No edit summary |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Introduction to Knights of the Old Republic}} | {{DISPLAYTITLE:Introduction to Knights of the Old Republic}}<!-- | ||
-->{{tocright}}<!-- | |||
{{smallsidebar|color=#ffdddd|headline=What You Need|text1=<p class="single nomargin sidebar">As with any Star Wars game supplement, you need the [[Saga_Edition_Core_Rulebook|''Saga Edition | |||
<p class="single nomargin">During the era of the Old Republic, [[Jedi (force tradition)|Jedi]] battle against [[Sith_(force_tradition)|Sith Lords]], [[Mandalorian (archetypes)|Mandalorian]] warriors raid Outer Rim Worlds, and the Republic struggles to fight off enemies at every turn. smugglers dodge Sith warships and bluff their way past Republic customs agents, while bounty hunters and mercenaries play both sides of every conflict for the greatest profit. Soldiers fight on distant battlefields and defend planets close to home. Vast empires rise, fall, and are reborn. This is the time of the ''Knights of the Old Republic'' campaign, and it is one of the most exciting periods in all ''Star Wars'' continuity.</p><!-- | --><div class="topdiv"><!-- | ||
-->{{smallsidebar|color=#ffdddd|headline=What You Need|text1=<p class="single nomargin sidebar">As with any Star Wars game supplement, you need the [[Saga_Edition_Core_Rulebook|''Saga Edition'' core rulebook]] to make full use of the information in the ''[[Knights of the Old Republic Campaign Guide]]''. This book also uses material from other supplements, including ''[[Starships of the Galaxy]]'' and [[Scum and Villainy]], but those supplements are not essential.</p>}}<!-- | |||
--><p class="single nomargin">During the era of the Old Republic, [[Jedi (force tradition)|Jedi]] battle against [[Sith_(force_tradition)|Sith Lords]], [[Mandalorian (archetypes)|Mandalorian]] warriors raid Outer Rim Worlds, and the Republic struggles to fight off enemies at every turn. smugglers dodge Sith warships and bluff their way past Republic customs agents, while bounty hunters and mercenaries play both sides of every conflict for the greatest profit. Soldiers fight on distant battlefields and defend planets close to home. Vast empires rise, fall, and are reborn. This is the time of the ''Knights of the Old Republic'' campaign, and it is one of the most exciting periods in all ''Star Wars'' continuity.</p><!-- | |||
--><p class="single nomargin">{{indent}}In these years of conflict, your heroes have limitless opportunities to become part of the galaxy’s salvation—or its destruction. It is a time of constant warefare, when peace has become little more than a memory and survival is threatened by armies in all parts of the galaxy. It is a time when the Jedi are in abundance, fighting on fall fronts, only to be whittled down to near extinction over the course of several conflicts. It is a time when civilization is under siege; warlords and Force-users struggle to unmake the Republic and sow the seeds of chaos. It is a time of mysterious enemies and sudden betrayals, when allies turn to foes, and you never see the lightsaber until it is buried in your back. It is a time when new powers are on the rise, and anyone can ascend to greatness.</p><!-- | |||
--><p class="single nomargin">{{indent}}A ''Knights of the Old Republic'' campaign calls for heroes. A hero might be a [[Jedi Knight (prestige class)|Jedi Knight]], sworn to protect the Republic but reeling from losses in previous wars. Another hero migth be a Republic [[soldier (heroic class)|soldier]] on the front lines of battle, fighting with every ounce of effort to hold the line against Mandalorian invaders. One hero might be an arms dealer smuggling weapons to resistance cells on Sith-controlled worlds, while another might be a hyperspace explorer that stumbles across a secret rallying point for the forcves of the Republic. A hero might be a corporate agent overseeing the construction of vital defense systems, or a [[Jedi_Knight_(archetypes)#shadow|Jedi Shadow]] working behind the scenes to bring down a sinister villain. Whatever your hero’s history and speciality, the ''Knights of the Old Republic'' campaign is rife with opportunities to send ripples of influence throughout the galaxy.</p><!-- | |||
--></div><!-- | |||
--><div id="oldpubera"><!-- | |||
--><h2 class="headline">'''The Old Republic Era'''</h2><!-- | |||
--><p class="single nomargin">The ''Knights of the Old Republic Campaign Guide'' focuses on the period between the Great Sith War and the final destruction of the old Sith Empire. During this time, the galaxy is embroiled in one war after another, and the Jedi are all but wiped out. Gamemasters have several choices for when, specifically, they might set a ''Knights of the Old Republic'' campaign. The following section describe the major conflicts and eras of this time.</p><!-- | |||
