(Created page with "{{DISPLAYTITLE:Whirlwind Attack}} <div> <h3 class="headline">Whirlwind Attack</h3> {{referencetag|book=Saga Edition Core Rulebook|page=89}} You can strike nearby opponents in an amazing, spinning melee attack.{{newline}}'''Prerequisites:''' BAB +4, Dexterity 13, Intelligence 13, Melee Defense (feat).{{newline}}'''Benefit:''' As a full-round action, you can make an area attack with your melee weapon, striking every target within your reach. This w...") |
No edit summary |
||
Line 3: | Line 3: | ||
<h3 class="headline">Whirlwind Attack</h3> | <h3 class="headline">Whirlwind Attack</h3> | ||
{{referencetag|book=Saga Edition Core Rulebook|page=89}} | {{referencetag|book=Saga Edition Core Rulebook|page=89}} | ||
You can strike nearby opponents in an amazing, spinning melee attack.{{ | <p class="single nomargin">You can strike nearby opponents in an amazing, spinning melee attack.</p><p class="single nomargin">{{indent}}'''Prerequisites:''' BAB +4, [[Dexterity]] 13, [[Intelligence]] 13, [[Melee Defense (feat)]].</p><p class="single nomargin">{{indent}}'''Benefit:''' As a [[full-round action]], you can make an area attack with your melee weapon, striking every target within your reach. This whirlwind attack uses the area attack rules; you make one attack roll and apply the result to every target in range.</p></div> | ||
<div style="margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;"> </div> | <div style="clear: both; margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;"> </div> | ||
__NOTOC__ | __NOTOC__ | ||
__NOEDITSECTION__ | __NOEDITSECTION__ |
Revision as of 23:51, 30 March 2024
Whirlwind Attack
Saga Edition Core Rulebook, page 89.
You can strike nearby opponents in an amazing, spinning melee attack.
Prerequisites: BAB +4, Dexterity 13, Intelligence 13, Melee Defense (feat).
Benefit: As a full-round action, you can make an area attack with your melee weapon, striking every target within your reach. This whirlwind attack uses the area attack rules; you make one attack roll and apply the result to every target in range.