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{{DISPLAYTITLE:Mighty Swing}} | {{DISPLAYTITLE:Mighty Swing}} | ||
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<h3 class="headline">Mighty Swing</h3> | --><h3 class="headline">Mighty Swing</h3><!-- | ||
{{referencetag|book=Saga Edition Core Rulebook|page=86}} | -->{{referencetag|book=Saga Edition Core Rulebook|page=86}}<!-- | ||
< | --><p class="single nomargin">You are capable of delivering jarring melee attacks.</p><!-- | ||
--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Soldier (heroic class)|Soldier]] [[Heroic_Classes|class]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Prerequisites:''' [[Strength]] 13.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Benefit:''' You can spend two swift actions in the same round to deal +1 die of damage on your next melee attack in the same round.</p><!-- | |||
--><p class="single nomargin">{{indent}}The effects of this feat do not stack with the extra damage provided by the [[Rapid Strike (feat)|Rapid Strike]] feat.</p></div><!-- | |||
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Revision as of 21:34, 6 September 2024
Mighty Swing
Saga Edition Core Rulebook, page 86.
You are capable of delivering jarring melee attacks.
This feat is a bonus feat for the Soldier class.
Prerequisites: Strength 13.
Benefit: You can spend two swift actions in the same round to deal +1 die of damage on your next melee attack in the same round.
The effects of this feat do not stack with the extra damage provided by the Rapid Strike feat.