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{{DISPLAYTITLE:Spiner Plant & Toxin}}<!-- | {{DISPLAYTITLE:Spiner Plant & Toxin}}<!-- | ||
-->{{hazard|hazardname=Spiner Plant (CL 8)|hazardid= | -->{{hazard|hazardname=Spiner Plant (CL 8)|hazardid=spinerplant|hazardpage=120|hazardflavor=A rare and beautiful flowering plant has a deadly secret.|hazardtype=Contact, natural, poison|hazardtrigger=A creature touches the plant.|hazardattack=+10 vs. [[Reflex Defense]]|hazarddamage=2d8, and the target moves −1 step on the [[condition track]] (Miss: Half damage, and no condition track movement).|hazardrecurrence=On trigger.|hazardskill1='''[[Knowledge#lifesciences|Knowledge [life sciences]]] (DC 18):''' The character identifies the spiner plant.|hazardskill2='''[[Perception]] (DC 23):''' The character spots the spiner plant before it attacks, gaining a +2 circumstance bonus to Reflex Defense against the hazard.|hazardskill3='''[[Stealth]] (DC 23):''' The character harvests the plant without setting off its defense mechanism, gaining a +5 bonus to Reflex Defense against the hazard.|hazardspecial=The thorns of the plant deliver a toxin (see below).}}<!-- | ||
-->{{hazard|cssclass=spacer|hazardname=Spiner Plant Toxin (CL 8)|hazardid= | -->{{hazard|cssclass=spacer|hazardname=Spiner Plant Toxin (CL 8)|hazardid=spinertoxin|hazardpage=120|hazardflavor=The toxin of the spiner plant can dull the senses and impede the natural processes af a living creature.|hazardtype=Contact, natural, poison|hazardtrigger=A creature is hit by the attack of a spiner plant hazard.|hazardattack=+10 vs. [[Fortitude Defense]]|hazarddamage=2d8, and the target moves −1 step on the condition track and gains a persistent condition (Miss: Half damage).|hazardrecurrence=None.|hazardskill1='''[[Treat_Injury#Treat_Poison|Treat Injury]] (DC 23, requires [[Medical_Gear#medkit|medical kit]]):''' The persistent condition caused by the toxin is removed.|hazardgmnote=The spiner plant, which grows only in moist, humid climates such as swamps, has a toxin that can be processed to create a serum that treats a wide variety of diseases and poisons. However, harvesting the toxin safely is a difficult task, because the plant shoots deadly thorns at creatures that brush against it. But an entire adventure could revolve around procuring a spiner plant to help in treating a deadly disease.}}<!-- | ||
Latest revision as of 04:10, 6 October 2025
Spiner Plant (CL 8)
Saga Edition Core Rulebook, page 3 (table of contents).
A rare and beautiful flowering plant has a deadly secret.
Type: Contact, natural, poison
Trigger: A creature touches the plant.
Attack: +10 vs. Reflex Defense
Damage/Effect: 2d8, and the target moves −1 step on the condition track (Miss: Half damage, and no condition track movement).
Recurrence: On trigger.
Skills:
Knowledge [life sciences] (DC 18): The character identifies the spiner plant.
Perception (DC 23): The character spots the spiner plant before it attacks, gaining a +2 circumstance bonus to Reflex Defense against the hazard.
Stealth (DC 23): The character harvests the plant without setting off its defense mechanism, gaining a +5 bonus to Reflex Defense against the hazard.
Special: The thorns of the plant deliver a toxin (see below).
Spiner Plant Toxin (CL 8)
Saga Edition Core Rulebook, page 3 (table of contents).
The toxin of the spiner plant can dull the senses and impede the natural processes af a living creature.
Type: Contact, natural, poison
Trigger: A creature is hit by the attack of a spiner plant hazard.
Attack: +10 vs. Fortitude Defense
Damage/Effect: 2d8, and the target moves −1 step on the condition track and gains a persistent condition (Miss: Half damage).
Recurrence: None.
Skill:
Treat Injury (DC 23, requires medical kit): The persistent condition caused by the toxin is removed.
The spiner plant, which grows only in moist, humid climates such as swamps, has a toxin that can be processed to create a serum that treats a wide variety of diseases and poisons. However, harvesting the toxin safely is a difficult task, because the plant shoots deadly thorns at creatures that brush against it. But an entire adventure could revolve around procuring a spiner plant to help in treating a deadly disease.
