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Saga Edition RPG Omnibus

SpecForce (archetypes): Difference between revisions

(Created page with "{{DISPLAYTITLE:SpecForce Archetypes}} {{npcmenu}} <div id="elite" class="arch"> <h3 class="headline arch">SpecForce Elite Soldier</h3> <p class="single nomargin">First implemented by Crix Madine as the Alliance Special Forces Unit, and then continued later as New Republic Special Forces, the elite unit known as SpecForces is one of the most dangerous military units in the galaxy. Stealthy commandos who are among the first to enter the field of battle, SpecForce soldiers...")
 
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|skills=[[Initiative]]&nbsp;&#43;14, [[Mechanics]]&nbsp;&#43;12, [[Perception]]&nbsp;&#43;16, [[Stealth]]&nbsp;&#43;19&nbsp;(can&nbsp;reroll, must&nbsp;take&nbsp;second result), [[Use&nbsp;Computer]]&nbsp;&#43;12
|skills=[[Initiative]]&nbsp;&#43;14, [[Mechanics]]&nbsp;&#43;12, [[Perception]]&nbsp;&#43;16, [[Stealth]]&nbsp;&#43;19&nbsp;(can&nbsp;reroll, must&nbsp;take&nbsp;second result), [[Use&nbsp;Computer]]&nbsp;&#43;12
|possessions=blaster&nbsp;pistol, blaster&nbsp;rifle with standard&nbsp;targeting&nbsp;scope, knife, SpecForce&nbsp;armor&nbsp;(as armored&nbsp;flight&nbsp;suit, &#43;5&nbsp;armor) with helmet&nbsp;package, [[comlink]]&nbsp;(encrypted)
|possessions=blaster&nbsp;pistol, blaster&nbsp;rifle with standard&nbsp;targeting&nbsp;scope, knife, SpecForce&nbsp;armor&nbsp;(as armored&nbsp;flight&nbsp;suit, &#43;5&nbsp;armor) with helmet&nbsp;package, [[comlink]]&nbsp;(encrypted)
}}</div>
<div id="heavy" class="arch">
<h3 class="headline arch">SpecForce Heavy Weapons Specialist</h3>
<p class="single nomargin">While much of the Rebel Alliance&rsquo;s military was tied up in the sector forces spread throughout the galaxy, the Alliance High Command employed Special Forces, also known as SpecForces. Organized in about ten dtvisions, SpecForce soldiers were each trained to perform a specific function so they could undertake the most dangerous and important missions. While the sector forces defended Alliance worlds, the SpecForces were used to mount counterattacks and unravel the Galactic Empire&rsquo;s hold on the galaxy.</p><p class="single nomargin">{{indent}}The SpecForce soldier presented here is a typical member of the 6th regiment HWS. These soldiers received extensive training in heavy weaponry to support friendly forces and soften entrenched enemy positions by laying down a brutal barrage of artillery and blaster fire. Of the various regiments in SpecForces, these soldiers had the highest casualty rates, since once they were detected on the battle field, the Empire moved swiftly to eliminate their emplacements.</p>
{{NPC
|name=Nonplayer character archetype
|challenge=5
|npclevel=[[Allies_and_Opponents#nonheroics|nonheroic]]&nbsp;6 &#47; [[soldier (heroic class)|soldier]]&nbsp;3
|playable=NPC
|refbook=Threats of the Galaxy
|refpage=90
|size=Medium
|fp=2
|init=&#43;6
|senses=low-light vision
|perception=&#43;6
|languages=Basic
|ref=20
|flatfoot=18
|fort=16
|will=13
|hp=42
|threshold=16
|speed=6 squares
|melee1=combat gloves &#43;9 (1d4&#43;6)
|ranged1=heavy blaster pistol &#43;9 (3d8&#43;3)
|ranged2=heavy repeating blaster &#43;9 (3d10&#43;5)
|ranged3=heavy repeating blaster &#43;7 (3d10&#43;5) when braced
|ranged4=heavy repeating blaster &#43;4 (3d10&#43;5) with Burst&nbsp;Fire
|ranged5=missile launcher &#43;10 (6d6&#43;5, 2-square burst)
|bab=7
|grapple=&#43;9
|attackoptions=[[autofire]]&nbsp;(heavy&nbsp;repeating&nbsp;blaster), Burst&nbsp;Fire, Devastating&nbsp;Attack&nbsp;(heavy), Suppression&nbsp;Fire
|str=15
|dex=15
|con=13
|int=10
|wis=10
|cha=10
|talents=[[Weapon_Specialist_(talent_tree)#devastating|Devastating&nbsp;Attack]]&nbsp;(heavy), [[Weapon_Specialist_(talent_tree)#spec|Weapon&nbsp;Specialization]]&nbsp;(heavy)
|feats=[[Armor&nbsp;Proficiency (feat)|Armor&nbsp;Proficiency]]&nbsp;(light, medium), [[Burst&nbsp;Fire (feat)|Burst&nbsp;Fire]], [[Skill&nbsp;Training (feat)|Skill&nbsp;Training]]&nbsp;(Mechanics), [[Suppression&nbsp;Fire (feat)|Suppression&nbsp;Fire]], [[Weapon&nbsp;Focus (feat)|Weapon&nbsp;Focus]]&nbsp;(heavy), [[Weapon&nbsp;Proficiency (feat)|Weapon&nbsp;Proficiency]]&nbsp;(heavy, pistols, simple)
|skills=[[Knowledge#tactics|Knowledge&nbsp;&#91;tactics&#93;]]&nbsp;&#43;9, [[Mechanics]]&nbsp;&#43;9
|possessions=combat&nbsp;gloves, heavy&nbsp;blaster&nbsp;pistol, heavy&nbsp;repeating&nbsp;blaster, missile&nbsp;launcher with 2&nbsp;magazines, battle&nbsp;armor&nbsp;(&#43;8&nbsp;armor, &#43;2&nbsp;equipment) with helmet&nbsp;package, [[datapad]], [[field&nbsp;kit]]
}}</div>
}}</div>



