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{{DISPLAYTITLE:Mighty Swing}} | {{DISPLAYTITLE:Mighty Swing}}<!-- | ||
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--><h3 class="headline">Mighty Swing</h3><!-- | |||
-->{{referencetag|book=Saga Edition Core Rulebook|page=86}}<!-- | |||
--><p class="single nomargin">You are capable of delivering jarring melee attacks.</p><!-- | |||
--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Soldier (heroic class)|Soldier]] [[Heroic_Classes|class]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Prerequisites:''' [[Strength]] 13.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Benefit:''' You can spend two swift actions in the same round to deal +1 die of damage on your next melee attack in the same round.</p><!-- | |||
--><p class="single nomargin">{{indent}}The effects of this feat do not stack with the extra damage provided by the [[Rapid Strike (feat)|Rapid Strike]] feat.</p><!-- | |||
--></div><!-- | |||
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Latest revision as of 00:56, 19 July 2025
Mighty Swing
Saga Edition Core Rulebook, page 86.
You are capable of delivering jarring melee attacks.
This feat is a bonus feat for the Soldier class.
Prerequisites: Strength 13.
Benefit: You can spend two swift actions in the same round to deal +1 die of damage on your next melee attack in the same round.
The effects of this feat do not stack with the extra damage provided by the Rapid Strike feat.