Anonymous
×
Create a new article
Write your page title here:
We currently have 906 articles on Saga Edition RPG Omnibus. Type your article name above or click on one of the titles below and start writing!



Saga Edition RPG Omnibus

Melee Duelist (talent tree): Difference between revisions

No edit summary
No edit summary
 
Line 1: Line 1:
{{DISPLAYTITLE:Melee Duelist Talent Tree}}
{{DISPLAYTITLE:Melee Duelist Talent Tree}}<!--
{{treemenu}}<!--
 
-->{{treemenu}}<!--
 
--><div class="topdiv"><!--
--><div class="topdiv"><!--
--><p class="single nomargin">You are lethal when fighting with one or more melee weapons.</p><!--


--><p class="sinlge nomargin">{{indent}}This talent tree is available to [[Melee_Duelist_(prestige_class)|melee&nbsp;duelists]].</p><!--
--><p class="single nomargin">You are lethal when fighting with one or more melee weapons.</p><!--
 
--><p class="sinlge nomargin">{{indent}}This talent tree is available to [[Melee_Duelist_(prestige_class)|melee&nbsp;duelists]].</p><!--
 
 
 
 
--><div id="strike" class="spacer"><!--
 
--><h4 class="headline">Advantageous Strike</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--
 
--><p class="single nomargin">You take advantage of your opponent&rsquo;s haste. You gain a &#43;5 bonus on attacks of opportunity with melee weapons you are proficient with.</p><!--
 
--></div><!--
 
 
 
 
--><div id="tricks" class="spacer"><!--
 
--><h4 class="headline">Dirty Tricks</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--
 
--><p class="single nomargin">You are not above using a few dirty tricks to win. You can use the [[Deception#feint|feint]] application of the Deception skill as two [[swift&nbsp;action]]s against an opponent you threaten.</p><!--
 
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' Trained in [[Deception]].</p><!--
 
--></div><!--
 
 
 
 
--><div id="dual1" class="spacer"><!--
 
--><h4 class="headline">Dual Weapon Flourish I</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--
 
--><p class="single nomargin">When wielding only two light melee weapons or two lightsabers, whenever you make a single attack as a [[standard&nbsp;action]] with one weapon you can make a single attack with the other weapon as a [[free&nbsp;action]] against the same target You apply the normal penalties for fighting with two weapons with this attack.</p><!--
 
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dual_Weapon_Mastery (feat)#I|Dual&nbsp;Weapon&nbsp;Mastery&nbsp;(I)]], [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p><!--
 
--></div><!--
 
 




--><div id="dual2" class="spacer"><!--


--><h4 class="headline">Dual Weapon Flourish II</h4><!--


--><div id="strike" class="spacer"><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--
--><h4 class="headline">Advantageous Strike</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">You take advantage of your opponent&rsquo;s haste. You gain a &#43;5 bonus on attacks of opportunity with melee weapons you are proficient with.</p></div><!--
--><p class="single nomargin">When you are wielding only two light melee weapons or two lightsabers, you can make a full attack as a [[standard&nbsp;action]] instead of a [[full-round&nbsp;action]], provided you attack with both weapons during the attack. You apply the normal penalties for fighting with two weapons to both of these attacks.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dual&nbsp;Weapon&nbsp;Mastery (feat)|Dual&nbsp;Weapon&nbsp;Mastery]]&nbsp;(I,II), Dual Weapon Flourish I, Master of Elegance, [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p><!--


--></div><!--




--><div id="tricks" class="spacer"><!--
--><h4 class="headline">Dirty Tricks</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">You are not above using a few dirty tricks to win. You can use the [[Deception#feint|feint]] application of the Deception skill as two [[swift&nbsp;action]]s against an opponent you threaten.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' Trained in [[Deception]].</p></div><!--
--><div id="elegance" class="spacer"><!--


--><h4 class="headline">Master of Elegance</h4><!--


-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">You may add your [[Dexterity]] bonus (instead of your [[Strength]] bonus) on damage rolls when wielding a light melee weapon. When you wield a light melee weapon two-handed, you may apply double your Dexterity bonus (instead of double your Strength bonus) to the damage.</p><!--


