this bonus can be made after the result of the roll or check is known.</p><!--
 
--></div><!--
 
 
 


--><div id="break" class="spacer"><!--


--><h4 class="headline">Make a Break For It</h4><!--


-->{{referencetag|book=Scum and Villainy|page=16}}<!--


--><div id="hyperdriven" class="talent"><!--
--><p class="single nomargin">Once per encounter, while on or in a vehicle, you can move up to one-half your speed or move the vehicle up to one-half its speed if you are the pilot, as a [[swift&nbsp;action]]. This movement does not provoke attacks of opportunity.</p><!--
--><h4 class="headline">Hyperdriven</h4><!--
-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--


--><p class="single nomargin">Once per day while abord a starship, you can add your class level as a bonus on a single attack roll, skill check, or ability check. The decision to add this bonus can be made after the result of the roll or check is known.</p></div><!--
--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Spacehound, Stellar&nbsp;Warrior.</p><!--
 
--></div><!--
 
 
 
 
--><div id="spacehound" class="spacer"><!--
 
--><h4 class="headline">Spacehound</h4><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--
 
--><p class="single nomargin">You take no penalty on attack rolls in low-gravity or zero-gravity environments, and you ignore the debilitating effects of space sickness. In addition, you are considered proficient with any starship weapon.</p><!--
 
--></div><!--


--><div id="break"><!--
--><h4 class="headline">Make a Break For It</h4><!--
-->{{referencetag|book=Scum and Villainy|page=16}}<!--


--><p class="single nomargin">Once per encounter, while on or in a vehicle, you can move up to one-half your speed or move the vehicle up to one-half its speed if you are the pilot, as a [[swift&nbsp;action]]. This movement does not provoke attacks of opportunity.</p><!--


--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' Spacehound, Stellar&nbsp;Warrior.</p></div><!--


--><div id="shipraider" class="spacer"><!--


--><h4 class="headline">Starship Raider</h4><!--


-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--


--><div id="spacehound" class="talent"><!--
--><p class="single nomargin">You gain a &#43;1 bonus on attack rolls while aboard a starship. This bonus applies to attacks made with starship weapons as well as personal weapons used aboard a starship.</p><!--
--><h4 class="headline">Spacehound</h4><!--
-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--


--><p class="single nomargin">You take no penalty on attack rolls in low-gravity or zero-gravity environments, and you ignore the debilitating effects of space sickness. In addition, you are considered proficient with any starship weapon.</p></div><!--
--><p class="single nomargin">{{indent}}'''Prerequisite&colon;''' Spacehound.</p><!--


--></div><!--






--><div id="shipraider" class="talent"><!--
--><h4 class="headline">Starship Raider</h4><!--
-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--


--><p class="single nomargin">You gain a &#43;1 bonus on attack rolls while aboard a starship. This bonus applies to attacks made with starship weapons as well as personal weapons used aboard a starship.</p><!--
--><div id="stellar" class="spacer"><!--


--><p class="single nomargin">{{indent}}'''Prerequisite&colon;''' Spacehound.</p></div><!--
--><h4 class="headline">Stellar Warrior</h4><!--


-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--


-->{{referencetag|toppad=0.25em|book=Starships of the Galaxy|page=16}}<!--


--><p class="single nomargin">Whenever you roll a natural 20 on an attack roll made aboard a starship, you gain one temporary [[Force&nbsp;Point]]. If the Force Point is not used before the end of the encounter, it is lost.</p><!--


--><div id="stellar" class="talent"><!--
--><p class="single nomargin">{{indent}}'''Starship&#47;Vehicle&colon;''' This talent works with both vehicle weapons and personal weapons used aboard a starship.</p><!--
--><h4 class="headline">Stellar Warrior</h4><!--
-->{{referencetag|book=Saga Edition Core Rulebook|page=47}}<!--
-->{{referencetag|toppad=0.25em|book=Starships of the Galaxy|page=16}}<!--


--><p class="single nomargin">Whenever you roll a natural 20 on an attack roll made aboard a starship, you gain one temporary [[Force&nbsp;Point]]. If the Force Point is not used before the end of the encounter, it is lost.</p><!--
--><p class="single nomargin">{{indent}}'''Prerequisite&colon;''' Spacehound.</p><!--


