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Saga Edition RPG Omnibus

Improved Rapid Strike (feat): Difference between revisions

(Created page with "{{DISPLAYTITLE:Improved Rapid Strike}} <div><!-- --><h3>Improved Rapid Strike</h3><!-- -->{{referencetag|book=Knights of the Old Republic|page=33}}<!-- --><p class="single nomargin">Your Rapid Strike (feat) is more effective with light melee weapons.</p><!-- --><p class="single nomargin">{{indent}}This feat is a bonus feat for the Jedi (heroic class) and Soldier (heroic class) classes.</p><!-- --><p class="single nomargin">{{...")
 
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{{DISPLAYTITLE:Improved Rapid Strike}}
{{DISPLAYTITLE:Improved Rapid Strike}}<!--
<div><!--
--><h3>Improved Rapid Strike</h3><!--
-->{{referencetag|book=Knights of the Old Republic|page=33}}<!--


--><p class="single nomargin">Your [[Rapid&nbsp;Strike (feat)|Rapid&nbsp;Strike]] is more effective with light melee weapons.</p><!--
--><div class="topdiv"><!--


--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Jedi (heroic class)|Jedi]] and [[Soldier (heroic class)|Soldier]] [[Heroic_Classes|classes]].</p><!--
--><h3>Improved Rapid Strike</h3><!--


--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' [[Rapid&nbsp;Strike (feat)|Rapid&nbsp;Strike]], light melee weapon.</p><!--
-->{{referencetag|book=Knights of the Old Republic|page=33}}<!--


--><p class="single nomargin">{{indent}}'''Benefit&colon;''' When using a light melee weapon or lightsaber with the Rapid Strike feat, you can take a &#8722;5 penalty to your attack roll to gain &#43;2 dice of damage on a successful strike. This does not stack with the Rapid Strike [[feat]] or extra damage provided by any source that does not stack with the Rapid
--><p class="single nomargin">Your [[Rapid&nbsp;Strike (feat)|Rapid&nbsp;Strike]] is more effective with light melee weapons.</p><!--
Strike feat (such as [[Mighty&nbsp;Swing (feat)|Mighty&nbsp;Swing]]).</p><!--


--><p class="single nomargin">{{indent}}'''Special&colon;''' If you do not have a [[Dexterity]] of 13 or higher, the penalty to
--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Jedi (heroic class)|Jedi]] and [[Soldier (heroic class)|Soldier]] [[Heroic_Classes|classes]].</p><!--
your attack roll is &#8722;10.</p></div><!--
 
--><p class="single nomargin">{{indent}}'''Prerequisites&colon;''' [[Rapid&nbsp;Strike (feat)|Rapid&nbsp;Strike]], light melee weapon.</p><!--
 
--><p class="single nomargin">{{indent}}'''Benefit&colon;''' When using a light melee weapon or lightsaber with the Rapid Strike feat, you can take a &#8722;5 penalty to your attack roll to gain &#43;2 dice of damage on a successful strike. This does not stack with the Rapid Strike [[feat]] or extra damage provided by any source that does not stack with the Rapid Strike feat (such as [[Mighty&nbsp;Swing (feat)|Mighty&nbsp;Swing]]).</p><!--
 
--><p class="single nomargin">{{indent}}'''Special&colon;''' If you do not have a [[Dexterity]] of 13 or higher, the penalty to
your attack roll is &#8722;10.</p><!--
 
--></div><!--





Latest revision as of 00:14, 19 July 2025

Improved Rapid Strike

     Knights of the Old Republic, page 33.

Your Rapid Strike is more effective with light melee weapons.

     This feat is a bonus feat for the Jedi and Soldier classes.

     Prerequisites: Rapid Strike, light melee weapon.

     Benefit: When using a light melee weapon or lightsaber with the Rapid Strike feat, you can take a −5 penalty to your attack roll to gain +2 dice of damage on a successful strike. This does not stack with the Rapid Strike feat or extra damage provided by any source that does not stack with the Rapid Strike feat (such as Mighty Swing).

     Special: If you do not have a Dexterity of 13 or higher, the penalty to your attack roll is −10.