--><div id="dual1" class="spacer"><!--
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' Dual Weapon Flourish I or Single Weapon Flourish I, [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p><!--
--><h4 class="headline">Dual Weapon Flourish I</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">When wielding only two light melee weapons or two lightsabers, whenever you make a single attack as a [[standard&nbsp;action]] with one weapon you can make a single attack with the other weapon as a [[free&nbsp;action]] against the same target You apply the normal penalties for fighting with two weapons with this attack.</p><!--
--></div><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dual_Weapon_Mastery (feat)#I|Dual&nbsp;Weapon&nbsp;Mastery&nbsp;(I)]], [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p></div><!--






--><div id="multi" class="spacer"><!--


--><div id="dual2" class="spacer"><!--
--><h4 class="headline">Multiattack Proficiency (advanced melee weapons)</h4><!--
--><h4 class="headline">Dual Weapon Flourish II</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">When you are wielding only two light melee weapons or two lightsabers, you can make a full attack as a [[standard&nbsp;action]] instead of a [[full-round&nbsp;action]], provided you attack with both weapons during the attack. You apply the normal penalties for fighting with two weapons to both of these attacks.</p><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Dual&nbsp;Weapon&nbsp;Mastery (feat)|Dual&nbsp;Weapon&nbsp;Mastery]]&nbsp;(I,II), Dual Weapon Flourish I, Master of Elegance, [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p></div><!--
--><p class="single nomargin">Whenever you make multiple attacks with advanced melee weapons as a full attack action, you reduce the penalty on your attack rolls by 2.</p><!--


--><p class="single nomargin">You can take this talent multiple times; each time you take this talent, you reduce the penalty on your attack rolls by an additional 2.</p><!--


--></div><!--




--><div id="elegance" class="spacer"><!--
--><h4 class="headline">Master of Elegance</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">You may add your [[Dexterity]] bonus (instead of your [[Strength]] bonus) on damage rolls when wielding a light melee weapon. When you wield a light melee weapon two-handed, you may apply double your Dexterity bonus (instead of double your Strength bonus) to the damage.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' Dual Weapon Flourish I or Single Weapon Flourish I, [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p></div><!--
--><div id="nowhere" class="spacer"><!--


--><h4 class="headline">Out of Nowhere</h4><!--


-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">Once per encounter, as a [[free&nbsp;action]] on your turn, you can make an attack with a light melee weapon or lightsaber after a successful feint</p><!--


--><div id="multi" class="spacer"><!--
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' Trained in [[Deception]], [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p><!--
--><h4 class="headline">Multiattack Proficiency (advanced melee weapons)</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">Whenever you
--></div><!--
make multiple attacks with advanced melee weapons as a full attack action, you reduce the penalty on your attack rolls by 2.</p><!--


--><p class="single nomargin">You can take this talent multiple times; each time you take this talent, you reduce the penalty on your attack rolls by an additional 2.</p></div><!--






--><div id="single1" class="spacer"><!--


--><div id="nowhere" class="spacer"><!--
--><h4 class="headline">Single Weapon Flourish I</h4><!--
--><h4 class="headline">Out of Nowhere</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">Once per encounter, as a [[free&nbsp;action]] on your turn, you can make an attack with a light melee weapon or lightsaber after a successful feint</p><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' Trained in [[Deception]], [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p></div><!--
--><p class="single nomargin">When you wield only a single light melee weapon or a single lightsaber and make a full attack, you can move up to your speed as a [[free&nbsp;action]] at any time during your turn.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Double Attack (feat)|Double Attack]] (advanced melee weapons, exotic melee weapon, or lightsabers), [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p><!--


--></div><!--




--><div id="single1" class="spacer"><!--
--><h4 class="headline">Single Weapon Flourish I</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">When you wield only a single light melee weapon or a single lightsaber and make a full attack, you can move up to your speed as a [[free&nbsp;action]] at any time during your turn.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Double Attack (feat)|Double Attack]] (advanced melee weapons, exotic melee weapon, or lightsabers), [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p></div><!--
--><div id="single2" class="spacer"><!--


