No edit summary |
No edit summary |
||
(21 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
|author = Rodney Thompson<br/>Gary Astleford<br/>Eric Cagle<br/>Daniel Wallace | |author = Rodney Thompson<br/>Gary Astleford<br/>Eric Cagle<br/>Daniel Wallace | ||
|publisher = Wizards of the Coast | |publisher = Wizards of the Coast | ||
|published = September 15, 2009}} | |published = September 15, 2009}}<!-- | ||
{{bookquote | |||
-->{{bookquote | |||
|color = #dddddd | |color = #dddddd | ||
|quote = Prepare for ground assault. | |quote = Prepare for ground assault. | ||
|text = Get ready to dig into the trenches of Hoth or charge across the open plains of Geonosis, standing shoulder to shoulder with your fellow warriors. War has come to the galaxy. and the deeds of soldiers and generals will determine the fates of billions of lives. Remember your training, and don’t stop fighting until the enemy is down.}} | |text = Get ready to dig into the trenches of Hoth or charge across the open plains of Geonosis, standing shoulder to shoulder with your fellow warriors. War has come to the galaxy. and the deeds of soldiers and generals will determine the fates of billions of lives. Remember your training, and don’t stop fighting until the enemy is down.}}<!-- | ||
<div><p class="single">This page is undergoing | |||
--><div id="intro" class="topdiv"><!-- | |||
--><p class="single">This page is undergoing construction. Thank you for your patience.</p><!-- | |||
--></div><!-- end intro | |||
--> | |||
{| width="100%" | {| width="100%" | ||
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Beginning Concepts|Beginning Concepts]] | ! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Beginning Concepts|Beginning Concepts]] | ||
|- | |- | ||
! rowspan="2" style="vertical-align: top; text-align: right; padding | ! rowspan="2" style="vertical-align: top; text-align: right; padding: .5em;" |[[Introduction_(Galaxy_at_War)|Introduction]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Introduction_(Galaxy_at_War)#howto|How to Use This Book]]:''' [[Introduction_(Galaxy_at_War)#player|As a Player]], [[Introduction_(Galaxy_at_War)#gm|As a Gamemaster]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Introduction_(Galaxy_at_War)#military|Military Heroes]]'''}} | ||
|- | |- | ||
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]] | ! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]] | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Species]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Barabel (species)|Barabel]], [[Dashade (species)|Dashade]], [[Lurmen (species)|Lurmen]], [[Taung (species)|Taung]], [[Thakwaash (species)|Thakwaash]], [[Trianii (species)|Trianii]], [[Yevetha (species)|Yevetha]], [[Yuzzem (species)|Yuzzem]], [[Zygerrian (species)|Zygerrian]] | ||
|- | |- | ||
! rowspan="5" style="vertical-align: top; text-align: right; padding | ! rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |[[Heroic_Classes#war|Heroic Classes]] | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Jedi_(heroic_class)#war|Jedi]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Jedi Guardian (talent tree)|Jedi Guardian]]:''' [[Jedi_Guardian_(talent_tree)#escape|Cover Escape]]}} | ||
{{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]& | {{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]:''' [[Jedi_Sentinel_(talent_tree)#prime|Prime Targets]]}} | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Noble_(heroic_class)#war|Noble]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Anticipation (talent tree)|Anticipation]]:''' [[Anticipation_(talent_tree)#anticipate|Anticipate Movement]], [[Anticipation_(talent_tree)#forwarn|Forwarn Allies]], [[Anticipation_(talent_tree)#getdown|Get Down]], [[Anticipation_(talent_tree)#heavy|Heavy Fire Zone]], [[Anticipation_(talent_tree)#aid|Summon Aid]]}} | ||
