Anonymous
×
Create a new article
Write your page title here:
We currently have 906 articles on Saga Edition RPG Omnibus. Type your article name above or click on one of the titles below and start writing!



Saga Edition RPG Omnibus

Armor: Difference between revisions

(Created page with "{{gearmenu}} <div style="margin-top: 1em;">Protective armor exists in the ''Star Wars'' universe, but only the lightest types see widespread use. Heavier armor is considered to be too expensive, too restrictive, and just not worth the trouble unless it serves an additional function (such as providing environmental protection, as in the case of Imperial snowtrooper armor). See ''Table: Armor'' for the list of armor types.{{newline}}Many forms of armor are restricted or e...")
 
No edit summary
Line 1: Line 1:
{{gearmenu}}
{{gearmenu}}


<div style="margin-top: 1em;">Protective armor exists in the ''Star Wars'' universe, but only the lightest types see widespread use. Heavier armor is considered to be too expensive, too restrictive, and just not worth the trouble unless it serves an additional function (such as providing environmental protection, as in the case of Imperial snowtrooper armor). See ''Table: Armor'' for the list of armor types.{{newline}}Many forms of armor are restricted or even illegal outside of approved military uses. In locations where armor isn&rsquo;t prohibited, the wearor of armor identifies himself as someone who eiter expects to cause trouble or expects trouble to come his way.</div>
<div style="margin-top: 1.5em;">
<p class="single nomargin">Protective armor exists in the ''Star Wars'' universe, but only the lightest types see widespread use. Heavier armor is considered to be too expensive, too restrictive, and just not worth the trouble unless it serves an additional function (such as providing environmental protection, as in the case of Imperial snowtrooper armor). See ''Table: Armor'' for the list of armor types.</p><p class="single nomargin">{{indent}}Many forms of armor are restricted or even illegal outside of approved military uses. In locations where armor isn&rsquo;t prohibited, the wearor of armor identifies himself as someone who eiter expects to cause trouble or expects trouble to come his way.</p></div>