Latest revision as of 01:12, 22 August 2024

SpecForce Elite Soldier

First implemented by Crix Madine as the Alliance Special Forces Unit, and then continued later as New Republic Special Forces, the elite unit known as SpecForces is one of the most dangerous military units in the galaxy. Stealthy commandos who are among the first to enter the field of battle, SpecForce soldiers are trained to be brutally efficient and highly mobile, allowing them to infiltrate a target area and secure it quickly and with minimal violence. SpecForce agents pride themselves on their speed, efficiency, and ability to continue fighting when most soldiers would be down and out of the fight.

     A SpecForce soldier is a multipurpose combatant whose sharpshooting abilities are rivaled only by his stealth. SpecForce soldiers are quiet and deadly, and specialize in commando missions where they can put these abilities to good use. SpecForce agents are sometimes used as front-line assault troops as well, breaking through the ranks of an enemy army and making way for the rest of the troops.

SpecForce Elite Encounters

The statistics presented above represent an elite member of SpecForces, a cut above the rest of his comrades and likely a veteran of many years. Such a soldier comes along on ly once in a long while, and an elite SpecForce agent is a one-man instrument of destruction. However, SpecForce agents never act alone, and an elite SpecForce soldier would likely be encountered along with other members of SpecForces. Encounters with a SpecForce elite soldier might use the elite soldier as a leader or commander figure for an entire squad, whose ranks would be filled out with both soldiers and commandos. Such a squad would also benefit from the presence of a soldier commander, making it easier for the SpecForce elite soldier to bring down his targets.

     Alternately, a SpecForce elite so ldier co uld be paired with commandos in encounters designed to focus on stealth and subterfuge. A SpecForce elite soldier might be encountered with several infiltrators as well, who run interference for the SpecForce agent as he picks off enemies one at a time. The SpecForce elite soldier also benefits from the ability to find cover and take the full attack action (allowing him to make two attacks at only a minor penalty), so in some encounters the SpecForce elite soldier would benefit from being teamed up with melee combatants (such as some of Luke_Skywalker|Luke Skywalker’s]] Jedi from the Praxeum), who do not detract from the SpecForce agent’s efficiency thanks to the Precise Shot feat.

SpecForce Elite           (CL 13)

     Threats of the Galaxy, page 95.