--></div><!-- | |||
--><section begin="kotorera" /><!-- | --><section begin="kotorera" /><!-- | ||
Line 16: | Line 32: | ||
--><div id="sithwar"><!-- | --><div id="sithwar"><!-- | ||
--><h3 class="headline">The Great Sith War (4,000-3,996 BBY)</h3><!-- | --><h3 class="headline">The Great Sith War (4,000-3,996 BBY)</h3><!-- | ||
--><p class="single nomargin">The Great Sith War begins with the fall of two Jedi students to the dark side: Exar Kun and Ulic Qel-Droma. The spirit of an ancient Sith Lord, Marka Ragnos, tempts the two Jedi and trains them in ancient teachings of the Sith. Flush with power, the two new Sith Lords lead the forces of the Krath—a dark-side cult founded on the Deep Core world of Empress Teta—in a war against the Republic. As the galaxy becomes embroiled in a conflict between the Sith and the Republic, many Jedi fight on either side of the battle. Some defend the Republic from their former comrades, while others are tempted by the lure of the dark side.</p><!-- | |||
--><p class="single nomargin">{{indent}}The Great Sith War takes an interesting turn with lasting repercussions when Ulic Qel-Droma vanquishes Lord Mandalore in single combat. This binds the Mandalorian clans to the Sith Lord, and he uses their prowess and numbers to redouble the Sith war effort. With both the Krath and the Mandalorians at their command, the Sith ravage the galaxy and deal the Republic blow after blow, staggering their forces. As more and more Sith train on the planet Korriban, thousands of Jedi die at the hands of Krath and Mandalorian forces.</p><!-- | |||
--><p class="single nomargin">{{indent}}The tide turns once more in favor of the Republic as the brothers Ulic and Cay Qel-Droma engage in a vicious duel on Ossus. After slaying Cay, a despondent Ulic surrenders to the Jedi Nomi Sunrider. Following his capture, the Republic begins an offensive that drives the forces of the Sith back, eventually shattering the Krath forces, routing the Mandalorians, and scattering the few remaining Sith to the farthest reaches of the galaxy. Crippled by the prolonged war effort, the Republic cannot pursue the Sith forces, and Korriban remains under Sith control.</p><!-- | |||
--></div><!-- | |||
--><div id="restoration"><!-- | --><div id="restoration"><!-- | ||
--><h3 class="headline">The Restoration Period (3,995-3966 BBY)</h3><!-- | --><h3 class="headline">The Restoration Period (3,995-3966 BBY)</h3><!-- | ||
--><p class="single nomargin">The Great Sith War is a devastating event that causes more damage than any co nflict since the Great Hyperspace War a thousand years before. The Jedi Order, greatly depleted, turns inward to heal itself, increasing the responsibilities of a Republic that is barely standing. Piracy is rampant. Trade routes, which had been blazed and developed over centuries at enormous cost, require redevelopment at nearly every stop. Nearly one quarter of the civilized worlds in the Republic have been devastated by the conflict, and most worlds are left on their own to rebuild as the Republic’s resources are depleted.</p><!-- | |||
--><p class="single nomargin">{{indent}}With the Republic itself on the verge of collapse for over a decade following the war, a group of politicians put into motion a series of events that eventually restores the Republic to its prior strength. By guaranteeing the various corporations throughout the galaxy safe passage and trade along the space lanes in exchange for commercial investment in the Republic’s infrastructure, the Republic is able to rebuild its military and provide much-needed goods to the devastated people of the galaxy. Hyperspace explorers once again began scouting the galaxy in earnest, discovering newer and safer routes. Across the galaxy, planets begin to rebuild, commerce resumes, and the Republic’s military might is reestablished.</p><!-- | |||
--><p class="single nomargin">{{indent}}The enemies of the Republic are far from inactive during this time, however. The Sith who had fled back to Korriban bide their time and keep a low profile, while those who had fled to the Unknown Regions practice their dark arts in secret. The Mandalorians continue their nomadic existence, rebuilding their ranks and continuing the Mandalorian tradition. Though the Sith would remain silent for a time, the Mandalorians marshal their forces in secret for a return to the galactic stage.</p><!-- | |||
--></div><!-- | |||
--><div id="mandalorian"><!-- | |||