<div id="qualities" style="margin-top: 1.5em;">
<div id="qualities" style="margin-top: 1.5em;">
<h3 class="headline">Armor Qualities</h3>
<h3 class="headline">Armor Qualities</h3>
{{sidebar|headline=To Wear Armor or Not|text1=A character&rsquo;s Reflex Defense can be improved with armor; however a character who wears armor chooses to apply the armor&rsquo;s bonus to Reflex Defense instead of their heroic level. They also choose to take a penalty on certain skill checks (see [[#checkpenalty|Armor Check Penalty]]).{{newline}}As a character gains levels, armor becomes less enticing. For example, a 5th-level heroic character has little reason to wear armor that grants an armor bonus of &#43;5 or leass, unless the armor confers some other useful benefit or the character has the [[Armor_Specialist_(talent_tree)#defense|Armored&nbsp;Defense]] or [[Armor_Specialist_(talent_tree)#impdefense|Improved&nbsp;Armored&nbsp;Defense]] talents. Still, some characters enjoy the benefit of having a higher Fortitude Defense and [[damage&nbsp;threshold]]; against very dangerous opponents, armor can literally be the differnece between life and death.}}
{{sidebar|headline=To Wear Armor or Not|text1=A character&rsquo;s Reflex Defense can be improved with armor; however a character who wears armor chooses to apply the armor&rsquo;s bonus to Reflex Defense instead of their heroic level. They also choose to take a penalty on certain skill checks (see [[#checkpenalty|Armor Check Penalty]]).</p><p class="single nomargin sidebar">{{indent}}As a character gains levels, armor becomes less enticing. For example, a 5th-level heroic character has little reason to wear armor that grants an armor bonus of &#43;5 or leass, unless the armor confers some other useful benefit or the character has the [[Armor_Specialist_(talent_tree)#defense|Armored&nbsp;Defense]] or [[Armor_Specialist_(talent_tree)#impdefense|Improved&nbsp;Armored&nbsp;Defense]] talents. Still, some characters enjoy the benefit of having a higher Fortitude Defense and [[damage&nbsp;threshold]]; against very dangerous opponents, armor can literally be the differnece between life and death.}}
If you choose armor for your character, refer to ''Table: Armor'' for details about the various armor types. The armor qualities on the table are explained below:{{newline}}'''Cost:''' The cost of the armor. Armor sized for Small characters costs half as much, while armor for Large characters costs double the listed price. Some armor has limited availability.{{newline}}'''Armor Bonus to Reflex Defense:''' When you are wearing the armor, you add this value as an armor bonus to your [[Reflex&nbsp;Defense]] (instead of adding your [[heroic level]]).{{newline}}'''Equipment bonus to Fortitude Defense:''' When you are wearing the armor, you add this value as an equipment bonus to your [[Fortitude&nbsp;Defense]]. Some types of armor do not provide an equipment bonus to your Fortitude Defense.{{newline}}'''Maximum Dex Bonus:''' This is the maximum bonus you can apply to your Reflex Defense from Dexterity when wearing this type of armor. Heavier armor limits your mobility, reducing your ability to avoid attacks. For example, an armored flight suit has a maximum Dexterity bonus of &#43;3. A character with a Dexterity of 18 normally gains a &#43;4 bonus to his Reflex Defense from Dexterity, but if he&rsquo;s wearing an armored flight suit, he only applies a &#43;3 bonus to his Reflex Defense.{{newline}}'''Speed:''' Medium and heavy armor reduces your speed to three-quarters normal (rounded down). ''Table: Armor'' shows this reduction if you have a speed of 6 squares or 4 squares. In addition, when wearing heavy armor, you can only move up to three times your speed when running (instead of four times your speed).{{newline}}'''Weight:''' The weight of the armor. Armor fitted for Small characters weighs half as much. Armor fitted for Large characters weighs twice as much.{{newline}}'''Availability:''' Some armor has limited availability, as indicated below:{{newline}}''Rare:'' This armor is generally only available by going to its planet of origin or by acquiring it directly from its wearer (for example, getting vonduun crabshell armor from a [[Yuuzhan&nbsp;Vong (species)|Yuuzhan&nbsp;Vong]] warrior). When available on the open market elsewhere, these items usually cost double the listed price, sometimes much more.{{newline}}''Licensed, Restricted, Military, or Illegal:'' Ownership of the armor is limited to certain people, as described in [[Equipment#restricted|Restricted Items]].</div>
<p class="single nomargin">If you choose armor for your character, refer to ''Table: Armor'' for details about the various armor types. The armor qualities on the table are explained below:</p><p class="single nomargin">{{indent}}'''Cost:''' The cost of the armor. Armor sized for Small characters costs half as much, while armor for Large characters costs double the listed price. Some armor has limited availability.</p><p class="single nomargin">{{indent}}'''Armor Bonus to Reflex Defense:''' When you are wearing the armor, you add this value as an armor bonus to your [[Reflex&nbsp;Defense]] (instead of adding your [[heroic level]]).</p><p class="single nomargin">{{indent}}'''Equipment bonus to Fortitude Defense:''' When you are wearing the armor, you add this value as an equipment bonus to your [[Fortitude&nbsp;Defense]]. Some types of armor do not provide an equipment bonus to your Fortitude Defense.</p><p class="single nomargin">{{indent}}'''Maximum Dex Bonus:''' This is the maximum bonus you can apply to your Reflex Defense from Dexterity when wearing this type of armor. Heavier armor limits your mobility, reducing your ability to avoid attacks. For example, an armored flight suit has a maximum Dexterity bonus of &#43;3. A character with a Dexterity of 18 normally gains a &#43;4 bonus to his Reflex Defense from Dexterity, but if he&rsquo;s wearing an armored flight suit, he only applies a &#43;3 bonus to his Reflex Defense.</p><p class="single nomargin">{{indent}}'''Speed:''' Medium and heavy armor reduces your speed to three-quarters normal (rounded down). ''Table: Armor'' shows this reduction if you have a speed of 6 squares or 4 squares. In addition, when wearing heavy armor, you can only move up to three times your speed when running (instead of four times your speed).</p><p class="single nomargin">{{indent}}'''Weight:''' The weight of the armor. Armor fitted for Small characters weighs half as much. Armor fitted for Large characters weighs twice as much.</p><p class="single nomargin">{{indent}}'''Availability:''' Some armor has limited availability, as indicated below:</p><p class="single nomargin">{{indent}}''Rare:'' This armor is generally only available by going to its planet of origin or by acquiring it directly from its wearer (for example, getting vonduun crabshell armor from a [[Yuuzhan&nbsp;Vong (species)|Yuuzhan&nbsp;Vong]] warrior). When available on the open market elsewhere, these items usually cost double the listed price, sometimes much more.</p><p class="single nomargin">{{indent}}''Licensed, Restricted, Military, or Illegal:'' Ownership of the armor is limited to certain people, as described in [[Equipment#restricted|Restricted Items]].</p></div>


