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Saga Edition RPG Omnibus

Surge (force power): Difference between revisions

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<h3 class="headline">Surge</h3>
<h3 class="headline">Surge</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=100}}
{{referencetag|book=Saga Edition Core Rulebook|page=100}}
<p class="single">[[The&nbsp;Force]] enables you to jump great heights and distances as well as move quickly.{{newline}}'''Time:''' [[Free&nbsp;action]].{{newline}}'''Target:''' You.{{newline}}'''Make a [[Use&nbsp;the&nbsp;Force]] check:''' You gain a Force bonus on [[Jump]] checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.{{newline}}{{indent}}''DC 10:'' power activation, &#43;10 Force bonus, &#43;2 squares{{newline}}{{indent}}''DC 15:'' &#43;20 Force bonus, &#43;4 squares{{newline}}{{indent}}''DC 20:'' &#43;30 Force bonus, &#43;6 squares{{newline}}'''Special:''' You can spend a [[Force&nbsp;Point]] to increase the power&rsquo;s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the ''Surge'' power counts as a running start for determining a Jump DC. You may spend a [[Destiny&nbsp;Point]] to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).</p></div>
<p class="single nomargin">[[The&nbsp;Force]] enables you to jump great heights and distances as well as move quickly.</p><p class="single nomargin">{{indent}}'''Time:''' [[Free&nbsp;action]].</p><p class="single nomargin">{{indent}}'''Target:''' You.</p><p class="single nomargin">{{indent}}'''Make a [[Use&nbsp;the&nbsp;Force]] check:''' You gain a Force bonus on [[Jump]] checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.</p><p class="single nomargin">{{indent}}{{indent}}''DC 10:'' power activation, &#43;10 Force bonus, &#43;2 squares</p><p class="single nomargin">{{indent}}{{indent}}''DC 15:'' &#43;20 Force bonus, &#43;4 squares</p><p class="single nomargin">{{indent}}{{indent}}''DC 20:'' &#43;30 Force bonus, &#43;6 squares</p><p class="single nomargin">{{indent}}'''Special:''' You can spend a [[Force&nbsp;point]] to increase the power&rsquo;s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the ''Surge'' power counts as a running start for determining a Jump DC. You may spend a [[Destiny&nbsp;Point]] to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).</p></div>


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[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:The Force]]
[[Category:The Force]]
[[Category:Force Powers]]
[[Category:Force Power]]
[[Category:Saga Edition Core Rulebook]]
[[Category:Saga Edition Core Rulebook]]

Revision as of 03:52, 31 March 2024

Surge

     Saga Edition Core Rulebook, page 100.

The Force enables you to jump great heights and distances as well as move quickly.

     Time: Free action.

     Target: You.

     Make a Use the Force check: You gain a Force bonus on Jump checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.

          DC 10: power activation, +10 Force bonus, +2 squares

          DC 15: +20 Force bonus, +4 squares

          DC 20: +30 Force bonus, +6 squares

     Special: You can spend a Force point to increase the power’s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the Surge power counts as a running start for determining a Jump DC. You may spend a Destiny Point to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).