(Created page with "{{droidmenu}}<!-- --><div id="basilisk" class="arch"><!-- --><h3 class="headline arch">Basilisk War Droid</h3><!-- --><p class="single nomargin">The ancient Basiliskan race yielded up many technological advances to their Mandalorian conquerors. Chief among them is the Basilisk war droid, heavily armed electronic quadrupeds. Operating both in atmosphere and in space, they are deadly enough on their own, their artificial intelligence operating a variety of weapons system...") |
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--><p class="single nomargin"> | --><p class="single nomargin">The ancient Basiliskan race yielded up many technological advances to their Mandalorian conquerors. Chief among them is the Basilisk war droid, heavily armed electronic quadrupeds. Operating both in atmosphere and in space, they are deadly enough on their own, their artificial intelligence operating a variety of weapons systems within their Mandalorian steel shells.</p><!-- | ||
--><p class="single nomargin">{{indent}}But the Basilisk droids are seldom on their own. Mandalorians use them as their personal mounts, saving wear and tear on their jet packs. The war droid is capable of melee action with its huge claws, as Ulic Qel-Droma finds when the mounted Mandalore the Indomitable meets him for their fateful duel.</p><!-- | |||
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Latest revision as of 00:20, 12 September 2025
Basilisk War Droid
The ancient Basiliskan race yielded up many technological advances to their Mandalorian conquerors. Chief among them is the Basilisk war droid, heavily armed electronic quadrupeds. Operating both in atmosphere and in space, they are deadly enough on their own, their artificial intelligence operating a variety of weapons systems within their Mandalorian steel shells.
But the Basilisk droids are seldom on their own. Mandalorians use them as their personal mounts, saving wear and tear on their jet packs. The war droid is capable of melee action with its huge claws, as Ulic Qel-Droma finds when the mounted Mandalore the Indomitable meets him for their fateful duel.
Basilisk War Droid (CL 6)

Knights of the Old Republic, page 202.
Huge air vehicle (droid)
Initiative: 6; Senses: Perception 11
Defenses: Fort 19, Ref 13 (flat-footed 11) ; +3 armor
Hit Points: 70; DR: 5; Damage Threshold: 29
Speed: fly 12 squares (max. velocity 550 km/h), fly 3 squares (starship scale)
Melee: claws +11 (see below)[1]
Ranged: light laser cannons +4* (see below) or
Ranged: light concussion missile launcher +* (see below) or
Ranged: pulse-wave cannons** +4* (see below) or
Ranged: space mines +5 (see below)
Fighting Space: 3×3 or 1 square (starship scale); Cover: +5
Base Attack: +2; Grapple: 21
Attack Options: autofire (light laser cannons)
Abilities: Str 28, Dex 15, Con —, Int 14
Skills: Initiative +6, Mechanics +6, Perception +11, Pilot +6, Use Computer +11
Crew: 1 (skilled, droid brain); Passengers: 1
Cargo: 100 kg; Consumables: 1 day; Carried Craft: none
Payload: 4 concussion missiles, 2 space mines
Hyperdrive: ×1 (backup×10), navicomputer
Availability: Military; Cost: not available for sale (estimated value 70,000)
* If the Basilisk war droid has a passenger, the passenger may use its attack bonus or skill bonuses instead of those of the droid brain. Basilisk war droids always obey the commands of authorized passengers.
** Treat as pulse-wave rifles.
Light laser cannons (pilot)
Attack: +4 (−1 autofire), Damage: 3d10×2
Light concussion missiles (pilot)
Attack: +4, Damage: 7d10×2
Pulse-wave cannons (pilot)
Attack: +4, Damage: 3d8
Space mines (pilot)
Attack: +5, Damage: 7d10×2
Footnotes and References
Please see the following pages or sites for further information:
- ↑ The book did not give any weapon stats for the claws and there is no errata. Check with your GM if you wish to use this droid with claws.