<div id="checkpenalty" style="margin-top: 1.5em;">
<div id="checkpenalty" style="margin-top: 1.5em;">
<h3 class="headline">Armor Check Penalty</h3>
<h3 class="headline">Armor Check Penalty</h3>
While wearing armor with which you are not proficient, you take an armor check penalty on attack rolls as well as skill checks made using the following skills: [[Acrobatics]], [[Climb]], [[Endurance]], [[Initiative]], [[Jump]], [[Stealth]], and [[Swim]]. The type of armor worn determines the size of the penalty: light, &#8722;2; medium. &#8722;5; heavy, &#8722;10. Additionally, you do not gain the armor&rsquo;s equipment bonuses. For example, a character not proficient with light armor who dons a suit of stormtrooper armor takes a &#8722;2 penalty on attack rolls and certain skill checks (see above). In addition, he does not gain the armor&rsquo;s equipment bonus on [[Perception]] checks and cannot apply the armor&rsquo;s equipment bonus to his Fortitude Defense.</div>
<p class="single nomargin">While wearing armor with which you are not proficient, you take an armor check penalty on attack rolls as well as skill checks made using the following skills: [[Acrobatics]], [[Climb]], [[Endurance]], [[Initiative]], [[Jump]], [[Stealth]], and [[Swim]]. The type of armor worn determines the size of the penalty: light, &#8722;2; medium. &#8722;5; heavy, &#8722;10. Additionally, you do not gain the armor&rsquo;s equipment bonuses. For example, a character not proficient with light armor who dons a suit of stormtrooper armor takes a &#8722;2 penalty on attack rolls and certain skill checks (see above). In addition, he does not gain the armor&rsquo;s equipment bonus on [[Perception]] checks and cannot apply the armor&rsquo;s equipment bonus to his Fortitude Defense.</p></div>


<div id="list" style="padding-top: 2em;">
<div id="list" style="margin-top: 2em;">
<h2 class="headline">'''Armor List'''</h2>
<h2 class="headline">'''Armor List'''</h2>
{| class="wikitable tweek" style="width: 100%;"
{| class="wikitable tweek" style="width: 100%;"
Line 149: Line 150:
{{gearmenu}}
{{gearmenu}}


<div style="margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;">&nbsp;</div>
<div style="clear: both; margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;">&nbsp;</div>
__NOTOC__
__NOTOC__
__NOEDITSECTION__
__NOEDITSECTION__

Revision as of 04:47, 31 March 2024

Protective armor exists in the Star Wars universe, but only the lightest types see widespread use. Heavier armor is considered to be too expensive, too restrictive, and just not worth the trouble unless it serves an additional function (such as providing environmental protection, as in the case of Imperial snowtrooper armor). See Table: Armor for the list of armor types.

     Many forms of armor are restricted or even illegal outside of approved military uses. In locations where armor isn’t prohibited, the wearor of armor identifies himself as someone who eiter expects to cause trouble or expects trouble to come his way.

