(Created page with "{{DISPLAYTITLE:Ionize}} {{forcemenu}}<!-- --><div class="topdiv"><!-- --><h3 class="headline">Ionize</h3><!-- -->{{referencetag|book=Knights of the Old Republic|page=51}}<!-- --><p class="single nomargin">You call upon the Force to overload electronic systems and droids, damaging or even destroying the unit.</p><!-- --><p class="single nomargin">{{indent}}'''Time:''' Standard action.</p><!-- --><p class="single nomargin">{{indent}}'''Target&col...") |
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--><p class="single nomargin">You call upon [[the Force]] to overload electronic systems and droids, damaging or even destroying the unit.</p><!-- | --><h3 class="headline">Ionize</h3><!-- | ||
-->{{referencetag|book=Knights of the Old Republic|page=51}}<!-- | |||
--><p class="single nomargin">You call upon [[the Force]] to overload electronic systems and droids, damaging or even destroying the unit.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Time:''' [[Standard action]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Target:''' One target within 6 squares and within line of sight.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Make a [[Use the Force]] check:''' Compare the result to the target’s [[Reflex Defense]]. If the check result equals or exceeds the target’s Reflex Defense, the target takes damage as determined by the results of your Use the Force check:</p><!-- | |||
-->< | --><ul class="nobullet notopmargin"><!-- | ||
-->< | --><li>{{indent}}''DC 20:'' The target takes 4d6 points of ion damage.</li><!-- | ||
-->< | --><li>{{indent}}''DC 25:'' The target takes 5d6 points of ion damage.</li><!-- | ||
-->< | --><li>{{indent}}''DC 30:'' The target takes 6d6 points of ion damage.</li><!-- | ||
--> | --></ul><!-- | ||
--><p class="single nomargin">{{indent}}'' | --><p class="single nomargin">{{indent}}'''Special:''' You can spend a [[Force point]] to increase the ion damage dealt by this Force Power by 2d6.</p><!-- | ||
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Latest revision as of 01:46, 25 July 2025
Ionize
Knights of the Old Republic, page 51.
You call upon the Force to overload electronic systems and droids, damaging or even destroying the unit.
Time: Standard action.
Target: One target within 6 squares and within line of sight.
Make a Use the Force check: Compare the result to the target’s Reflex Defense. If the check result equals or exceeds the target’s Reflex Defense, the target takes damage as determined by the results of your Use the Force check:
- DC 20: The target takes 4d6 points of ion damage.
- DC 25: The target takes 5d6 points of ion damage.
- DC 30: The target takes 6d6 points of ion damage.
Special: You can spend a Force point to increase the ion damage dealt by this Force Power by 2d6.