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Saga Edition RPG Omnibus

Vital Transfer (force power): Difference between revisions

(Created page with "{{DISPLAYTITLE:Vital Transfer}} <div> <h3 class="headline">Vital Transfer [light side]</h3> {{referencetag|book=Saga Edition Core Rulebook|page=100}} <p class="single">You use your own life force to heal another living creature, using the Force as a conduit.{{newline}}'''Time:''' Standard action.{{newline}}'''Target:''' One creature touched.{{newline}}'''Make a Use the Force check:''' The target heals hit points equal to:{...")
 
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<h3 class="headline">Vital Transfer &#91;light side&#93;</h3>
<h3 class="headline">Vital Transfer &#91;light side&#93;</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=100}}
{{referencetag|book=Saga Edition Core Rulebook|page=100}}
<p class="single">You use your own life force to heal another living creature, using [[the&nbsp;Force]] as a conduit.{{newline}}'''Time:''' [[Standard&nbsp;action]].{{newline}}'''Target:''' One creature touched.{{newline}}'''Make a [[Use&nbsp;the&nbsp;Force]] check:''' The target heals [[hit&nbsp;points]] equal to:{{newline}}{{indent}}''DC 15:'' power activation, target&rsquo;s character level x 2{{newline}}{{indent}}''DC 20:'' target&rsquo;s character level x 3{{newline}}{{indent}}''DC 25:'' target&rsquo;s character level x 4{{newline}}Each time you use vital transfer, you take half as much damage as you heal (rounded down).{{newline}}'''Special:''' You may spend a [[Force&nbsp;Point]] to avoid taking any damage when you use this [[Force&nbsp;power]]. You may spend a [[Destiny&nbsp;Point]] to move the target &#43;5 steps on the [[condition&nbsp;track]] in addition to healing it normally. You may chose to heal less than the result of your Use the Force check allows. You may not heal yourself with this power.</p></div>
<p class="single nomargin">You use your own life force to heal another living creature, using [[the&nbsp;Force]] as a conduit.</p><p class="single nomargin">{{indent}}'''Time:''' [[Standard&nbsp;action]].</p><p class="single nomargin">{{indent}}'''Target:''' One creature touched.</p><p class="single nomargin">{{indent}}'''Make a [[Use&nbsp;the&nbsp;Force]] check:''' The target heals [[hit&nbsp;point]]s equal to:</p><p class="single nomargin">{{indent}}{{indent}}''DC 15:'' power activation, target&rsquo;s character level x 2</p><p class="single nomargin">{{indent}}{{indent}}''DC 20:'' target&rsquo;s character level x 3</p><p class="single nomargin">{{indent}}{{indent}}''DC 25:'' target&rsquo;s character level x 4</p><p class="single nomargin">{{indent}}Each time you use vital transfer, you take half as much damage as you heal (rounded down).</p><p class="single nomargin">{{indent}}'''Special:''' You may spend a [[Force&nbsp;point]] to avoid taking any damage when you use this [[Force&nbsp;power]]. You may spend a [[Destiny&nbsp;Point]] to move the target &#43;5 steps on the [[condition&nbsp;track]] in addition to healing it normally. You may chose to heal less than the result of your Use the Force check allows. You may not heal yourself with this power.</p></div>


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[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:The Force]]
[[Category:The Force]]
[[Category:Force Powers]]
[[Category:Force Power]]
[[Category:Light Side]]
[[Category:Light Side Power]]
[[Category:Light Side Powers]]
[[Category:Saga Edition Core Rulebook]]
[[Category:Saga Edition Core Rulebook]]

Revision as of 03:53, 31 March 2024

Vital Transfer [light side]

     Saga Edition Core Rulebook, page 100.

You use your own life force to heal another living creature, using the Force as a conduit.

     Time: Standard action.

     Target: One creature touched.

     Make a Use the Force check: The target heals hit points equal to:

          DC 15: power activation, target’s character level x 2

          DC 20: target’s character level x 3

          DC 25: target’s character level x 4

     Each time you use vital transfer, you take half as much damage as you heal (rounded down).

     Special: You may spend a Force point to avoid taking any damage when you use this Force power. You may spend a Destiny Point to move the target +5 steps on the condition track in addition to healing it normally. You may chose to heal less than the result of your Use the Force check allows. You may not heal yourself with this power.