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<p class="single nomargin">Dirty and smelly, the reptilian tauntaun is perfectly suited for life on the barren ice world of [[Hoth (location)|Hoth]]. the tauntaun’s thick fur and layers of fat leep its body temperature high enough for it to operate during the day, but it must seek shelter from the bitter cold at night.</p | <h3 class="headline arch">Tauntaun</h3> | ||
<p class="single nomargin">Dirty and smelly, the reptilian tauntaun is perfectly suited for life on the barren ice world of [[Hoth (location)|Hoth]]. the tauntaun’s thick fur and layers of fat leep its body temperature high enough for it to operate during the day, but it must seek shelter from the bitter cold at night.</p> | |||
{{NPC | {{NPC | ||
|name=Tauntaun | |name=Tauntaun | ||
|challenge=1 | |challenge=1 | ||
|image=swse_beast_tauntaun.jpg | |||
|npclevel=beast 1 | |npclevel=beast 1 | ||
|refbook=Saga Edition Core Rulebook | |refbook=Saga Edition Core Rulebook | ||
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|str=18 | |str=18 | ||
|wis=8 | |wis=8 | ||
|feats=[[Toughness (feat)|Toughness]] | |feats=[[Toughness (feat)|Toughness]] | ||
|skills=[[Survival]]+5 | |skills=[[Survival]]+5 | ||
|speciallabel=Scent | |speciallabel=Scent | ||
|specialnotes=Tauntauns ignore concealment and cover when making [[Perception]] checks to notice opponents within 10 squares, and they take no penalty from poor visibility when [[Survival#track|tracking]]. | |specialnotes=Tauntauns ignore concealment and cover when making [[Perception]] checks to notice opponents within 10 squares, and they take no penalty from poor visibility when [[Survival#track|tracking]]. | ||
}}</div> | |||
}} | |||
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Revision as of 00:53, 23 August 2024
Tauntaun
Dirty and smelly, the reptilian tauntaun is perfectly suited for life on the barren ice world of Hoth. the tauntaun’s thick fur and layers of fat leep its body temperature high enough for it to operate during the day, but it must seek shelter from the bitter cold at night.
Tauntaun (CL 1)

Saga Edition Core Rulebook, page 277.
Large arctic beast 1
Initiative: +2; Senses: scent;Perception +0
Defenses: Ref 13 (flat-footed 12), Fort 13, Will 9
Hit Points: 17; Damage Threshold: 18
Speed: 8 squares
Melee: claw +5 (1d6+5) or
Melee: bite +5 (1d8+5)
Fighting Space: 2×2; Reach: 1 square
Base Attack: +1; Grapple: 10
Abilities: Str 18, Dex 12, Con 16, Int 2, Wis 8, Cha 6
Feats: Toughness
Skills: Survival+5