{{hanging|text='''[[Leadership (talent tree)|Leadership]]& | {{hanging|text='''[[Leadership (talent tree)|Leadership]]:''' [[Leadership_(talent_tree)#presence|Commanding Presence]], [[Leadership_(talent_tree)#savvy|Tactical Savvy]]}} | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Scoundrel_(heroic_class)#war|Scoundrel]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Brigand (talent tree)|Brigand]]:''' [[Brigand_(talent_tree)#cheap|Cheap Trick]], [[Brigand_(talent_tree)#prey|Easy Prey]], [[Brigand_(talent_tree)#quickQuick Strike]], [[Brigand_(talent_tree)#sly|Sly Combatabt]]}} | ||
{{hanging|text='''[[Misfortune (talent tree)|Misfortune]]& | {{hanging|text='''[[Misfortune (talent tree)|Misfortune]]:''' [[Misfortune_(talent_tree)#backstab|Backstabber]], [[Misfortune_(talent_tree)#impsneak|Improved Sneak Attack]]}} | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Scout_(heroic_class)#war|Scout]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Advance Patrol (talent tree)|Advance Patrol]]:''' [[Advance_Patrol_(talent_tree)#forward|Forward Patrol]], [[Advance_Patrol_(talent_tree)#mobile|Mobile Combatant]], [[Advance_Patrol_(talent_tree)#blazer|Trailblazer]], [[Advance_Patrol_(talent_tree)#watchful|Watchful Step]]}} | ||
{{hanging|text='''[[Camouflage (talent tree)|Camouflage]]& | {{hanging|text='''[[Camouflage (talent tree)|Camouflage]]:''' [[Camouflage_(talent_tree)#digin|Dig In]], [[Camouflage_(talent_tree)#ghost|Ghost Assailant]], [[Camouflage_(talent_tree)#slipby|Slip By]]}} | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Soldier_(heroic_class)#war|Soldier]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#defensive|Defensive Position]]}} | ||
{{hanging|text='''[[Shockboxer (talent tree)|Shockboxer]]& | {{hanging|text='''[[Shockboxer (talent tree)|Shockboxer]]:''' [[Shockboxer_(talent_tree)#defensive|Defensive Jab]], [[Shockboxer_(talent_tree)#nimble|Nimble Dodge]], [[Shockboxer_(talent_tree)#retaliation|Retaliation Jab]], [[Shockboxer_(talent_tree)#stinging|Stinging Jab]], [[Shockboxer_(talent_tree)#stunning|Stunning Shockboxer]]}} | ||
{{hanging|text='''[[Veteran (talent tree)|Veteran]]& | {{hanging|text='''[[Veteran (talent tree)|Veteran]]:''' [[Veteran_(talent_tree)#remedy|Battlefield Remedey]], [[Veteran (talent tree)#grizzled|Grizzled Warrior]], [[Veteran (talent tree)#reckless|Reckless]], [[Veteran (talent tree)#seenitall|Seen It All]], [[Veteran (talent tree)#tested|Tested in Battle]]}} | ||
{{hanging|text='''[[Weapon Specialist (talent tree)|Weapon Specialist]]& | {{hanging|text='''[[Weapon Specialist (talent tree)|Weapon Specialist]]:''' [[Weapon_Specialist_(talent_tree)#autofire|Autofire Assault]]}} | ||
|- | |- | ||
! rowspan="2" style="vertical-align: top; text-align: right; padding | ! rowspan="2" style="vertical-align: top; text-align: right; padding: .5em;" |[[Prestige_Classes#war|Prestige Classes]] | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Squad_Leader-elite_(talent_tree)|Squad Leader]]:''' [[Squad_Leader-elite_(talent_tree)#fallback|Fall Back]], [[Squad_Leader-elite_(talent_tree)#formup|Form Up]], [[Squad_Leader-elite_(talent_tree)#advance|Full Advance]], [[Squad_Leader-elite_(talent_tree)#hold|Hold Steady]], [[Squad_Leader-elite_(talent_tree)#search|Search and Destroy]]}} | ||
{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]& | {{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#assault|Ferocious Assault]]}} | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Gunslinger (prestige class)|Gunslinger]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#honest|Keep Them Honest]]}} | ||
{{hanging|text='''[[Sharpshooter (talent tree)|Sharpshooter]]& | {{hanging|text='''[[Sharpshooter (talent tree)|Sharpshooter]]:''' [[Sharpshooter_(talent_tree)#bullseye|Bullseye]], [[Sharpshooter_(talent_tree)#bead|Draw a Bead]], [[Sharpshooter_(talent_tree)#harrying|Harrying Shot]], [[Sharpshooter_(talent_tree)#pinning|Pinning Shot]], [[Sharpshooter_(talent_tree)#precision|Precision Shot]]}} | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |New Prestige Class | ||
! style="vertical-align: top; text-align: right; padding | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Martial Arts Master (prestige class)|Martial Arts Master]] | ||