-->< | --><h3 class="headline">The Mandalorian Wars (3,965-3,960 BBY)</h3><!-- | ||
--><p class="single nomargin"> | --><p class="single nomargin">The first battles of the Mandalorian Wars begin nearly a year before the Mandalorians’ major invasion. The nomadic mercenary army begins testing the rebuilt Republic’s defenses by raiding Outer Rim worlds and interrupting trade routes, forcing the Republic to push its resources further than they were prepared for. When the Republic has been stretched thin across the Outer Rim, the Mandalorians launch a major offensive, invading worlds and devastating the Republic military in battle after battle. As the Mandalorians launch focused strikes against the Republic’s poorly defended targets, chaos spreads throughout a Republic that fears the devastation of the Great Sith War.</p><!-- | ||
--><p class="single nomargin">{{indent}} | --><p class="single nomargin">{{indent}}After a series of military fail ures, the Republic once again turns to the Jedi Order for aid. Having been hit the hardest by the casualties of the Great Sith War, the Jedi Order refuses, at first, to join the military effort. However, among the Jedi are a few who cannot stand by while the Mandalorian invasion batters at the Republic’s defenses, including a powerful Jedi called Revan. Revan leads other like-minded Jedi into battle once more, despite the Order’s directive that they should not be involved. After victories against the Mandalorians, even more Jedi flock to Revan’s call. Over time, the Republic cedes control of many of its military assets to the Jedi, and the Mandalorian Wars begin in full.</p><!-- | ||
--><p class="single nomargin">{{indent}}As battles rage across the galaxy, Mandalorians win victories against the Republic and the Republic re claims territories lost to the Mandalorians. Quickly, Jedi such as Revan and his apprentice, Malak, become war heroes. After years of violent conflict, the Republic finally manages to repel the Mandalorians with a devastating victory at Malachor V. There, the Mandalorian forces are nearly wiped out. The surviving Mandalorians go into exile, and the Jedi are heralded as saviors of the Republic. Surprisingly, though, Revan and Malak gather the remnants of their fleets and flee into the Unknown Regions. For a short few months, peace reigns in the Republic once more, but questions surround the departure of the Jedi.</p><!-- | |||
--></div><!-- | |||
--><div id="jedicivil"><!-- | --><div id="jedicivil"><!-- | ||
--><h3 class="headline">The Jedi Civil War(3,959-3,956 BBY)</h3><!-- | --><h3 class="headline">The Jedi Civil War (3,959-3,956 BBY)</h3><!-- | ||
--><p class="single nomargin">Celebration of victory over the Mandalorians soon turns bitter when Revan and Malak return from the Unknown Regions at the head of a massive Sith Armada. Darth Revan and Darth Malak, now Dark Lords of the Sith, quickly reclaim the planet Korriban, seize control of a large swath of Republic space and declare themselves the leaders of a new Sith Empire. While in the Unknown Regions, Revan and Malak steep themselves in the teachings of those Sith who had been defeated in the Great Sith War, and empowered by the Jedi victories in the Mandalorian Wars they set out to conquer the galaxy. The Sith military continue their assaults on Republic worlds, conquering one planet after another, embroiling the galaxy in conflict once more.</p><!-- | |||
--><p class="single nomargin">{{indent}}Even though the Republic military that travel with Revan and Malak have long since been corrupted by the dark side, upon their return they are joined by many other Republic loyalists. Former comrades-in-arms now fight one another in desperate battles. A Republic already damaged by the Mandalorian Wars struggles to fight off a new enemy made up of their former allies. Many worlds voluntarily join the Sith, believing that because Revan and Malak saved them from the Mandalorians they are more fit to lead than the Republic. Revan recruits to his cause those Jedi who will follow him, and he attacks the rest, forcing the Jedi to choose between joining the Sith or death.</p><!-- | |||
--><p class="single nomargin">{{indent}}A Jedi strike force alters the course of the Jedi Civil War by boarding a starship controlled by Revan and Malak, engaging the two Sith Lords in combat. Malak turns on his master, and Revan is struck down, only to be saved by a young Jedi named Bastila Shan. A captive of the Jedi, Revan's memory is erased and his identity rebuilt as a loyal agent of the Republic. This ruse does not last long, and soon Revan rediscovers who he is and what he has done. Rejecting his former self and embracing the way of the light, Revan retraces his steps and discovers a massive artifact known as the Star Forge, aboard which he duels and vanquishes his former apprentice, Malak, ending the Jedi Civil War.</p><!-- | |||
