(Created page with "{{DISPLAYTITLE:Withdrawl Strike}} <div><!-- --><h3>Withdrawl Strike</h3><!-- -->{{referencetag|book=Knights of the Old Republic|page=34}}<!-- --><p class="single nomargin">Your enemies do not escape easily.</p><!-- --><p class="single nomargin">{{indent}}This feat is a bonus feat for the Jedi (heroic class) and Soldier (heroic class) classes.</p><!-- --><p class="single nomargin">{{indent}}'''Prerequisites:''' BAB|Base att...") |
No edit summary |
||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Withdrawl Strike | {{DISPLAYTITLE:Withdrawl Strike}}<!-- | ||
-->< | --><div class="topdiv"><!-- | ||
-->< | --><h3>Withdrawl Strike</h3><!-- | ||
-- | -->{{referencetag|book=Knights of the Old Republic|page=34}}<!-- | ||
--><p class="single nomargin">{{indent}}'''Benefit:''' When taking this feat, select a single exotic weapon or weapon group. When wielding a melee weapon from the chosen weapon group, adjacent opponents may not withdraw from squares you threaten. They may still make [[Acrobatics]] [[skill_check|checks]] to tumble as normal.</p></div><!-- | --><p class="single nomargin">Your enemies do not escape easily.</p><!-- | ||
--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Jedi (heroic class)|Jedi]] and [[Soldier (heroic class)|Soldier]] [[Heroic_Classes|classes]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Prerequisites:''' [[BAB|Base attack bonus]] +5, proficient with melee weapon used.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Benefit:''' When taking this feat, select a single exotic weapon or weapon group. When wielding a melee weapon from the chosen weapon group, adjacent opponents may not withdraw from squares you threaten. They may still make [[Acrobatics]] [[skill_check|checks]] to tumble as normal.</p><!-- | |||
--></div><!-- | |||
Latest revision as of 21:39, 19 July 2025
Withdrawl Strike
Knights of the Old Republic, page 34.
Your enemies do not escape easily.
This feat is a bonus feat for the Jedi and Soldier classes.
Prerequisites: Base attack bonus +5, proficient with melee weapon used.
Benefit: When taking this feat, select a single exotic weapon or weapon group. When wielding a melee weapon from the chosen weapon group, adjacent opponents may not withdraw from squares you threaten. They may still make Acrobatics checks to tumble as normal.