| style="vertical-align: top; text-align: left; padding | | style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Martial Arts Forms (talent tree)|Martial Arts Forms]]:''' [[Martial_Arts_Forms_(talent_tree)#echani|Echani Expertise]], [[Martial_Arts_Forms_(talent_tree)#hijkata|Hijkata Expertise]], [[Martial_Arts_Forms_(talent_tree)#ktara|K’tara Expertise]], [[Martial_Arts_Forms_(talent_tree)#kthri|K’thri Expertise]], [[Martial_Arts_Forms_(talent_tree)#stava|Stava Expertise]], [[Martial_Arts_Forms_(talent_tree)#taejitsu|Tae‑Jitsu Expertise]], [[Martial_Arts_Forms_(talent_tree)#wrruushi|Wrruushi Expertise]]}} | ||
{{hanging|text='''[[Unarmed Mastery (talent tree)|Unarmed Mastery]]& | {{hanging|text='''[[Unarmed Mastery (talent tree)|Unarmed Mastery]]:''' [[Unarmed_Mastery_(talent_tree)#flurry|Flurry of Blows]], [[Unarmed_Mastery_(talent_tree)#hardened|Hardened Strike]], [[Unarmed_Mastery_(talent_tree)#punishing|Punishing Strike]], [[Unarmed_Mastery_(talent_tree)#tough|Tough as Durasteel]]}} | ||
|- | |- | ||
!style="vertical-align: top; text-align: right; padding | !style="vertical-align: top; text-align: right; padding: .5em;" |[[Feats]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''New Feats:''' [[Bantha Herder (feat)|Bantha Herder]], [[Battering Attack (feat)|Battering Attack]], [[Destructive Force (feat)|Destructive Force]], [[Disabler (feat)|Disabler]], [[Dive for Cover (feat)|Dive for Cover]], [[Fight Through Pain (feat)|Fight Through Pain]], [[Force of Personality (feat)|Force of Personality]], [[Forceful Blast (feat)|Forceful Blast]], [[Fortifying recovery (feat)|Fortifying recovery]], [[Never Surrender (feat)|Never Surrender]], [[Officer Candidacy Training (feat)|Officer Candidacy Training]], [[Opportunistic Shooter (feat)|Opportunistic Shooter]], [[Pistoleer (feat)|Pistoleer]], [[Predictive Defense (feat)|Predictive Defense]], [[Resilient Strength (feat)|Resilient Strength]], [[Riflemaster (feat)|Riflemaster]], [[Risk Taker (feat)|Risk Taker]], [[Sport Hunter (feat)|Sport Hunter]], [[Staggering_Attack_(War)_(feat)|Staggering Attack]], [[Steadying Position (feat)|Steadying Position]]}} | ||
{{hanging|text='''[[Martial Arts Feats]]& | {{hanging|text='''[[Feats#martialarts|Martial Arts Feats]]:''' [[Echani Training (feat)|Echani Training]], [[Hijkata Training (feat)|Hijkata Training]], [[K'tara_Training_(feat)|K’tara Training]], [[K'thri_Training_(feat)|K’thri Training]], [[Stave Training (feat)|Stave Training]], [[Tae-Jitsu_Training_(feat)|Tae‑Jitsu Training]], [[Teras_Kasi_Training_(feat)|Teräs Käsi Training]], [[Wrruushi Training (feat)|Wrruushi Training]]}} | ||
{{hanging|text='''[[Team Feats]]& | {{hanging|text='''[[Feats#team|Team Feats]]:''' [[Aquatic Specialists (feat)|Aquatic Specialists]], [[Ascension Specialists (feat)|Ascension Specialists]], [[Covert Operatives (feat)|Covert Operatives]], [[Medical Team (feat)|Medical Team]], [[Mounted Regiment]], [[Nimble Team (feat)|Nimble Team]], [[Slicer Team (feat)|Slicer Team]], [[Technical Experts (feat)|Technical Experts]], [[Tireless Squad (feat)|Tireless Squad]], [[Unhindered Approach (feat)|Unhindered Approach]], [[Unified Squadron (feat)|Unified Squadron]], [[Wary Sentries (feat)|Wary Sentries]], [[Wilderness Specialists (feat)|Wilderness Specialists]]}} | ||
|- | |- | ||
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]] | ! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]] | ||
|- | |- | ||
! style="vertical-align: top; text-align: right; padding | ! rowspan="4" style="vertical-align: top; text-align: right; padding: .5em;" |[[Game Concepts (Galaxy at War)|Game Concepts]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Game_Concepts_(Galaxy_at_War)#spoils|Spoils of War]] | ||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |'''[[Game_Concepts_(Galaxy_at_War)#fireeffects|Vehicle Fire Effects]]''' | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Game_Concepts_(Galaxy_at_War)#requisition|Gear Requisitioning System]]:''' [[Game_Concepts_(Galaxy_at_War)#samplegear|Sample Requisitioned Gear