Armor Qualities

To Wear Armor or Not
A character’s Reflex Defense can be improved with armor; however a character who wears armor chooses to apply the armor’s bonus to Reflex Defense instead of their heroic level. They also choose to take a penalty on certain skill checks (see Armor Check Penalty).

If you choose armor for your character, refer to Table: Armor for details about the various armor types. The armor qualities on the table are explained below:

     Cost: The cost of the armor. Armor sized for Small characters costs half as much, while armor for Large characters costs double the listed price. Some armor has limited availability.

     Armor Bonus to Reflex Defense: When you are wearing the armor, you add this value as an armor bonus to your Reflex Defense (instead of adding your heroic level).

     Equipment bonus to Fortitude Defense: When you are wearing the armor, you add this value as an equipment bonus to your Fortitude Defense. Some types of armor do not provide an equipment bonus to your Fortitude Defense.

     Maximum Dex Bonus: This is the maximum bonus you can apply to your Reflex Defense from Dexterity when wearing this type of armor. Heavier armor limits your mobility, reducing your ability to avoid attacks. For example, an armored flight suit has a maximum Dexterity bonus of +3. A character with a Dexterity of 18 normally gains a +4 bonus to his Reflex Defense from Dexterity, but if he’s wearing an armored flight suit, he only applies a +3 bonus to his Reflex Defense.

     Speed: Medium and heavy armor reduces your speed to three-quarters normal (rounded down). Table: Armor shows this reduction if you have a speed of 6 squares or 4 squares. In addition, when wearing heavy armor, you can only move up to three times your speed when running (instead of four times your speed).

     Weight: The weight of the armor. Armor fitted for Small characters weighs half as much. Armor fitted for Large characters weighs twice as much.

     Availability: Some armor has limited availability, as indicated below:

     Rare: This armor is generally only available by going to its planet of origin or by acquiring it directly from its wearer (for example, getting vonduun crabshell armor from a Yuuzhan Vong warrior). When available on the open market elsewhere, these items usually cost double the listed price, sometimes much more.

     Licensed, Restricted, Military, or Illegal: Ownership of the armor is limited to certain people, as described in Restricted Items.

Armor Check Penalty

While wearing armor with which you are not proficient, you take an armor check penalty on attack rolls as well as skill checks made using the following skills: Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, and Swim. The type of armor worn determines the size of the penalty: light, −2; medium. −5; heavy, −10. Additionally, you do not gain the armor’s equipment bonuses. For example, a character not proficient with light armor who dons a suit of stormtrooper armor takes a −2 penalty on attack rolls and certain skill checks (see above). In addition, he does not gain the armor’s equipment bonus on Perception checks and cannot apply the armor’s equipment bonus to his Fortitude Defense.

Armor List

Armor
Armor
(Check penalty)
Cost Armor
Bonus
to REF
Defense
Equip
Bonus
to FORT
Defense
Max
DEX
Bonus
Speed (6sq) Speed (4sq) Weight Availability
Light Armor (−2)
     Blast helmet and vest 500 +2 +5 3kg
     Flight suit, padded 2,000 +3 +1 +4 5kg
     Combat jumpsuit 1,500 +4 +4 8kg Licensed
     Flight suit, armored 4,000 +5 +2 +3 10kg Licensed
     Vonduun crabshell +5 +5 +4 5kg Rare
     Stormtrooper armor 8,000 +6 +2 +3 10kg Military, Rare
Medium Armor (−5)
     Ceremonial armor 5,000 +7 +2 4sq 3sq 13kg Restricted
     Corellian powersuit 10,000 +7 +3 4sq 3sq 20kg Restricted
     Battle armor 7,000 +8 +2 +2 4sq 3sq 16kg Military
Heavy Armor (−10)
     Armored spacesuit 12.000 +9 +3 +1 4sq1 3sq1 35kg Restricted
     Battle armor, heavy 15,000 +10 +4 +1 4sq1 3sq1 30kg Military
1 When running in heavy armor, you can only move up to three times your speed (instead of four times).