(Created page with "{{DISPLAYTITLE:Poison}} <div id="trait"> <p class="single">'''Species:''' Mantellian Savrip</p> <section begin="long" /> <p class="single nomargin">Natural weapons will also poison a living target if they deal damage. If the poison succeeds on an attack roll (ld20 + your character level) against the target’s Fortitude Defense, the target moves −1 step al...") |
No edit summary |
||
(9 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Poison}} | {{DISPLAYTITLE:Poison}} | ||
<div id="trait"> | <div id="trait"> | ||
<p class="single">'''Species:''' [[Mantellian_Savrip_(beast)#heroes|Mantellian Savrip]]</p> | <p class="single">'''Beast Species:''' [[Corellian Sand Panther (beast)|Corellian Sand Panther]], [[Knobby White Spider (beast)|Knobby White Spider]], [[Kouhun (beast)|Kouhun]], [[Mantellian_Savrip_(beast)#heroes|Mantellian Savrip]], [[Vornskr (beast)|Vornskr]]</p><!-- | ||
<section begin="long" /> | |||
<p class="single nomargin">[[Species_Trait:_Natural_Weapons|Natural weapons]] will also poison a living target if they deal damage. If the poison succeeds on an attack roll ( | --><section begin="long" /> | ||
<section end="long" /> | <p class="single nomargin">[[Species_Trait:_Natural_Weapons|Natural weapons]] will also poison a living target if they deal damage. If the poison succeeds on an attack roll (1d20 + your character level) against the target’s [[Fortitude Defense]], the target moves −1 step along the condition track. A target moved to the end of the condition track by the poison is immobilized, but not unconscious.</p> | ||
<div style="display: none;"> | <section end="long" /><!-- | ||
<section begin="short" /> | |||
<p><section begin=" | --><div style="display: none;"><p><section begin="short" />Natural weapons also poison a target when they deal damage.<section end="short" /></p><!-- | ||
<p><section begin="species" /><section end="species" /></p> | |||
--><p><section begin="sandpanther" />If the claws of a Corellian sand panther deal damage to a living target, the target is also poisoned. If the poison succeeds on an attack roll (1d20+9) against the target’s Fortitude Defense, the target moves −1 step along the [[condition track]]. The poison attacks each round until cured with a successful DC 15 [[Treat Injury]] check.<section end="sandpanther" /></p><!-- | |||
--><p><section begin="knobby" />If the sting of a knobby white spider deals damage to a living target, the target is also poisoned. If the poison succeeds on an attack roll (1d20+10) against the target’s [[Fortitude Defense]], the target moves −1 step along the condition track. A target moved to the end of the [[condition track]] by the poison is immobilized, but not unconscious. The poison attacks each round until cured with a successful DC 15 [[Treat Injury]] check.<section end="knobby" /></p><!-- | |||
--><p><section begin="kouhun" />If a kouhun deals damage to a living target, the target is also poisoned. If the poison succeeds on an attack roll (1d20+10) against the target’s [[Fortitude Defense]], the target takes 4d6 points of damage and moves −1 step along the [[condition track]]. If the attack fails, the target takes half damage and doesn’t move on the condition track. Kouhun poison attacks each round until cured with a DC 25 [[Treat Injury]] check.<section end="kouhun" /></p> | |||
<p><section begin="savrip" />If the bite or claws of a Mantellian Savrip deals damage to a living target, the target is also poisoned. If the poison succeeds on an attack roll (1d20+10) against the target’s Fortitude Defense, the target moves −1 step along the [[condition track]]. A target moved to the end of the condition track by the poison is immobilized, but not unconscious. The poison attacks each round until cured with a successful DC 15 [[Treat Injury]] check.<section end="savrip" /></p><!-- | |||
--><p><section begin="vornskr" />If the tail of a vornskr deals damage to a living target, the target is also poisoned. If the poison succeeds on an attack roll (1d20+8) against the target’s Fortitude Defense, the target moves −1 step along the condition track. A target moved to the end of the condition track by the poison is immobilized, but not unconscious.<section end="vornskr" /></p><!-- | |||
--><p><section begin="species" /><section end="species" /></p> | |||
</div> | </div> | ||
</div> | </div> |
Latest revision as of 20:59, 28 August 2024
Beast Species: Corellian Sand Panther, Knobby White Spider, Kouhun, Mantellian Savrip, Vornskr
Natural weapons will also poison a living target if they deal damage. If the poison succeeds on an attack roll (1d20 + your character level) against the target’s Fortitude Defense, the target moves −1 step along the condition track. A target moved to the end of the condition track by the poison is immobilized, but not unconscious.