Packages]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Game_Concepts_(Galaxy_at_War)#rank|Rank and Privilege]]:''' [[Game_Concepts_(Galaxy_at_War)#multiple|Multiple Heroes with Rank]], [[Game_Concepts_(Galaxy_at_War)#nco|Noncommissioned Officers]]}} | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Equipment#war|Equipment]] | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Melee_Weapons#war|Melee Weapons]], [[Ranged_Weapons#war|Ranged Weapons]], [[Explosives#war|Explosives]], [[Armor#war|Armor]], [[General_Equipment#war|General Equipment]] | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Advanced Cybernetics]] | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Advanced_Cybernetics#prosthesis|Cybernetic Prostheses]], [[Advanced_Cybernetics#rejection|Cybernetic Rejection]], [[Advanced_Cybernetics#unique|Unique Cybernetics]], [[Advanced_Cybernetics#cyborgs|Total Replacement Cyborgs]] | |||
|- | |||
! rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |[[Droids#war|Droids]] | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[First-Degree_Droids|1st‑Degree Droids]]:''' [[A-Series_Medical_Droid|A‑Series Medical Droid]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Second-Degree_Droids|2nd‑Degree Droids]]:''' [[KDY-4_Tech_Droid|KDY6‑4 Tech Droid]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Third-Degree_Droids|3rd‑Degree Droids]]:''' [[Chiba-DR10_Protocol_Droid|Chiba‑DR10 Protocol Droid]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Fourth-Degree_Droids|4th‑Degree Droids]]:''' [[B2-AA_Air_Assault_Super_Battle_Droid|B2‑AA Air Assault Super Battle Droid]], [[Eradicator Series Battle Droid]], [[Purge Trooper]], [[Droideka_Destroyer_Droid|Sniper Droideka]], [[Tactical Droid]], [[Vigilant 2X Series Picket Droid]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Fifth-Degree_Droids|5th‑Degree Droids]]:''' [[CLL-M2_Ordinance_Lifter|CLL‑M2 Ordinance Lifter]], [[MR-2000_Series_Minesweeper_Droid|MR‑2000 Series Minesweeper Droid]]}} | |||
|- | |||
! rowspan="4" style="vertical-align: top; text-align: right; padding: .5em;" |[[Vehicles#war|Vehicles]] | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Ground Vehicles]]:''' [[CK-6_Freeco_Speeder|CK‑6 Freeco Speeder]], [[WLO-5_Speeder_Tank|WLO‑5 Speeder Tank]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Airspeeders]]:''' [[Drop Pod]], [[S-130_Shelter_Airspeeder|S‑130 “Shelter” Airspeeder]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Space Transports]]:''' [[IF-120_Landing_Craft|IF‑120 Landing Craft]], [[Penumbra-class_Attack_Shuttle|''Penumbra''‑class Attack Shuttle]], [[Wayfarer-class_Medium_Transport|''Wayfarer''‑class Medium Transport]], [[YU-410_Light_Freighter|YU‑410 Light Freighter]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Capital Ships]]:''' [[Corona-class_Armed_Frigate|''Corona''‑class Armed Frigate]]}} | |||
|- | |||
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Drydock|Drydock]] | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Starship Modifications]] | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Starship_Weapon_Systems#war|Vehicle and Starship Weapons]] | |||
|- | |||
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Campaigns|Campaigns and Adventures]] | |||
|- | |||
! rowspan="4" style="vertical-align: top; text-align: right; padding: .5em;" |[[Military Campaigns]] | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Military_Campaigns#armynow|You’re in the Army Now]]:''' [[Military_Campaigns#leadership|Leadership]], [[Military_Campaigns#recruitment|Military Recruitment]], [[Military_Campaigns#bmt|Basic Training and Indoctrination]], [[Military_Campaigns#washout|Washing Out of Basic]], [[Military_Campaigns#tempered|Tempered by Fire]], [[Military_Campaigns#living|Living with War]], [[Military_Campaigns#afterfire|After the Fire]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Military_Campaigns#adventures|Military Adventures]]:''' [[Military_Campaigns#designing|Designing Military Adventures]], [[Military_Campaigns#mercenaries|Mercenary Groups]], [[Military_Campaigns#battles|Battles in Adventures]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Military_Campaigns#impcampaign|The Imperial Campaign]]:''' [[Military_Campaigns#impview|The Imperial Viewpoint]], [[Military_Campaigns#imptypes|Types of Imperial Campaigns]], [[Military_Campaigns#impheroes|Types of Imperial Heroes]]}} | |||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Military_Campaigns#toolkit|Battlefield Toolkit]]:''' [[Military_Campaigns#defenses|Active and Static Defenses]], [[Military_Campaigns#artillery|Artillery Strikes]], [[Military_Campaigns#missions|Random Mission Generator]]}} | |||
