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|refbook=Saga Edition Core Rulebook | |refbook=Saga Edition Core Rulebook | ||
|refpage=267 | |refpage=267 |
Latest revision as of 21:36, 2 May 2024
At first glance, R2-D2 seems an unassuming astromech droid, typical of his series. But Artoo is unusual in that he has a unique personality quirk: courage Artoo demonstrates his bravery again and again, taking the typical R2 unit’s helpfulness to an unheard-of extreme.
Although he serves faithfully, Artoo does so in the manner he feels is best-which doesn’t always coincide with the instructions given to him. In addition to being innovative and resourceful, he is often absolutely right about the best course of action.
R2-D2 (Episode VI) (CL 6)
Saga Edition Core Rulebook, page 267.
Small Droid (2nd‑degree) Nonheroic 1 / Scoundrel 6
Destiny: 1; Force: 4
Initiative: +3; Senses: darkvision; Perception +6
Languages: Basic, Binary, Huttese, Mon Calamarian, Shyriiwook
Defenses: Fort 16, Ref 23 (flat-footed 20), Will 18; Dodge, Mobility
Hit Points: 34; Damage Threshold: 16
Immune: droid traits
Speed: 4 squares (wheeled)
Melee: electroshock probe +9 (1d8+3 ion)
Ranged: by weapon +8
Base Attack: +5; Grapple: 3
Attack Options: Melee Defense, Point Blank Shot
Special Actions: Gimmick
Abilities: Cha 7, Con —, Dex 16, Int 16, Str 8, Wis 10
Talents: Gimmick, Master Slicer, Trace
Feats: Dodge, Improved Defenses, Melee Defense, Mobility, Point Blank Shot, Skill Focus (Mechanics, Use Computer), Skill Training (Perception), Toughness, Weapon Finesse, Weapon Proficiency (simple weapons)
Skills: Deception +7, Mechanics +17, Perception +9, Pilot +12, Use Computer +15 (may reroll and keep better result when improving access to a computer)
Systems: wheeled locomotion, walking locomotion, flying locomotion (limited), magnetic feet, heuristic processor, 6 tool appendages, 1 claw appendage, diagnostics package, internal storage (2kg)
Posessions: circular saw, electroshock probe, fire extinguisher, electric arc welder, holorecorder, holoprojector