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Saga Edition RPG Omnibus

Hazard: Trash Compactor: Difference between revisions

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-->{{hazard|hazardname=Trash Compactor (CL 10)|hazardpage=104|hazardflavor=The powerful walls of the trash compactor crush anything trapped inside.|hazardtype=Artificial|hazardtrigger=A creature, a droid, or an object begins its turn inside a trash compactor that has closed completely.|hazardattack=Automatic hit|hazarddamage=10d6|hazardrecurrence=On trigger|hazardspecial=A trash compactor takes 10 rounds to close, remains closed for 5 rounds, and takes 10 rounds to open fully once more.}}<!--
-->{{hazard|hazardname=Trash Compactor (CL 10)|hazardpage=104|hazardflavor=The powerful walls of the trash compactor crush anything trapped inside.|hazardtype=Artificial|hazardtrigger=A creature, a droid, or an object begins its turn inside a trash compactor that has closed completely.|hazardattack=Automatic hit|hazarddamage=10d6|hazardrecurrence=On trigger|hazardspecial=A trash compactor takes 10 rounds to close, remains closed for 5 rounds, and takes 10 rounds to open fully once more.}}<!--

Revision as of 20:44, 26 October 2025

Trash Compactor (CL 10)

     Saga Edition Core Rulebook, page 3 (table of contents).

The powerful walls of the trash compactor crush anything trapped inside.

Type: Artificial

Trigger: A creature, a droid, or an object begins its turn inside a trash compactor that has closed completely.

Attack: Automatic hit

Damage/Effect: 10d6

Recurrence: On trigger

Special: A trash compactor takes 10 rounds to close, remains closed for 5 rounds, and takes 10 rounds to open fully once more.

Trash Compactor (Deprecated)

     Saga Edition Core Rulebook, page 252.

powerful hydraulic walls of a trash compactor normally take 10 rounds to close. Any creature inside the trash compacter once it closes completely takes 10d6 points of damage per round (no attack roll required). After 5 rounds, the walls retract, taking 10 rounds to open fully.