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Saga Edition RPG Omnibus

Initiative: Difference between revisions

(Created page with "<div>Use this skill to gain the advantage in combat.</div> <div id="traits" style="padding-top: 2em;"> <h2 class="headline">'''Skill Traits'''</h2> {{skilltrait|keyability=Dexterity|trained=No|armorcheck=Yes|retry=No inherent penalties.|special=You can take 10 on an Initiative check, but you can’t take 20.}}</div> <div id="applications" style="padding-top: 2em;"> <h2 class="headline">'''Skill Applications'''</h2></div> <div id="feint" style="margin-top:...")
 
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<div>Use this skill to gain the advantage in combat.</div>
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<div id="traits" style="padding-top: 2em;">
--><p class="single nomargin">Use this skill to gain the advantage in combat.</p><!--
<h2 class="headline">'''Skill Traits'''</h2>
{{skilltrait|keyability=Dexterity|trained=No|armorcheck=Yes|retry=No inherent penalties.|special=You can [[take 10]] on an Initiative check, but you can&rsquo;t [[take 20]].}}</div>


<div id="applications" style="padding-top: 2em;">
--></div><!--
<h2 class="headline">'''Skill Applications'''</h2></div>


<div id="feint" style="margin-top: 1.5em;">
<h3 class="headline">Avoid Feint</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=68}}
When an opponent attempts to feint in combat, you oppose his [[Deception]] check with an Initiative check. If you meet or beat his check result, his feint attempt fails.</div>


<div id="start" style="margin-top: 1.5em;">
<h3 class="headline">Start Battle</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=68}}
An Initiative check sets the order of combat when a fight starts. Each character aware of the fight makes an Initiative check and goes in order from highest to lowest.{{newline}}When piloting a vehicle in combat, you must apply the vehicle&rsquo;s size modifier to your Initiative check.</div>


<div style="margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;">&nbsp;</div>
 
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--><h2 class="headline">'''Skill Traits'''</h2><!--
 
-->{{skilltrait|keyability=Dexterity|trained=No|armorcheck=Yes|retry=No inherent penalties.|special=You can [[take 10]] on an Initiative check, but you can&rsquo;t [[take 20]].}}<!--
 
--></div><!-- end h2 traits
 
 
 
 
--><div id="applications" class="spacer2"><!--
 
--><h2 class="headline">'''Skill Applications'''</h2><!--
 
 
 
 
--><div id="feint" class="spacer"><!--
 
--><h3 class="midhead">Avoid Feint</h3><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=68}}<!--
 
--><p class="single nomargin">When an opponent attempts to feint in combat, you oppose his [[Deception]] check with an Initiative check. If you meet or beat his check result, his feint attempt fails.</p><!--
 
--></div><!--
 
 
 
 
--><div id="start" class="spacer"><!--
 
--><h3 class="midhead">Start Battle</h3><!--
 
-->{{referencetag|book=Saga Edition Core Rulebook|page=68}}<!--
 
--><p class="single nomargin">An Initiative check sets the order of combat when a fight starts. Each character aware of the fight makes an Initiative check and goes in order from highest to lowest.</p><!--
 
--><p class="single nomargin">{{indent}}When piloting a vehicle in combat, you must apply the vehicle&rsquo;s size modifier to your Initiative check.</p><!--
 
--></div><!--
 
--></div><!-- end h2 applications
 
 
 
 
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Latest revision as of 22:14, 29 June 2025

Use this skill to gain the advantage in combat.

Skill Traits

Key Ability: 

Dexterity

Trained Only? 

No

Armor Check Penalty? 

Yes

Retry: 

No inherent penalties.

Special: 

You can take 10 on an Initiative check, but you can’t take 20.

Skill Applications

Avoid Feint

     Saga Edition Core Rulebook, page 68.

When an opponent attempts to feint in combat, you oppose his Deception check with an Initiative check. If you meet or beat his check result, his feint attempt fails.

Start Battle

     Saga Edition Core Rulebook, page 68.

An Initiative check sets the order of combat when a fight starts. Each character aware of the fight makes an Initiative check and goes in order from highest to lowest.

     When piloting a vehicle in combat, you must apply the vehicle’s size modifier to your Initiative check.