--></div><!-- | |||
--><div id="darkwars"><!-- | --><div id="darkwars"><!-- | ||
--><h3 class="headline">The Dark Wars(3,955-3,951 BBY)</h3><!-- | --><h3 class="headline">The Dark Wars (3,955-3,951 BBY)</h3><!-- | ||
--><p class="single nomargin">After Darth Malak’s defeat at the Batt le of Rakata Prime, the forces of the Sith fall into chaos. Retreating from continued attacks by the Republic, the Sith Empire fragments into hundreds of smaller territories ruled over by Sith warlords. The few remaining Dark Lords of the Sith fight with one another over the scraps of their Empire, damaging themselves as much as the Republic. While the Republic rebuilds its forces, the Sith seem content to eradicate themselves, as each Dark Lord of the Sith becomes determined to be the new leader of the Sith Empire.</p><!-- | |||
--><p class="single nomargin">{{indent}}Though the Sith are at war with themselves, a small number of Sith Lords band together to form new leadership for their crumbling Empire. Three Sith Lords, Darth Nihilus, Darth Sion, and Darth Traya, decide to restore their former power by eliminating, the greatest threat facing the Sith: the Jedi Order. Over the course of several months, these Sith Lords dispatch assassins and strike forces to eliminate the few remaining members of the Jedi Order. In the middle of the Dark Wars, the Jedi order collapses and only a few survivors escape death at the hands of the Sith.</p><!-- | |||
--><p class="single nomargin">{{indent}}The Sith Triumvirate eliminates the Jedi and seizes control of the failing Sith Empire, planning to reclaim lost territory and launch a united offensive once more. However, these plans are dashed when a Jedi survivor slays all three members of the Sith Triumvirate and helps eliminate the last of the Sith threat. At the end of the Dark Wars, the Jedi survivors begin to rebuild their Order, the Republic solidifies its forces, and the galaxy is once again peaceful and prosperous.</p><!-- | |||
--></div><!-- | |||
--><section end="kotorera" /><!-- | --><section end="kotorera" /><!-- | ||
-->{{endbar}} | -->{{endbar}} |
Latest revision as of 20:56, 26 June 2025
During the era of the Old Republic, Jedi battle against Sith Lords, Mandalorian warriors raid Outer Rim Worlds, and the Republic struggles to fight off enemies at every turn. smugglers dodge Sith warships and bluff their way past Republic customs agents, while bounty hunters and mercenaries play both sides of every conflict for the greatest profit. Soldiers fight on distant battlefields and defend planets close to home. Vast empires rise, fall, and are reborn. This is the time of the Knights of the Old Republic campaign, and it is one of the most exciting periods in all Star Wars continuity.
In these years of conflict, your heroes have limitless opportunities to become part of the galaxy’s salvation—or its destruction. It is a time of constant warefare, when peace has become little more than a memory and survival is threatened by armies in all parts of the galaxy. It is a time when the Jedi are in abundance, fighting on fall fronts, only to be whittled down to near extinction over the course of several conflicts. It is a time when civilization is under siege; warlords and Force-users struggle to unmake the Republic and sow the seeds of chaos. It is a time of mysterious enemies and sudden betrayals, when allies turn to foes, and you never see the lightsaber until it is buried in your back. It is a time when new powers are on the rise, and anyone can ascend to greatness.
A Knights of the Old Republic campaign calls for heroes. A hero might be a Jedi Knight, sworn to protect the Republic but reeling from losses in previous wars. Another hero migth be a Republic soldier on the front lines of battle, fighting with every ounce of effort to hold the line against Mandalorian invaders. One hero might be an arms dealer smuggling weapons to resistance cells on Sith-controlled worlds, while another might be a hyperspace explorer that stumbles across a secret rallying point for the forcves of the Republic. A hero might be a corporate agent overseeing the construction of vital defense systems, or a Jedi Shadow working behind the scenes to bring down a sinister villain. Whatever your hero’s history and speciality, the Knights of the Old Republic campaign is rife with opportunities to send ripples of influence throughout the galaxy.
