(Created page with "{{DISPLAYTITLE:Negate Energy}} <div> <h3 class="headline">Negate Energy</h3> {{referencetag|book=Saga Edition Core Rulebook|page=99}} <p class="single">You spontaneously negate a single attack that deals energy weapon damage, such as a lightsaber or blaster.{{newline}}'''Time:''' Reaction.{{newline}}'''Target:''' One attack made against you that deals energy damage.{{newline}}'''Make a Use the Force check:''' If the result equals the damage dealt by the...") |
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--><p class="single nomargin">You spontaneously negate a single attack that deals energy weapon damage, such as a lightsaber or blaster.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Time:''' [[Reaction]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Target:''' One attack made against you that deals energy damage.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Make a [[Use the Force]] check:''' If the result equals the damage dealt by the energy weapon, the attack is negated and you take no damage. If you check result is less than the amount of damage dealt, you fail to negate the attack and take damage as normal.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Special:''' You must be aware of the attack (and not [[flat-footed]]) to negate it. If you are successful, you can spend a [[Force point]] to regain [[hit point]]ss equal to the damage of the negated attack, up to a maximum of your full normal hit points.</p><!-- | |||
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[[Category:The Force]] | [[Category:The Force]] | ||
[[Category:Force | [[Category:Force Power]] | ||
[[Category:Saga Edition Core Rulebook]] | [[Category:Saga Edition Core Rulebook]] |
Latest revision as of 01:29, 25 July 2025
Negate Energy
Saga Edition Core Rulebook, page 99.
You spontaneously negate a single attack that deals energy weapon damage, such as a lightsaber or blaster.
Time: Reaction.
Target: One attack made against you that deals energy damage.
Make a Use the Force check: If the result equals the damage dealt by the energy weapon, the attack is negated and you take no damage. If you check result is less than the amount of damage dealt, you fail to negate the attack and take damage as normal.
Special: You must be aware of the attack (and not flat-footed) to negate it. If you are successful, you can spend a Force point to regain hit pointss equal to the damage of the negated attack, up to a maximum of your full normal hit points.