--><h4 class="headline">Single Weapon Flourish II</h4><!--


-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">When you wield only a single light melee weapon or a single lightsaber, you can make a full attack as a [[standard&nbsp;action]] instead of a [[full-round&nbsp;action]].</p><!--


--><div id="single2" class="spacer"><!--
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Double Attack (feat)|Double Attack]] (advanced melee weapons, exotic melee weapon, or lightsabers), Master of Elegance, Single Weapon Flourish I, [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p><!--
--><h4 class="headline">Single Weapon Flourish II</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=47}}<!--


--><p class="single nomargin">When you wield only a single light melee weapon or a single lightsaber, you can make a full attack as a [[standard&nbsp;action]] instead of a [[full-round&nbsp;action]].</p><!--
--></div><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Double Attack (feat)|Double Attack]] (advanced melee weapons, exotic melee weapon, or lightsabers), Master of Elegance, Single Weapon Flourish I, [[Weapon&nbsp;Finesse (feat)|Weapon&nbsp;Finesse]].</p></div><!--
--></div><!--








-->{{treemenu}}
-->{{treemenu}}<!--
{{endbar}}
-->{{endbar}}
__NOTOC__
__NOTOC__
__NOEDITSECTION__
__NOEDITSECTION__

Latest revision as of 00:38, 20 July 2025

You are lethal when fighting with one or more melee weapons.

     This talent tree is available to melee duelists.

Advantageous Strike

     Knights of the Old Republic, page 47.

You take advantage of your opponent’s haste. You gain a +5 bonus on attacks of opportunity with melee weapons you are proficient with.

Dirty Tricks

     Knights of the Old Republic, page 47.

You are not above using a few dirty tricks to win. You can use the feint application of the Deception skill as two swift actions against an opponent you threaten.

     Prerequisites: Trained in Deception.

Dual Weapon Flourish I

     Knights of the Old Republic, page 47.

When wielding only two light melee weapons or two lightsabers, whenever you make a single attack as a standard action with one weapon you can make a single attack with the other weapon as a free action against the same target You apply the normal penalties for fighting with two weapons with this attack.

     Prerequisites: Dual Weapon Mastery (I), Weapon Finesse.

Dual Weapon Flourish II

     Knights of the Old Republic, page 47.

When you are wielding only two light melee weapons or two lightsabers, you can make a full attack as a standard action instead of a full-round action, provided you attack with both weapons during the attack. You apply the normal penalties for fighting with two weapons to both of these attacks.

     Prerequisites: Dual Weapon Mastery (I,II), Dual Weapon Flourish I, Master of Elegance, Weapon Finesse.

Master of Elegance

     Knights of the Old Republic, page 47.

You may add your Dexterity bonus (instead of your Strength bonus) on damage rolls when wielding a light melee weapon. When you wield a light melee weapon two-handed, you may apply double your Dexterity bonus (instead of double your Strength bonus) to the damage.

     Prerequisites: Dual Weapon Flourish I or Single Weapon Flourish I, Weapon Finesse.

Multiattack Proficiency (advanced melee weapons)

     Knights of the Old Republic, page 47.

Whenever you make multiple attacks with advanced melee weapons as a full attack action, you reduce the penalty on your attack rolls by 2.

You can take this talent multiple times; each time you take this talent, you reduce the penalty on your attack rolls by an additional 2.

Out of Nowhere

     Knights of the Old Republic, page 47.

Once per encounter, as a free action on your turn, you can make an attack with a light melee weapon or lightsaber after a successful feint

     Prerequisites: Trained in Deception, Weapon Finesse.

Single Weapon Flourish I

     Knights of the Old Republic, page 47.

When you wield only a single light melee weapon or a single lightsaber and make a full attack, you can move up to your speed as a free action at any time during your turn.

     Prerequisites: Double Attack (advanced melee weapons, exotic melee weapon, or lightsabers), Weapon Finesse.

Single Weapon Flourish II

     Knights of the Old Republic, page 47.

When you wield only a single light melee weapon or a single lightsaber, you can make a full attack as a standard action instead of a full-round action.

     Prerequisites: Double Attack (advanced melee weapons, exotic melee weapon, or lightsabers), Master of Elegance, Single Weapon Flourish I, Weapon Finesse.