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Saga Edition RPG Omnibus

Awareness (talent tree): Difference between revisions

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{{DISPLAYTITLE:Awareness Talent Tree}}
{{DISPLAYTITLE:Awareness Talent Tree}}
<div><p class="single">You are exceptionally good at noticing things and avoiding perilous situations.{{newline}}This talent tree is available to [[Scout (heroic class)|Scout]]s, [[Bounty_Hunter_(prestige_class)|bounty&nbsp;hunter]]s, [[gladiator (prestige class)|gladiator]]s, [[gunslinger (prestige class)|gunslinger]]s, [[pathfinder (prestige class)|pathfinder]]s, and [[Vanguard (prestige class)|Vanguard]]s.</p></div>
<div><p class="single nomargin">You are exceptionally good at noticing things and avoiding perilous situations.{{newline}}This talent tree is available to [[Scout (heroic class)|Scout]]s, [[Bounty_Hunter_(prestige_class)|bounty&nbsp;hunter]]s, [[gladiator (prestige class)|gladiator]]s, [[gunslinger (prestige class)|gunslinger]]s, [[pathfinder (prestige class)|pathfinder]]s, and [[Vanguard (prestige class)|Vanguard]]s.</p></div>


<div id="acute" style="margin-top: 1.5em;">
<div id="acute" style="margin-top: 1.5em;">
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{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|margin=0|book=Starships of the Galaxy|page=16}}
{{referencetag|margin=0|book=Starships of the Galaxy|page=16}}
<p class="single">You may choose to reroll any [[Perception]] check. But the result of the reroll must be accepted even if it is worse.{{newline}}'''Starship&#47;Vehicle&rpar;''' This talent applies to Use Computer checks made to [[Use_Computer#Use_Sensors|perceive&nbsp;enemy&nbsp;ships]].</p></div>
<p class="single nomargin">You may choose to reroll any [[Perception]] check. But the result of the reroll must be accepted even if it is worse.{{newline}}'''Starship&#47;Vehicle&rpar;''' This talent applies to Use Computer checks made to [[Use_Computer#Use_Sensors|perceive&nbsp;enemy&nbsp;ships]].</p></div>


<div id="tracker" style="margin-top: 1.5em;">
<div id="tracker" style="margin-top: 1.5em;">
<h3 class="headline">Expert Tracker</h3>
<h3 class="headline">Expert Tracker</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
<p class="single">You take no penalty on [[Survival]] checks made to follow tracks while moving your normal speed. (Without this talent, you take a &#8722;5 penalty or Survival checks made to follow tracks while moving your normal speed.){{newline}}'''Prerequisite&colon;''' Acute Senses.</p></div>
<p class="single nomargin">You take no penalty on [[Survival]] checks made to follow tracks while moving your normal speed. (Without this talent, you take a &#8722;5 penalty or Survival checks made to follow tracks while moving your normal speed.){{newline}}'''Prerequisite&colon;''' Acute Senses.</p></div>


<div id="initiative" style="margin-top: 1.5em;">
<div id="initiative" style="margin-top: 1.5em;">
<h3 class="headline">Improved Initiative</h3>
<h3 class="headline">Improved Initiative</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
<p class="single">You may choose to reroll any [[Initiative]] check, but the result of the reroll must be accepted even if it is worse.{{newline}}'''Prerequisite&colon;''' Acute Senses.</p></div>
<p class="single nomargin">You may choose to reroll any [[Initiative]] check, but the result of the reroll must be accepted even if it is worse.{{newline}}'''Prerequisite&colon;''' Acute Senses.</p></div>


<div id="keenshot" style="margin-top: 1.5em;">
<div id="keenshot" style="margin-top: 1.5em;">
<h3 class="headline">Keen Shot</h3>
<h3 class="headline">Keen Shot</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
<p class="single">You take no penalty on your attack roll when attacking a target with [[concealment]] (but not total concealment).{{newline}}'''Prerequisite&colon;''' Acute Senses.</p></div>
<p class="single nomargin">You take no penalty on your attack roll when attacking a target with [[concealment]] (but not total concealment).{{newline}}'''Prerequisite&colon;''' Acute Senses.</p></div>


<div id="reset" style="margin-top: 1.5em;">
<div id="reset" style="margin-top: 1.5em;">
<h3 class="headline">Reset Initiative</h3>
<h3 class="headline">Reset Initiative</h3>
{{referencetag|book=Force Unleashed Campaign Guide|page=28}}
{{referencetag|book=Force Unleashed Campaign Guide|page=28}}
<p class="single">Once per encounter, at any time after the first full round (after the surprise round, if one occurs), the scout can set his Initiative to his current Initiative &#43;5.{{newline}}'''Prerequisites&colon;''' [[Initiative]] (trained), Acute Senses, Improved Initiative.</p></div>
<p class="single nomargin">Once per encounter, at any time after the first full round (after the surprise round, if one occurs), the scout can set his Initiative to his current Initiative &#43;5.{{newline}}'''Prerequisites&colon;''' [[Initiative]] (trained), Acute Senses, Improved Initiative.</p></div>