--><p class="single nomargin">{{indent}}'''Starship&#47;Vehicle&colon;''' This talent works with both vehicle weapons and personal weapons used aboard a starship.</p><!--
--></div><!--


--><p class="single nomargin">{{indent}}'''Prerequisite&colon;''' Spacehound.</p></div><!--
--></div><!--








-->{{treemenu}}
-->{{treemenu}}<!--
{{endbar}}
-->{{endbar}}
__NOTOC__
__NOTOC__
__NOEDITSECTION__
__NOEDITSECTION__
Line 95: Line 128:
[[Category:Character]]
[[Category:Character]]
[[Category:Talent Trees]]
[[Category:Talent Trees]]
[[Category:Class Talent Trees]]
[[Category:Class Talent Tree]]
[[Category:Saga Edition Core Rulebook]]
[[Category:Saga Edition Core Rulebook]]
[[Category:Starships of the Galaxy]]
[[Category:Starships of the Galaxy]]
[[Category:Scum and Villainy]]
[[Category:Scum and Villainy]]
[[Category:Unknown Regions]]
[[Category:Unknown Regions]]

Latest revision as of 23:04, 19 July 2025

You prowl the space lanes seeking wealth, fame, adventure, or something more. You’re also pretty good with vehicles in general.

     This talent tree is available to scoundrels, ace pilots, and master privateers.

Cramped Quarters Fighting

     Scum and Villainy, page 16.

When adjacent to an obstacle or barrier, you gain a +2 cover bonus to your Reflex Defense.

     Prerequisites: Spacehound, Starship Raider.

Deep Space Raider

     Unknown Regions, page 21.

You can use each of the following actions once per encounter:

     Clear a Path: Your attack forces an enemy to alter course or move out of your way. You must be fighting aboard a starship to use this aciton. As a standard action, make a ranged attack. If the attack hits on its next turn your target must move its speed to a square that is not adjacent to you. If the target is an enemy starfighter engaged in a dogfight, the target instead must attempt to disengage from the dogfight.

     Covering Fire: As a full-round action, if you are the pilot of a vehicle, you may move the vehicle up to twice its speed and make a single ranged attack with one of the pilot-controlled waepons at any point during that movement. If you hit and deal damage to a vehicle with this attack, the target vehicle takes a −2 penalty to attack rolls against your vehicle until the end of your next turn.

     Disabling Fire: Make a ranged attack with a vehicle weapon. If you make this attack against a vehicle and hit and deal damage, you can choose one of the following to take effect until the end of your next turn: one of the target’s weapons ceases to function, the target’s SR is reduced to 0, the target’s hyperdrive is disabled, or the target’s speed is reduced to 2 squares.

     Prerequisites: Spacehound, Starship Raider.

Hyperdriven

     Saga Edition Core Rulebook, page 47.

Once per day while abord a starship, you can add your class level as a bonus on a single attack roll, skill check, or ability check. The decision to add this bonus can be made after the result of the roll or check is known.

Make a Break For It

     Scum and Villainy, page 16.

Once per encounter, while on or in a vehicle, you can move up to one-half your speed or move the vehicle up to one-half its speed if you are the pilot, as a swift action. This movement does not provoke attacks of opportunity.

     Prerequisites: Spacehound, Stellar Warrior.

Spacehound

     Saga Edition Core Rulebook, page 47.

You take no penalty on attack rolls in low-gravity or zero-gravity environments, and you ignore the debilitating effects of space sickness. In addition, you are considered proficient with any starship weapon.

Starship Raider

     Saga Edition Core Rulebook, page 47.

You gain a +1 bonus on attack rolls while aboard a starship. This bonus applies to attacks made with starship weapons as well as personal weapons used aboard a starship.

     Prerequisite: Spacehound.

Stellar Warrior

     Saga Edition Core Rulebook, page 47.

     Starships of the Galaxy, page 16.

Whenever you roll a natural 20 on an attack roll made aboard a starship, you gain one temporary Force Point. If the Force Point is not used before the end of the encounter, it is lost.

     Starship/Vehicle: This talent works with both vehicle weapons and personal weapons used aboard a starship.

     Prerequisite: Spacehound.