(Created page with "{{DISPLAYTITLE:Acrobatic Strike}} <div> <h3 class="headline">Pin</h3> {{referencetag|book=Saga Edition Core Rulebook|page=87}} You are skilled at immobilizing grappled foes.{{newline}}This feat is a bonus feat for the Soldier (heroic class) class.{{newline}}'''Prerequisites:''' BAB +1.{{newline}}'''Benefit:''' If you succeed on a grappling attack and your opponent fails the opposed grapple check, your opponent is automatically pinned until the start of your n...") |
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Revision as of 00:59, 8 March 2024
Pin
Saga Edition Core Rulebook, page 87.
You are skilled at immobilizing grappled foes.This feat is a bonus feat for the Soldier (heroic class) class.
Prerequisites: BAB +1.
Benefit: If you succeed on a grappling attack and your opponent fails the opposed grapple check, your opponent is automatically pinned until the start of your next turn. A pinned creature can’ move or take any actions while pinned, and it loses its Dexterity bonus (if any) to Reflex Defense.
Special: You cannot use the Pin and Trip feats during the same round. You can use the Pin and Crush feats in the same round, however.
