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Saga Edition RPG Omnibus

Jedi Battlemaster (talent tree): Difference between revisions

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{{DISPLAYTITLE:Jedi Battlemaster Talent Tree}}
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--><p class="single nomargin">Jedi Battlemasters are highly trained in Jedi combat techniques. They serve as the head combat trainers for Jedi organizations and as Jedi commanders on the battlefield. Many Battlemasters begin their careers as Jedi Guardians.</p><!--


--><p class="sinlge nomargin">{{indent}}This talent tree is available to [[Jedi&nbsp;Knight (prestige class)|Jedi&nbsp;Knight]]s.</p><!--
--><p class="single nomargin">Jedi Battlemasters are highly trained in Jedi combat techniques. They serve as the head combat trainers for Jedi organizations and as Jedi commanders on the battlefield. Many Battlemasters begin their careers as Jedi Guardians.</p><!--
 
--><p class="sinlge nomargin">{{indent}}This talent tree is available to [[Jedi&nbsp;Knight (prestige class)|Jedi&nbsp;Knight]]s.</p><!--
 
 
 
 
--><div id="circle" class="spacer"><!--
 
--><h4 class="headline">Defensive Circle</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--
 
--><p class="single nomargin">As a [[swift&nbsp;action]], you and any allies affected by your Battle Meditation gain a &#43;2 insight bonus to [[Reflex&nbsp;Defense]], lasting as long as they are affected by Battle Meditation. Additionally, you gain a &#43;1 bonus to your [[Use&nbsp;the&nbsp;Force]] checks to Block and Deflect for each adjacent ally wielding a lightsaber.</p><!--
 
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Jedi_Guardian_(talent_tree)#meditation|Battle&nbsp;Meditation]], [[Lightsaber_Combat_(talent_tree)#block|Block]] or [[Deflect]], Jedi Battle Commander.</p><!--
 
--></div><!--
 
 
 
 
--><div id="revive" class="spacer"><!--
 
--><h4 class="headline">Force Revive</h4><!--
 
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--
 
--><p class="single nomargin">When an ally affected by your Battle Mediation is reduced to 0 [[hit&nbsp;point]]s, you can spend a [[Force&nbsp;Point]] as a reaction, allowing that ally to take its [[second_wind|Second Wind]] as a [[reaction]] immediately (though the target still falls unconscious before the Second Wind is triggered).</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Jedi_Guardian_(talent_tree)#meditation|Battle&nbsp;Meditation]], Jedi Battle Commander.</p><!--


--></div><!--




--><div id="circle" class="spacer"><!--
--><h4 class="headline">Defensive Circle</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="single nomargin">As a [[swift&nbsp;action]], you and any allies affected by your Battle Meditation gain a &#43;2 insight bonus to [[Reflex&nbsp;Defense]], lasting as long as they are affected by Battle Meditation. Additionally, you gain a &#43;1 bonus to your [[Use&nbsp;the&nbsp;Force]] checks to Block and Deflect for each adjacent ally wielding a lightsaber.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Jedi_Guardian_(talent_tree)#meditation|Battle&nbsp;Meditation]], [[Lightsaber_Combat_(talent_tree)#block|Block]] or [[Deflect]], Jedi Battle Commander.</p></div><!--
--><div id="commander" class="spacer"><!--


--><h4 class="headline">Jedi Battle Commander</h4><!--


-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="single nomargin">You are trained to direct Jedi in pitched battles. Your battle meditation grants a &#43;2 insight bonus on attack rolls instead of the normal &#43;1.</p><!--


--><div id="revive" class="spacer"><!--
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Jedi_Guardian_(talent_tree)#meditation|Battle&nbsp;Meditation]]</p><!--
--><h4 class="headline">Force Revive</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="single nomargin">When an ally affected by your Battle Mediation is reduced to 0 [[hit&nbsp;point]]s, you can spend a [[Force&nbsp;Point]] as a reaction, allowing that ally
--></div><!--
to take its [[second_wind|Second Wind]] as a [[reaction]] immediately (though the target still falls unconscious before the Second Wind is triggered).</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Jedi_Guardian_(talent_tree)#meditation|Battle&nbsp;Meditation]], Jedi Battle Commander.</p></div><!--






--><div id="charge" class="spacer"><!--


--><div id="commander" class="spacer"><!--
--><h4 class="headline">Slashing Charge</h4><!--
--><h4 class="headline">Jedi Battle Commander</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="single nomargin">You are trained to direct Jedi in pitched battles. Your battle meditation grants a &#43;2 insight bonus on attack rolls instead of the normal &#43;1.</p><!--
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Jedi_Guardian_(talent_tree)#meditation|Battle&nbsp;Meditation]]</p></div><!--
--><p class="single nomargin">Once per encounter, while making a charge, you take no cumulative penalty to [[Use&nbsp;the&nbsp;Force]] checks for each Block attempt you make during the charge. When performing slashing charge, you can apply the attack bonus granted by the charge to all Riposte attacks as well. You can declare the use of this ability after you begin the charge but before you make your first Riposte attack.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Lightsaber_Combat_(talent_tree)#block|Block]], [[Lightsaber_Combat_(talent_tree)#riposte|Riposte]], [[Weapon&nbsp;Focus (feat)|Weapon&nbsp;Focus]]&nbsp;(lightsabers), [[Weapon&nbsp;Proficiency (feat)|Weapon&nbsp;Proficiency]]&nbsp;(lightsabers).</p><!--