The Old Republic Era
The Knights of the Old Republic Campaign Guide focuses on the period between the Great Sith War and the final destruction of the old Sith Empire. During this time, the galaxy is embroiled in one war after another, and the Jedi are all but wiped out. Gamemasters have several choices for when, specifically, they might set a Knights of the Old Republic campaign. The following section describe the major conflicts and eras of this time.
The Great Sith War (4,000-3,996 BBY)
The Great Sith War begins with the fall of two Jedi students to the dark side: Exar Kun and Ulic Qel-Droma. The spirit of an ancient Sith Lord, Marka Ragnos, tempts the two Jedi and trains them in ancient teachings of the Sith. Flush with power, the two new Sith Lords lead the forces of the Krath—a dark-side cult founded on the Deep Core world of Empress Teta—in a war against the Republic. As the galaxy becomes embroiled in a conflict between the Sith and the Republic, many Jedi fight on either side of the battle. Some defend the Republic from their former comrades, while others are tempted by the lure of the dark side.
The Great Sith War takes an interesting turn with lasting repercussions when Ulic Qel-Droma vanquishes Lord Mandalore in single combat. This binds the Mandalorian clans to the Sith Lord, and he uses their prowess and numbers to redouble the Sith war effort. With both the Krath and the Mandalorians at their command, the Sith ravage the galaxy and deal the Republic blow after blow, staggering their forces. As more and more Sith train on the planet Korriban, thousands of Jedi die at the hands of Krath and Mandalorian forces.
The tide turns once more in favor of the Republic as the brothers Ulic and Cay Qel-Droma engage in a vicious duel on Ossus. After slaying Cay, a despondent Ulic surrenders to the Jedi Nomi Sunrider. Following his capture, the Republic begins an offensive that drives the forces of the Sith back, eventually shattering the Krath forces, routing the Mandalorians, and scattering the few remaining Sith to the farthest reaches of the galaxy. Crippled by the prolonged war effort, the Republic cannot pursue the Sith forces, and Korriban remains under Sith control.
The Restoration Period (3,995-3966 BBY)
The Great Sith War is a devastating event that causes more damage than any co nflict since the Great Hyperspace War a thousand years before. The Jedi Order, greatly depleted, turns inward to heal itself, increasing the responsibilities of a Republic that is barely standing. Piracy is rampant. Trade routes, which had been blazed and developed over centuries at enormous cost, require redevelopment at nearly every stop. Nearly one quarter of the civilized worlds in the Republic have been devastated by the conflict, and most worlds are left on their own to rebuild as the Republic’s resources are depleted.
With the Republic itself on the verge of collapse for over a decade following the war, a group of politicians put into motion a series of events that eventually restores the Republic to its prior strength. By guaranteeing the various corporations throughout the galaxy safe passage and trade along the space lanes in exchange for commercial investment in the Republic’s infrastructure, the Republic is able to rebuild its military and provide much-needed goods to the devastated people of the galaxy. Hyperspace explorers once again began scouting the galaxy in earnest, discovering newer and safer routes. Across the galaxy, planets begin to rebuild, commerce resumes, and the Republic’s military might is reestablished.
The enemies of the Republic are far from inactive during this time, however. The Sith who had fled back to Korriban bide their time and keep a low profile, while those who had fled to the Unknown Regions practice their dark arts in secret. The Mandalorians continue their nomadic existence, rebuilding their ranks and continuing the Mandalorian tradition. Though the Sith would remain silent for a time, the Mandalorians marshal their forces in secret for a return to the galactic stage.
The Mandalorian Wars (3,965-3,960 BBY)
The first battles of the Mandalorian Wars begin nearly a year before the Mandalorians’ major invasion. The nomadic mercenary army begins testing the rebuilt Republic’s defenses by raiding Outer Rim worlds and interrupting trade routes, forcing the Republic to push its resources further than they were prepared for. When the Republic has been stretched thin across the Outer Rim, the Mandalorians launch a major offensive, invading worlds and devastating the Republic military in battle after battle. As the Mandalorians launch focused strikes against the Republic’s poorly defended targets, chaos spreads throughout a Republic that fears the devastation of the Great Sith War.