| colspan="2" style="vertical-align: top; text-align: left; padding | |||
|- | |- | ||
! | ! style="vertical-align: top; text-align: right; padding: .5em;" |[[Military Units]] | ||
| colspan="2" style="vertical-align: top; text-align: left; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Ailon Nova Guard]]:''' [[Ailon_Nova_Guard#history|History]], [[Ailon_Nova_Guard#methods|Methods]], [[Ailon_Nova_Guard#mission|Mission]], [[Ailon_Nova_Guard#rank|Rank Structure]]}} | ||
{{hanging|text='''[[Churhee's_Riflemen|Churhee’s Riflemen]]:''' [[Churhee's_Riflemen#history|History]], [[Churhee's_Riflemen#methods|Methods]], [[Churhee's_Riflemen#mission|Mission]], [[Churhee's_Riflemen#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Hapan Royal Guard]]:''' [[Hapan_Royal_Guard#history|History]], [[Hapan_Royal_Guard#methods|Methods]], [[Hapan_Royal_Guard#mission|Mission]], [[Hapan_Royal_Guard#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Kaleesh Kolkpravis]]:''' [[Kaleesh_Kolkpravis#history|History]], [[Kaleesh_Kolkpravis#methods|Methods]], [[Kaleesh_Kolkpravis#mission|Mission]], [[Kaleesh_Kolkpravis#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Katarn Commandos]]:''' [[Katarn_Commandos#history|History]], [[Katarn_Commandos#methods|Methods]], [[Katarn_Commandos#mission|Mission]], [[Katarn_Commandos#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Lightning Squadron]]:''' [[Lightning_Squadron#history|History]], [[Lightning_Squadron#methods|Methods]], [[Lightning_Squadron#mission|Mission]], [[Lightning_Squadron#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Mandalorian Protectors]]:''' [[Mandalorian_Protectors#history|History]], [[Mandalorian_Protectors#methods|Methods]], [[Mandalorian_Protectors#mission|Mission]], [[Mandalorian_Protectors#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Mistryl Shadow Guard]]:''' [[Mistryl_Shadow_Guard#history|History]], [[Mistryl_Shadow_Guard#methods|Methods]], [[Mistryl_Shadow_Guard#mission|Mission]], [[Mistryl_Shadow_Guard#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Nimbus Commandos]]:''' [[Nimbus_Commandos#history|History]], [[Nimbus_Commandos#methods|Methods]], [[Nimbus_Commandos#mission|Mission]], [[Nimbus_Commandos#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Onderon Beast Riders]]:''' [[Onderon_Beast_Riders#history|History]], [[Onderon_Beast_Riders#methods|Methods]], [[Onderon_Beast_Riders#mission|Mission]], [[Onderon_Beast_Riders#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Republic_Rocket-Jumpers|Republic Rocket‑Jumpers]]:''' [[Republic_Rocket-Jumpers#history|History]], [[Republic_Rocket-Jumpers#methods|Methods]], [[Republic_Rocket-Jumpers#mission|Mission]], [[Republic_Rocket-Jumpers#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Senate_Guard/Commandos|Senate Guard / Senate Commandos]]:''' [[Senate_Guard/Commandos#history|History]], [[Senate_Guard/Commandos#methods|Methods]], [[Senate_Guard/Commandos#mission|Mission]], [[Senate_Guard/Commandos#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Sun Guard of Thyrsus]]:''' [[Sun_Guard_of_Thyrsus#history|History]], [[Sun_Guard_of_Thyrsus#methods|Methods]], [[Sun_Guard_of_Thyrsus#mission|Mission]], [[Sun_Guard_of_Thyrsus#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Trianii Rangers]]:''' [[Trianii_Rangers#history|History]], [[Trianii_Rangers#methods|Methods]], [[Trianii_Rangers#mission|Mission]], [[Trianii_Rangers#rank|Rank Structure]]}} | |||
