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Saga Edition RPG Omnibus

Galaxy of Intrigue: Difference between revisions

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!style="vertical-align: top; text-align: right; padding: .5em;" |[[Feats]]
!style="vertical-align: top; text-align: right; padding: .5em;" |[[Feats]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Adaptable Talent (feat)|Adaptable Talent]], [[Bone Crusher (feat)|Bone Crusher]], [[Brilliant Defense (feat)|Brilliant Defense]], [[Channel Rage (feat)|Channel Rage]], [[Cut the Red Tape (feat)|Cut the Red Tape]], [[Demoralizing Strike (feat)|Demoralizing Strike]], [[Disturbing Presence (feat)|Disturbing Presence]], [[Expert Briber (feat)|Expert Briber]], [[Flèche (feat)|Flèche]], [[Vorcefull Recovery (feat)|Vorcefull Recovery]], [[Grazing Shot (feat)|Grazing Shot]], [[Hobbling Strike (feat)|Hobbling Strike]], [[Improved Opportunistic Trickery (feat)|Improved Opportunistic Trickery]], [[Indomitable Personality (feat)|Indomitable Personality]], [[Master of Disguise (feat)|Master of Disguise]], [[Meat Shield (feat)|Meat Shield]], [[Opportunistic Trickery (feat)|Opportunistic Trickery]], [[Recurring Success (feat)|Recurring Success]], [[Rssolute Stance (feat)|Rssolute Stance]], [[Sadistic Strike (feat)|Sadistic Strike]], [[Silver Tounge (feat)|Silver Tounge]], [[Skill_Challenge-Catastophic_Avoidance_(feat)|Skill Challenge: Catastrophic Avoidance]], [[Skill-Challenge-Last_Resort|Skill Challenge: Last Resort]], [[Skill_Challenge-Recovery|Skill Challenge: Recovery]], [[Stand Tall (feat)|Stand Tall]], [[Wookie Grip (feat)|Wookie Grip]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Adaptable Talent (feat)|Adaptable Talent]], [[Bone Crusher (feat)|Bone Crusher]], [[Brilliant Defense (feat)|Brilliant Defense]], [[Channel Rage (feat)|Channel Rage]], [[Cut the Red Tape (feat)|Cut the Red Tape]], [[Demoralizing Strike (feat)|Demoralizing Strike]], [[Disturbing Presence (feat)|Disturbing Presence]], [[Expert Briber (feat)|Expert Briber]], [[Flèche (feat)|Flèche]], [[Vorcefull Recovery (feat)|Vorcefull Recovery]], [[Grazing Shot (feat)|Grazing Shot]], [[Hobbling Strike (feat)|Hobbling Strike]], [[Improved Opportunistic Trickery (feat)|Improved Opportunistic Trickery]], [[Indomitable Personality (feat)|Indomitable Personality]], [[Master of Disguise (feat)|Master of Disguise]], [[Meat Shield (feat)|Meat Shield]], [[Opportunistic Trickery (feat)|Opportunistic Trickery]], [[Recurring Success (feat)|Recurring Success]], [[Rssolute Stance (feat)|Rssolute Stance]], [[Sadistic Strike (feat)|Sadistic Strike]], [[Silver Tounge (feat)|Silver Tounge]], [[Skill_Challenge-Catastophic_Avoidance_(feat)|Skill Challenge: Catastrophic Avoidance]], [[Skill-Challenge-Last_Resort|Skill Challenge: Last Resort]], [[Skill_Challenge-Recovery|Skill Challenge: Recovery]], [[Stand Tall (feat)|Stand Tall]], [[Wookie Grip (feat)|Wookie Grip]]
|-
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Game Rules|Game Rules]]
|-