<div id="dodge1" style="margin-top: 1.5em;">
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{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|margin=0|book=Starships of the Galaxy|page=16}}
{{referencetag|margin=0|book=Starships of the Galaxy|page=16}}
<p class="single">You retain your [[Dexterity]] bonus to your [[Reflex&nbsp;Defense]] regardless of being caught flat-footed or struck by a hidden attacker. You still lose your Dexterity bonus to your Reflex Defense if you are immobilized.{{newline}}'''Starship&#47;Vehicle&colon;''' If you are the pilot, this talent applies to your vehicle.{{newline}}'''Prerequisites&colon;''' Acute Senses, Improved Initiative.</p></div>
<p class="single nomargin">You retain your [[Dexterity]] bonus to your [[Reflex&nbsp;Defense]] regardless of being caught flat-footed or struck by a hidden attacker. You still lose your Dexterity bonus to your Reflex Defense if you are immobilized.{{newline}}'''Starship&#47;Vehicle&colon;''' If you are the pilot, this talent applies to your vehicle.{{newline}}'''Prerequisites&colon;''' Acute Senses, Improved Initiative.</p></div>


<div id="dodge2" style="margin-top: 1.5em;">
<div id="dodge2" style="margin-top: 1.5em;">
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{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|book=Saga Edition Core Rulebook|page=49}}
{{referencetag|margin=0|book=Starships of the Galaxy|page=16}}
{{referencetag|margin=0|book=Starships of the Galaxy|page=16}}
<p class="single">You cannot be flanked. You can react to opponents on opposite sides of you as easily as you an react to a single attacker.{{newline}}'''Starship&#47;Vehicle&colon;''' If you are the pilot, this talent applies to your vehicle.{{newline}}'''Prerequisites&colon;''' Acute Senses, Improved Initiative, Uncanny Dodge I.</p></div>
<p class="single nomargin">You cannot be flanked. You can react to opponents on opposite sides of you as easily as you an react to a single attacker.{{newline}}'''Starship&#47;Vehicle&colon;''' If you are the pilot, this talent applies to your vehicle.{{newline}}'''Prerequisites&colon;''' Acute Senses, Improved Initiative, Uncanny Dodge I.</p></div>


<div id="weakpoint" style="margin-top: 1.5em;">
<div id="weakpoint" style="margin-top: 1.5em;">
<h3 class="headline">Weak Point</h3>
<h3 class="headline">Weak Point</h3>
{{referencetag|book=Knights of the Old Republic|page=28}}
{{referencetag|book=Knights of the Old Republic|page=28}}
<p class="single">Once per encounter, you can use a [[swift&nbsp;action]] to ignore the Damage Reduction of a single target within your line of sight for the rest of your next turn.{{newline}}'''Prerequisites&colon;''' Acute Senses, Keen Shot.</p></div>
<p class="single nomargin">Once per encounter, you can use a [[swift&nbsp;action]] to ignore the Damage Reduction of a single target within your line of sight for the rest of your next turn.{{newline}}'''Prerequisites&colon;''' Acute Senses, Keen Shot.</p></div>


<div style="clear: both; margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;">&nbsp;</div>
<div style="clear: both; margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;">&nbsp;</div>

Revision as of 03:50, 28 March 2024

You are exceptionally good at noticing things and avoiding perilous situations.
     This talent tree is available to Scouts, bounty hunters, gladiators, gunslingers, pathfinders, and Vanguards.

Acute Senses

     Saga Edition Core Rulebook, page 49.

     Starships of the Galaxy, page 16.

You may choose to reroll any Perception check. But the result of the reroll must be accepted even if it is worse.
     Starship/Vehicle) This talent applies to Use Computer checks made to perceive enemy ships.

Expert Tracker

     Saga Edition Core Rulebook, page 49.

You take no penalty on Survival checks made to follow tracks while moving your normal speed. (Without this talent, you take a −5 penalty or Survival checks made to follow tracks while moving your normal speed.)
     Prerequisite: Acute Senses.

Improved Initiative

     Saga Edition Core Rulebook, page 49.

You may choose to reroll any Initiative check, but the result of the reroll must be accepted even if it is worse.
     Prerequisite: Acute Senses.

Keen Shot

     Saga Edition Core Rulebook, page 49.

You take no penalty on your attack roll when attacking a target with concealment (but not total concealment).
     Prerequisite: Acute Senses.

Reset Initiative

     Force Unleashed Campaign Guide, page 28.

Once per encounter, at any time after the first full round (after the surprise round, if one occurs), the scout can set his Initiative to his current Initiative +5.
     Prerequisites: Initiative (trained), Acute Senses, Improved Initiative.

Uncanny Dodge I

     Saga Edition Core Rulebook, page 49.

     Starships of the Galaxy, page 16.

You retain your Dexterity bonus to your Reflex Defense regardless of being caught flat-footed or struck by a hidden attacker. You still lose your Dexterity bonus to your Reflex Defense if you are immobilized.
     Starship/Vehicle: If you are the pilot, this talent applies to your vehicle.
     Prerequisites: Acute Senses, Improved Initiative.

Uncanny Dodge II

     Saga Edition Core Rulebook, page 49.

     Starships of the Galaxy, page 16.

You cannot be flanked. You can react to opponents on opposite sides of you as easily as you an react to a single attacker.
     Starship/Vehicle: If you are the pilot, this talent applies to your vehicle.
     Prerequisites: Acute Senses, Improved Initiative, Uncanny Dodge I.

Weak Point

     Knights of the Old Republic, page 28.

Once per encounter, you can use a swift action to ignore the Damage Reduction of a single target within your line of sight for the rest of your next turn.
     Prerequisites: Acute Senses, Keen Shot.