--></div><!--




--><div id="charge" class="spacer"><!--
--><h4 class="headline">Slashing Charge</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="single nomargin">Once per encounter, while making a charge, you take no cumulative penalty to [[Use&nbsp;the&nbsp;Force]] checks for each Block attempt you make during the charge. When performing slashing charge, you can apply the attack bonus granted by the charge to all Riposte attacks as well. You can declare the use of this ability after you begin the charge but before you make your first Riposte attack.</p><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Lightsaber_Combat_(talent_tree)#block|Block]], [[Lightsaber_Combat_(talent_tree)#riposte|Riposte]], [[Weapon&nbsp;Focus (feat)|Weapon&nbsp;Focus]]&nbsp;(lightsabers), [[Weapon&nbsp;Proficiency (feat)|Weapon&nbsp;Proficiency]]&nbsp;(lightsabers).</p></div><!--
--><div id="mobile" class="spacer"><!--


--><h4 class="headline">Mobile Attack (lightsabers)</h4><!--


-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="single nomargin">Immediately after making a full attack where you attack with two lightsabers (or both ends of a double-bladed lightsaber), you may move up to your speed as a [[free&nbsp;action]].</p><!--


--><div id="mobile" class="spacer"><!--
--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Duelist_(talent_tree)#multi|Multiattack&nbsp;Proficiency&nbsp;(lightsabers)]], [[Dual_Weapon_Mastery_(feat)#I|Dual&nbsp;Weapon&nbsp;Mastery&nbsp;(I)]], [[Weapon_Focus_(feat)|Weapon&nbsp;Focus&nbsp;(lightsabers)]].</p><!--
--><h4 class="headline">Mobile Attack (lightsabers)</h4><!--
-->{{referencetag|book=Knights of the Old Republic|page=39}}<!--


--><p class="single nomargin">Immediately after making a full attack where you attack with two lightsabers (or both ends of a double-bladed lightsaber), you may move up to your speed as a [[free&nbsp;action]].</p><!--
--></div><!--


--><p class="sinlge nomargin">{{indent}}'''Prerequisites&colon;''' [[Duelist_(talent_tree)#multi|Multiattack&nbsp;Proficiency&nbsp;(lightsabers)]], [[Dual_Weapon_Mastery_(feat)#I|Dual&nbsp;Weapon&nbsp;Mastery&nbsp;(I)]], [[Weapon_Focus_(feat)|Weapon&nbsp;Focus&nbsp;(lightsabers)]].</p></div><!--
--></div><!--








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Latest revision as of 21:12, 20 July 2025

Jedi Battlemasters are highly trained in Jedi combat techniques. They serve as the head combat trainers for Jedi organizations and as Jedi commanders on the battlefield. Many Battlemasters begin their careers as Jedi Guardians.

     This talent tree is available to Jedi Knights.

Defensive Circle

     Knights of the Old Republic, page 39.

As a swift action, you and any allies affected by your Battle Meditation gain a +2 insight bonus to Reflex Defense, lasting as long as they are affected by Battle Meditation. Additionally, you gain a +1 bonus to your Use the Force checks to Block and Deflect for each adjacent ally wielding a lightsaber.

     Prerequisites: Battle Meditation, Block or Deflect, Jedi Battle Commander.

Force Revive

     Knights of the Old Republic, page 39.

When an ally affected by your Battle Mediation is reduced to 0 hit points, you can spend a Force Point as a reaction, allowing that ally to take its Second Wind as a reaction immediately (though the target still falls unconscious before the Second Wind is triggered).

     Prerequisites: Battle Meditation, Jedi Battle Commander.

Jedi Battle Commander

     Knights of the Old Republic, page 39.

You are trained to direct Jedi in pitched battles. Your battle meditation grants a +2 insight bonus on attack rolls instead of the normal +1.

     Prerequisites: Battle Meditation

Slashing Charge

     Knights of the Old Republic, page 39.

Once per encounter, while making a charge, you take no cumulative penalty to Use the Force checks for each Block attempt you make during the charge. When performing slashing charge, you can apply the attack bonus granted by the charge to all Riposte attacks as well. You can declare the use of this ability after you begin the charge but before you make your first Riposte attack.

     Prerequisites: Block, Riposte, Weapon Focus (lightsabers), Weapon Proficiency (lightsabers).

Mobile Attack (lightsabers)

     Knights of the Old Republic, page 39.

Immediately after making a full attack where you attack with two lightsabers (or both ends of a double-bladed lightsaber), you may move up to your speed as a free action.

     Prerequisites: Multiattack Proficiency (lightsabers), Dual Weapon Mastery (I), Weapon Focus (lightsabers).