! rowspan="7" style="vertical-align: top; text-align: right; padding: .5em;" |[[Skill Challenges]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Skill_Challenges#running|Running Skill Challenges]]:''' [[Skill_Challenges#runparticipants|Determining Participants]], [[Skill_Challenges#runscene|Setting the Scene]], [[Skill_Challenges#runstart|Starting the Challenge]], [[Skill_Challenges#runskills|Using Skill]], [[Skill_Challenges#runabilities|Using Ability Checks]], [[Skill_Challenges#runfeats|Using Talents, Feats, or Equipment]], [[Skill_Challenges#runcombat|Using Combat Actions]], [[Skill_Challenges#runforce|Using Force Powers]], [[Skill_Challenges#runstop|Concluding th3 Challenge]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Skill_Challenges#example|Example of Play]]:''' [[Skill_Challenges#examplekessel|Escape from Kessel]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Skill_Challenges#designing|Designing Skill Challenges]]:''' [[Skill_Challenges#designconcept|Choose the Concept]], [[Skill_Challenges#designduration|Consider the Duration]], [[Skill_Challenges#designlevel|Determine CL and Complexity]], [[Skill_Challenges#designdc|Set Skill DCs]], [[Skill_Challenges#designskills|Chose Primary Skills]], [[Skill_Challenges#designoptions|Create Options]], [[Skill_Challenges#designeffects|Add Challenge Effects]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Skill_Challenges#effects|Challenge Effects]]:''' [[Skill_Challenges#effantag|Antagonist]], [[Skill_Challenges#effepicfail|Catastrophic Failure]], [[Skill_Challenges#effobjective|Changing Objectives]], [[Skill_Challenges#effclose|Close Call]], [[Skill_Challenges#effcontain|Containment]], [[Skill_Challenges#effdegen|Degenerating]], [[Skill_Challenges#efffail|Degrees of Failure]], [[Skill_Challenges#effsuccess|Degrees of Success]], [[Skill_Challenges#effepicsuccess|Extreme Success]], [[Skill_Challenges#effort|Individual Effort]], [[Skill_Challenges#effinit|Initiative]], [[Skill_Challenges#effoppdc|Opposed DC]], [[Skill_Challenges#effrecovery|Recovery]], [[Skill_Challenges#effrestricted|Restricted Skills]], [[Skill_Challenges#effort2|Second Effort]], [[Skill_Challenges#efftimed|Timed Challenge]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Skill_Challenges#failpenalty|Success and Failure]]:''' Failure Conditions: [[Skill_Challenges#failcombat|Combat Encounter]], [[Skill_Challenges#failally|Loss of Ally]], [[Skill_Challenges#failequip|Loss of Equipment]], [[Skill_Challenges#failforce|Loss of Force Point]], [[Skill_Challenges#failwind|Loss of Second Wind]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Skill_Challenges#tips|Skill Challenge Tips]]:''' [[Skill_Challenges#tipcinematic|Encourage Cinematic Play]], [[Skill_Challenges#tipsuggest|Offer Suggestions]], [[Skill_Challenges#tipevolve|Create Evolving Situations]], [[Skill_Challenges#tippunish|Impose Consequences]], [[Skill_Challenges#tipcombat|Add Skill Challenges to Combat]], [[Skill_Challenges#tipbreak|Break Up the Challenge]], [[Skill_Challenges#tipimporvise|Improvise]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Skill_Challenges#samples|Sample Skill Challenges]]:''' [[Skill_Challenges#sampbunker|Breaching the Bunker]], [[Skill_Challenges#samppodrace|The Podrace]], [[Skill_Challenges#sampasteroid|Asteroid Field Escape]], [[Skill_Challenges#sampcovert|Covert Infiltration]], [[Skill_Challenges#sampgrill|Interrogation]], [[Skill_Challenges#sampdetect|Investigate]], [[Skill_Challenges#sampdiplomat|Negotiation]], [[Skill_Challenges#samptravel|Overland Travel]], [[Skill_Challenges#sampfield|Searching the Debris Field]], [[Skill_Challenges#sampslice|Slicing the Holonet]], [[Skill_Challenges#sampsmuggle|Smuggling Contraband]], [[Skill_Challenges#sampchase|Speeder Bike Chase]], [[Skill_Challenges#samplead|Tactical Leadership]], [[Skill_Challenges#sampmine|Traversing the Minefield]], [[Skill_Challenges#sampsabotage|Sabotage Mission]]}}




