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Saga Edition RPG Omnibus

Intercept: Difference between revisions

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--><p class="single nomargin">{{indent}}'''Make a [[Pilot]] check&colon;''' If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any&colon;</p><!--
--><p class="single nomargin">{{indent}}'''Make a [[Pilot]] check&colon;''' If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any&colon;</p><!--


--><p class="single nomargin">{{indent}}''DC 20&colon;'' You may initiate a dogfight as an [[attack&nbsp;of&nbsp;opportunity]] against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.</p><!--
--><ul class="nobullet"><!--


--><p class="single nomargin">{{indent}}''DC 25&colon;'' As DC 20, except you gain a &#43;1 maneuver bonus on your Pilot check to initiate the dogfight.</p><!--
--><li>{{indent}}''DC 20&colon;'' You may initiate a dogfight as an [[attack&nbsp;of&nbsp;opportunity]] against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.</li><!--


--><p class="single nomargin">{{indent}}''DC 30&colon;'' As DC 20, except you gain a &#43;2 maneuver bonus on your Pilot check to initiate the dogfight.</p><!--
--><li>{{indent}}''DC 25&colon;'' As DC 20, except you gain a &#43;1 maneuver bonus on your Pilot check to initiate the dogfight.</li><!--


--><p class="single nomargin">{{indent}}''DC 35&colon;'' As DC 20, except you gain a &#43;5 maneuver bonus on your Pilot check to initiate the dogfight.</p><!--
--><li>{{indent}}''DC 30&colon;'' As DC 20, except you gain a &#43;2 maneuver bonus on your Pilot check to initiate the dogfight.</li><!--
 
--><li>{{indent}}''DC 35&colon;'' As DC 20, except you gain a &#43;5 maneuver bonus on your Pilot check to initiate the dogfight.</li><!--
 
--></ul><!--


--><p class="single nomargin">{{indent}}'''Special&colon;''' You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.</p><!--
--><p class="single nomargin">{{indent}}'''Special&colon;''' You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.</p><!--

Latest revision as of 23:05, 5 October 2025

Intercept

     Starships of the Galaxy, page 27.

This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a dogfight.

     Time: reaction.

     Target: You.

     Make a Pilot check: If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any:

  •      DC 20: You may initiate a dogfight as an attack of opportunity against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.
  •      DC 25: As DC 20, except you gain a +1 maneuver bonus on your Pilot check to initiate the dogfight.
  •      DC 30: As DC 20, except you gain a +2 maneuver bonus on your Pilot check to initiate the dogfight.
  •      DC 35: As DC 20, except you gain a +5 maneuver bonus on your Pilot check to initiate the dogfight.

     Special: You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.