After a series of military fail ures, the Republic once again turns to the Jedi Order for aid. Having been hit the hardest by the casualties of the Great Sith War, the Jedi Order refuses, at first, to join the military effort. However, among the Jedi are a few who cannot stand by while the Mandalorian invasion batters at the Republic’s defenses, including a powerful Jedi called Revan. Revan leads other like-minded Jedi into battle once more, despite the Order’s directive that they should not be involved. After victories against the Mandalorians, even more Jedi flock to Revan’s call. Over time, the Republic cedes control of many of its military assets to the Jedi, and the Mandalorian Wars begin in full.
As battles rage across the galaxy, Mandalorians win victories against the Republic and the Republic re claims territories lost to the Mandalorians. Quickly, Jedi such as Revan and his apprentice, Malak, become war heroes. After years of violent conflict, the Republic finally manages to repel the Mandalorians with a devastating victory at Malachor V. There, the Mandalorian forces are nearly wiped out. The surviving Mandalorians go into exile, and the Jedi are heralded as saviors of the Republic. Surprisingly, though, Revan and Malak gather the remnants of their fleets and flee into the Unknown Regions. For a short few months, peace reigns in the Republic once more, but questions surround the departure of the Jedi.
The Jedi Civil War (3,959-3,956 BBY)
Celebration of victory over the Mandalorians soon turns bitter when Revan and Malak return from the Unknown Regions at the head of a massive Sith Armada. Darth Revan and Darth Malak, now Dark Lords of the Sith, quickly reclaim the planet Korriban, seize control of a large swath of Republic space and declare themselves the leaders of a new Sith Empire. While in the Unknown Regions, Revan and Malak steep themselves in the teachings of those Sith who had been defeated in the Great Sith War, and empowered by the Jedi victories in the Mandalorian Wars they set out to conquer the galaxy. The Sith military continue their assaults on Republic worlds, conquering one planet after another, embroiling the galaxy in conflict once more.
Even though the Republic military that travel with Revan and Malak have long since been corrupted by the dark side, upon their return they are joined by many other Republic loyalists. Former comrades-in-arms now fight one another in desperate battles. A Republic already damaged by the Mandalorian Wars struggles to fight off a new enemy made up of their former allies. Many worlds voluntarily join the Sith, believing that because Revan and Malak saved them from the Mandalorians they are more fit to lead than the Republic. Revan recruits to his cause those Jedi who will follow him, and he attacks the rest, forcing the Jedi to choose between joining the Sith or death.
A Jedi strike force alters the course of the Jedi Civil War by boarding a starship controlled by Revan and Malak, engaging the two Sith Lords in combat. Malak turns on his master, and Revan is struck down, only to be saved by a young Jedi named Bastila Shan. A captive of the Jedi, Revan's memory is erased and his identity rebuilt as a loyal agent of the Republic. This ruse does not last long, and soon Revan rediscovers who he is and what he has done. Rejecting his former self and embracing the way of the light, Revan retraces his steps and discovers a massive artifact known as the Star Forge, aboard which he duels and vanquishes his former apprentice, Malak, ending the Jedi Civil War.
The Dark Wars (3,955-3,951 BBY)
After Darth Malak’s defeat at the Batt le of Rakata Prime, the forces of the Sith fall into chaos. Retreating from continued attacks by the Republic, the Sith Empire fragments into hundreds of smaller territories ruled over by Sith warlords. The few remaining Dark Lords of the Sith fight with one another over the scraps of their Empire, damaging themselves as much as the Republic. While the Republic rebuilds its forces, the Sith seem content to eradicate themselves, as each Dark Lord of the Sith becomes determined to be the new leader of the Sith Empire.
Though the Sith are at war with themselves, a small number of Sith Lords band together to form new leadership for their crumbling Empire. Three Sith Lords, Darth Nihilus, Darth Sion, and Darth Traya, decide to restore their former power by eliminating, the greatest threat facing the Sith: the Jedi Order. Over the course of several months, these Sith Lords dispatch assassins and strike forces to eliminate the few remaining members of the Jedi Order. In the middle of the Dark Wars, the Jedi order collapses and only a few survivors escape death at the hands of the Sith.
The Sith Triumvirate eliminates the Jedi and seizes control of the failing Sith Empire, planning to reclaim lost territory and launch a united offensive once more. However, these plans are dashed when a Jedi survivor slays all three members of the Sith Triumvirate and helps eliminate the last of the Sith threat. At the end of the Dark Wars, the Jedi survivors begin to rebuild their Order, the Republic solidifies its forces, and the galaxy is once again peaceful and prosperous.