{{hanging|text='''[[Wraith Squadron]]:''' [[Wraith_Squadron#history|History]], [[Wraith_Squadron#methods|Methods]], [[Wraith_Squadron#mission|Mission]], [[Wraith_Squadron#rank|Rank Structure]]}} | |||
|- | |- | ||
! rowspan="9" style="vertical-align: top; text-align: right; padding: .5em;" |[[Bases and Battlestations]] | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Bases_and_Battlestations#toolkit|The Battlestation Tool Kit]] | |||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#design|Introduction to Battlestation Design]]:''' [[Bases_and_Battlestations#why|Why Use Battlestations?]], [[Bases_and_Battlestations#purpose|Determining Purpose]], [[Bases_and_Battlestations#function|Determining Function]], [[Bases_and_Battlestations#form|Determining Form]], [[Bases_and_Battlestations#adventures|Considering Adventures]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#challenge|Battlestation Challenge Level]]:''' [[Bases_and_Battlestations#usingcl|Using the CL]], [[Bases_and_Battlestations#scaling|Scaling the Rating]]}} | ||
|- | |- | ||
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding- | | colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#interior|Battlestation Interior Locations]]:''' [[Bases_and_Battlestations#airlock|Airlock]], [[Bases_and_Battlestations#barracks|Barracks]], [[Bases_and_Battlestations#bridge|Command Bridge]], [[Bases_and_Battlestations#corridor|Corridor]], [[Bases_and_Battlestations#tower|Gunnery Tower]], [[Bases_and_Battlestations#hangar|Hangar Bay]], [[Bases_and_Battlestations#lab|Laboratory]], [[Bases_and_Battlestations#medical|Medical Bay]], [[Bases_and_Battlestations#office|Office]], [[Bases_and_Battlestations#reactor|Reactor Core]], [[Bases_and_Battlestations#tactical|Tactical Command Center]]}} | ||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#internal|Internal Defenses]]:''' [[Bases_and_Battlestations#security|Security Systems]], [[Bases_and_Battlestations#sensors|Sensors]], [[Bases_and_Battlestations#ads|Automated Defense Systems]], [[Bases_and_Battlestations#alarms|Alarms and Responses]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#restricted|Restricted Access]]:''' [[Bases_and_Battlestations#standard|Standard Doors]], [[Bases_and_Battlestations#blast|Blast Doors]], [[Bases_and_Battlestations#magseal|Magnetically Sealed Doors and Rooms]], [[Bases_and_Battlestations#cutting|Cutting Through Doors]], [[Bases_and_Battlestations#shooting|Shooting Control Panels]], [[Bases_and_Battlestations#extendable|Extendable Bridges]], [[Bases_and_Battlestations#shields|Force Fields]], [[Bases_and_Battlestations#turbollifts|Turbolifts]], [[Bases_and_Battlestations#shafts|Traveling Through Turbolift Shafts]], [[Bases_and_Battlestations#secret|Secret Rooms and Corridors]], [[Bases_and_Battlestations#conduits|Secondary Conduits]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#computers|Computer Systems]]:''' [[Bases_and_Battlestations#compmain|Main Computers]], [[Bases_and_Battlestations#compcontrol|Control Room Computers]], [[Bases_and_Battlestations#compaccess|Access Control]], [[Bases_and_Battlestations#compalarm|Alarm System Controls]], [[Bases_and_Battlestations#compcomm|Communications Controls]], [[Bases_and_Battlestations#comptroops|Directing Personnel and Troop Movements]], [[Bases_and_Battlestations#compinfo|Information Systems]], [[Bases_and_Battlestations#complife|Life Support Controls]], [[Bases_and_Battlestations#compsensor|Sensor Controls]], [[Bases_and_Battlestations#compweapon|Weapons Controls]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#hazards|Station Hazards]]:''' [[Hazard-Carbonite|Carbonite Freezing Chambers]], [[Hazard-Pits|Chasms and Pits]], [[Hazard-Conveyor_Belts|Conveyor Belts]], [[Hazard-Crushing_Damage|Crushing Damage]], [[Hazard-Electrified_Floors|Electrified Floors]], [[Hazard-Gas|Gas]], [[Hazard-Gravity_Traps|Gravity Traps]], [[Hazard-Incinerators|Incinerators]], [[Hazard-Liquid_Cable_Traps|Liquid Cable Traps]], [[Hazard-Power_Diffusion_Tunnels|Power Diffusion Tunnels]], [[Hazard-Shock_Locks|Shock Locks]], [[Hazard-Trap Doors]], [[Hazard-Wind_Tunnel|Wind Tunnels and Exhaust Vents]]}} | |||
