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Saga Edition RPG Omnibus

Rebel (archetypes): Difference between revisions

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{{DISPLAYTITLE:Rebel Alliance Archetypes}}
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<div><p class="single">This page holds all the different rebel archetypes.</p></div>


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Revision as of 23:43, 10 April 2024

Elite Rebel Trooper

Elite Rebel Trooper

The basic Rebel Trooper is stationed on Rebel bases and aboard Alliance starships throughout the galaxy, serving as the first line of defense against the Empire’s stormtroopers. They are also used as scouts and saboteurs.

Elite Rebel Trooper           (CL 2)

     Saga Edition Core Rulebook, page 281.

Medium Human nonheroic 6 NPC

Initiative: +9; Senses: Perception +8

Languages: Basic

Defenses: Ref 13 (flat-footed 12), Fort 11, Will 10

Hit Points: 21; Damage Threshold: 16

Speed: 6 squares

Melee: unarmed +5 (1d4+1)

Ranged: blaster pistol +6 (3d6) or

Ranged: frag grenade +5 (4d6, 2-square burst)

Base Attack: +4; Grapple: 5

Special Actions: Point Blank ShotH

Abilities: Str 12, Dex 13, Con 12, Int 9, Wis 10, Cha 8

Feats: Armor Proficiency (light), Improved Damage Threshold, Point Blank ShotH, Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple)

Skills: Initiative +9, Perception +8H

Possessions: blast helmet and vest (+2 armor), blaster pistol, 2 frag grenades, comlink (encrypted)

H Human bonus feat or trained skill

Rebel Trooper

Rebel Trooper

The basic Rebel Trooper is stationed on Rebel bases and aboard Alliance starships throughout the galaxy, serving as the first line of defense against the Empire’s stormtroopers. They are also used as scouts and saboteurs.

Rebel Trooper           (CL 1)

     Saga Edition Core Rulebook, page 280.

Medium Human nonheroic 3 NPC

Initiative: +7; Senses: Perception +6

Languages: Basic

Defenses: Ref 13 (flat-footed 12), Fort 11, Will 10

Hit Points: 10; Damage Threshold: 11

Speed: 6 squares

Melee: unarmed +2 (1d4)

Ranged: blaster pistol +4 (3d6) or

Ranged: frag grenade +3 (4d6, 2-square burst)

Base Attack: +2; Grapple: 3

Special Actions: Point Blank ShotH

Abilities: Str 11, Dex 13, Con 12, Int 9, Wis 10, Cha 8

Feats: Armor Proficiency (light), Point Blank ShotH, Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple)

Skills: Initiative +7, Perception +6H

Possessions: blast helmet and vest (+2 armor), blaster pistol, comlink (encrypted)

H Human bonus feat or trained skill