|}
|}
[[Category:Saga Edition Books]]
[[Category:Saga Edition Books]]

Revision as of 02:45, 16 February 2024

“Many Bothans died to bring us this information”

While war rages on throughout the galaxy, a more subtle conflict is taking place in the shadows: a war of intrigue. Secrets are whispered in dark corners, bribes pass through corrupt hands, and saboteurs and assassins directly attack the resources and allies of their enemies. A campaign full of intrigue is a campaign full of mystery, where as one layer of the plot is revealed, so are three more mysteries whose true meaning have yet to be discovered.

This page is undergoing reconstruction. Thank you for your patience.

Beginning Concepts
Introduction Using This Book, What Is a Galaxy of Intrigue Campaign?, Heroes of Intrigue
Character Creation and Improvement
Species#intrigue Bith, Defel, Focsh, Givin, Gotal, Herglic, Mrlssi, Neimoidian, Umbaran
Heroic Classes Noble

Master of Intrigue: Advanced Planning, Blend In, Done It All, Get Into Position, Master Manipulator, Retaliation

Skill Challenge: Guaranteed Boon, Leading Skill, Learn from Mistakes, Try Your Luck

Superior Skills:Assured Skill, Critical Skill Success, Exceptional Skill, Reliable Boon, Skill Boon, Skill Confidence, Skill Recovery

Scoundrel

Revolutionary: Bomb Thrower, For the Cause, Make an Example, Revolutionary Rhetoric

Scout

Espionage: Fade Out, Keep Togehter, Prudent Escape, Reactive Stealth, Sizing Up

Soldier

Brawler: Crowd Control, Disarm and Engage, Entangler, Reverse Strength

Commando: Coordinated Effort, Dedicated Guardian, Dedicated Protector

Prestige Classes Ace Pilot

Expert Pilot: Clip, Master Defender, Shunt Damage

Bounty Hunter

Bounty Hunter: Detective, Electronic Trail, Revealing Secrets

Crime Lord

Mastermind: Attract Superior Minion, Contingency Plan

Gunslinger

Gunslinger: Damaging Disarm, Pistol Duelist

Feats Adaptable Talent, Bone Crusher, Brilliant Defense, Channel Rage, Cut the Red Tape, Demoralizing Strike, Disturbing Presence, Expert Briber, Flèche, Vorcefull Recovery, Grazing Shot, Hobbling Strike, Improved Opportunistic Trickery, Indomitable Personality, Master of Disguise, Meat Shield, Opportunistic Trickery, Recurring Success, Rssolute Stance, Sadistic Strike, Silver Tounge, Skill Challenge: Catastrophic Avoidance, Skill Challenge: Last Resort, Skill Challenge: Recovery, Stand Tall, Wookie Grip
Game Rules
Skill Challenges

Running Skill Challenges: Determining Participants, Setting the Scene, Starting the Challenge, Using Skill, Using Ability Checks, Using Talents, Feats, or Equipment, Using Combat Actions, Using Force Powers, Concluding th3 Challenge

Example of Play: Escape from Kessel

Designing Skill Challenges: Choose the Concept, Consider the Duration, Determine CL and Complexity, Set Skill DCs, Chose Primary Skills, Create Options, Add Challenge Effects

Challenge Effects: Antagonist, Catastrophic Failure, Changing Objectives, Close Call, Containment, Degenerating, Degrees of Failure, Degrees of Success, Extreme Success, Individual Effort, Initiative, Opposed DC, Recovery, Restricted Skills, Second Effort, Timed Challenge

Success and Failure: Failure Conditions: Combat Encounter, Loss of Ally, Loss of Equipment, Loss of Force Point, Loss of Second Wind

Skill Challenge Tips: Encourage Cinematic Play, Offer Suggestions, Create Evolving Situations, Impose Consequences, Add Skill Challenges to Combat, Break Up the Challenge, Improvise

Sample Skill Challenges: Breaching the Bunker, The Podrace, Asteroid Field Escape, Covert Infiltration, Interrogation, Investigate, Negotiation, Overland Travel, Searching the Debris Field, Slicing the Holonet, Smuggling Contraband, Speeder Bike Chase, Tactical Leadership, Traversing the Minefield, Sabotage Mission