|- | |||
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bases_and_Battlestations#prisons|Prisons and Cell Blocks]]:''' [[Bases_and_Battlestations#standardcells|Standard Cells]], [[Bases_and_Battlestations#detention|Detention Blocks]], [[Bases_and_Battlestations#jedicuffs|Jedi Imprisonment Devices]]}} | |||
|- | |||
! rowspan="8" style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventures_(Galaxy_at_War)|Mini‑Adventures]] | |||
| style="vertical-align: top; text-align: right; padding: .5em;" | | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |[[Mini-Adventures_(Galaxy_at_War)#using|Using Mini‑Adventures]] | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventure-Bridge_242|Bridge 242]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |<p class="single nomargin">[[Mini-Adventure-Bridge_242#background|Adventure Background]], [[Mini-Adventure-Bridge_242#outline|Adventure Outline]], [[Mini-Adventure-Bridge_242#droppoint|Drop Point]]</p> | |||
{{hanging|text=[[Mini-Adventure-Bridge_242#encounter|'''Encounter:''' The Big Boom]], [[Mini-Adventure-Bridge_242#conclusion|Conclusion]]}} | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventure-Fields_of_Fire|Fields of Fire]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |<p class="single nomargin">[[Mini-Adventure-Fields_of_Fire#background|Adventure Background]], [[Mini-Adventure-Fields_of_Fire#outline|Adventure Outline]], [[Mini-Adventure-Fields_of_Fire#trail|Hitting the Trail]]</p> | |||
{{hanging|text=[[Mini-Adventure-Fields_of_Fire#encounter|'''Encounter:''' Watch Your Step]], [[Mini-Adventure-Fields_of_Fire#plethjuun|Pleth Junn]], [[Mini-Adventure-Fields_of_Fire#traps|Mines and Booby Traps]], [[Mini-Adventure-Fields_of_Fire#sentry|Sentry Guns]],[[Mini-Adventure-Fields_of_Fire#conclusion|Conclusion]]}} | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventure-Remember_the_Akkalo|Remember the Akkalo]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |<p class="single nomargin">[[Mini-Adventure-Remember_the_Akkalo#background|Adventure Background]], [[Mini-Adventure-Remember_the_Akkalo#outline|Adventure Outline]], [[Mini-Adventure-Remember_the_Akkalo#fray|Into the Fray]], [[Mini-Adventure-Remember_the_Akkalo#inside|Getting Inside]]</p> | |||
{{hanging|text=[[Mini-Adventure-Remember_the_Akkalo#encounter|'''Encounter:''' The Last Stand]], [[Mini-Adventure-Remember_the_Akkalo#worst|Preparing for the Worst]], [[Mini-Adventure-Remember_the_Akkalo#cavalry|Here Comes the Cavalry]], [[Mini-Adventure-Remember_the_Akkalo#traitor|The Traitor]], [[Mini-Adventure-Remember_the_Akkalo#conclusion|Conclusion]]}} | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventure-That_Which_Does_Not_Kill_Me|That Which Does<br/>Not Kill Me…]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |<p class="single nomargin">[[Mini-Adventure-That_Which_Does_Not_Kill_Me#background|Adventure Background]], [[Mini-Adventure-That_Which_Does_Not_Kill_Me#outline|Adventure Outline]], [[Mini-Adventure-That_Which_Does_Not_Kill_Me#briefing|Mission Briefing]], [[Mini-Adventure-That_Which_Does_Not_Kill_Me#arakyd|Arakyd AZ Series Battle Droid]], [[Mini-Adventure-That_Which_Does_Not_Kill_Me#return|Return to Base]]</p> | |||
{{hanging|text=[[Mini-Adventure-That_Which_Does_Not_Kill_Me#encounter|'''Encounter:''' Unexpected Company]], [[Mini-Adventure-That_Which_Does_Not_Kill_Me#ambusher|Ambusher]], [[Mini-Adventure-That_Which_Does_Not_Kill_Me#officer|Ambusher Officer]], [[Mini-Adventure-That_Which_Does_Not_Kill_Me#conclusion|Conclusion]]}} | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventure-No_Man_Left_Behind|No Man Left Behind]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |<p class="single nomargin">[[Mini-Adventure-No_Man_Left_Behind#background|Adventure Background]], [[Mini-Adventure-No_Man_Left_Behind#outline|Adventure Outline]], [[Mini-Adventure-No_Man_Left_Behind#base|Reaching the Base]]</p> | |||