Medium scout 3 / soldier 7 elite trooper 3 NPC

Initiative: +14; Senses: low-light vision;Perception +16

Languages: Basic, 1 other

Defenses: Ref 30 (flat-footed 27), Fort 31, Will 26

Hit Points: 132; DR: 1; Damage Threshold: 31

Speed: 8 squares

Melee: knife +13 (1d4+7)

Ranged: blaster rifle +16 (3d8+8) or

Ranged: blaster rifle +14 (4d8+8) with Rapid Shot or

Ranged: blaster rifle +15 (3d8+8) and
blaster rifle +15 (3d8+8) with Double Attack or

Ranged: blaster pistol +15 (3d6+6)

Base Attack: +12; Grapple: +15

Attack Options: autofire (blaster rifle), Double Attack (rifles), Point Blank Shot, Precise Shot, Rapid Shot, Running Attack

Special Actions: Extra Second Wind, Hard Target, Tough as Nails

Abilities: Str 12, Dex 16, Con 15, Int 12, Wis 16, Cha 13

Special Qualities: Damage Reduction 1, delay damage

Talents: Armored Defense, Hard Target, Improved Stealth, Long Stride, Multiattack Proficienc (rifles) (2), Tough as Nails, Weapon Specialization (rifles)

Feats: Armor Proficiency (light, medium), Double Attack (rifles), Extra Second Wind, Point Blank Shot, Precise Shot, Rapid Shot, Running Attack, Skill Focus (Stealth), Skill Training (Stealth), Toughness, Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple)

Skills: Initiative +14, Mechanics +12, Perception +16, Stealth +19 (can reroll, must take second result), Use Computer +12

Possessions: blaster pistol, blaster rifle with standard targeting scope, knife, SpecForce armor (as armored flight suit, +5 armor) with helmet package, comlink (encrypted)

SpecForce Heavy Weapons Specialist

While much of the Rebel Alliance’s military was tied up in the sector forces spread throughout the galaxy, the Alliance High Command employed Special Forces, also known as SpecForces. Organized in about ten dtvisions, SpecForce soldiers were each trained to perform a specific function so they could undertake the most dangerous and important missions. While the sector forces defended Alliance worlds, the SpecForces were used to mount counterattacks and unravel the Galactic Empire’s hold on the galaxy.

     The SpecForce soldier presented here is a typical member of the 6th regiment HWS. These soldiers received extensive training in heavy weaponry to support friendly forces and soften entrenched enemy positions by laying down a brutal barrage of artillery and blaster fire. Of the various regiments in SpecForces, these soldiers had the highest casualty rates, since once they were detected on the battle field, the Empire moved swiftly to eliminate their emplacements.

Nonplayer character archetype           (CL 5)

     Threats of the Galaxy, page 90.

Medium nonheroic 6 / soldier 3 NPC

Force: 2

Initiative: +6; Senses: low-light vision;Perception +6

Languages: Basic

Defenses: Ref 20 (flat-footed 18), Fort 16, Will 13

Hit Points: 42; Damage Threshold: 16

Speed: 6 squares

Melee: combat gloves +9 (1d4+6)

Ranged: heavy blaster pistol +9 (3d8+3) or

Ranged: heavy repeating blaster +9 (3d10+5) or

Ranged: heavy repeating blaster +7 (3d10+5) when braced or

Ranged: heavy repeating blaster +4 (3d10+5) with Burst Fire or

Ranged: missile launcher +10 (6d6+5, 2-square burst)

Base Attack: +7; Grapple: +9

Attack Options: autofire (heavy repeating blaster), Burst Fire, Devastating Attack (heavy), Suppression Fire

Abilities: Str 15, Dex 15, Con 13, Int 10, Wis 10, Cha 10

Talents: Devastating Attack (heavy), Weapon Specialization (heavy)

Feats: Armor Proficiency (light, medium), Burst Fire, Skill Training (Mechanics), Suppression Fire, Weapon Focus (heavy), Weapon Proficiency (heavy, pistols, simple)

Skills: Knowledge [tactics] +9, Mechanics +9

Possessions: combat gloves, heavy blaster pistol, heavy repeating blaster, missile launcher with 2 magazines, battle armor (+8 armor, +2 equipment) with helmet package, datapad, field kit