{{hanging|text=[[Mini-Adventure-No_Man_Left_Behind#encounter|'''Encounter:''' The Extraction]], [[Mini-Adventure-No_Man_Left_Behind#conclusion|Conclusion]]}} | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventure-Choke_Point|Choke Point]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |<p class="single nomargin">[[Mini-Adventure-Choke_Point#background|Adventure Background]], [[Mini-Adventure-Choke_Point#outline|Adventure Outline]], [[Mini-Adventure-Choke_Point#conclusion1|Conclusion]]</p> | |||
{{hanging|text=[[Mini-Adventure-Choke_Point#encounter|'''Encounter:''' On Hands and Knees]], [[Mini-Adventure-Choke_Point#conclusion2|Conclusion]]}} | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Mini-Adventure-Piracy_in_Deep_Space|Piracy in Deep Space]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |<p class="single nomargin">[[Mini-Adventure-Piracy_in_Deep_Space#background|Adventure Background]], [[Mini-Adventure-Piracy_in_Deep_Space#outline|Adventure Outline]], [[Mini-Adventure-Piracy_in_Deep_Space#locate|Locating the Azure Queen]]</p> | |||
{{hanging|text=[[Mini-Adventure-Piracy_in_Deep_Space#encounter|'''Encounter:''' Retaking the ''Azure Queen'']], [[Mini-Adventure-Piracy_in_Deep_Space#conclusion|Conclusion]]}} | |||
|- | |||
! rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |[[Operation_First_Breach|Operation: First Breach]] | |||
| style="vertical-align: top; text-align: right; padding: .5em;" |'''[[Operation_First_Breach|Prelude]]''' | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |[[Operation_First_Breach#crawl|Opening Crawl]] | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Operation_First_Breach#insertion|Part 1: Insertion]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |[[Operation_First_Breach#briefing|The Briefing]], [[Operation_First_Breach#landings|Smooth Landings]], [[Operation_First_Breach#welcoming|Welcoming Committee]] ([[Operation_First_Breach#encounter_dropzone|Encounter: Drop Zone]]), [[Tirahnn_(location)|Tirahnn, Capital City]], [[Operation_First_Breach#zolghast|Finding Commander Zolghast]] ([[Operation_First_Breach#encounter_zolghastbunker|Encounter: Zolghast’s Bunker]]) | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Operation_First_Breach#ioncannon|Part 2: The Ion Cannon]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |[[Operation_First_Breach#breaching|Breaching The Secret Entrance]] ([[Operation_First_Breach#encounter_backdoor|Encounter: Back Door]]), [[Operation_First_Breach#control|The Ion Cannon Control Center]] ([[Operation_First_Breach#encounter_control|Encounter: Ion Cannon Control Center]]), [[Operation_First_Breach#visitors|Unexpected Visitors]] ([[Operation_First_Breach#saboteurs|Encounter: Rooftop Saboteurs]]) | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Operation_First_Breach#invasion|Part 3: The Invasion<br/>of Tirahnn]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" |[[Operation_First_Breach#tanks|Tanks in the Streets]] ([[Operation_First_Breach#gatambush|Encounter: GAT Ambush]]). [[Operation_First_Breach#goodluck|A Turn of Good Luck]] ([[Operation_First_Breach#overpass|Encounter: The Overpass]], [[Operation_First_Breach#jedilies|Jedi Lies]] ([[Operation_First_Breach#noescape|Encounter: No Escape]]) | |||
|- | |||
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Operation_First_Breach#epilogue|Epilogue]] | |||
| style="vertical-align: top; text-align: left; padding: .5em;" | | |||
|- | |||
! colspan="3" style="vertical-align: top; padding: 0; background-color: #bbbbbb; border-radius: 30px;" | | |||
|}<!-- | |||
--> | |||
[[Category:Saga Edition Books]] | [[Category:Saga Edition Books]] |
Latest revision as of 04:19, 19 May 2025
“Prepare for ground assault.”
Get ready to dig into the trenches of Hoth or charge across the open plains of Geonosis, standing shoulder to shoulder with your fellow warriors. War has come to the galaxy. and the deeds of soldiers and generals will determine the fates of billions of lives. Remember your training, and don’t stop fighting until the enemy is down.
This page is undergoing construction. Thank you for your patience.