No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Imperial Archetypes}} | {{DISPLAYTITLE:Imperial Archetypes}} | ||
{{npcmenu}} | {{npcmenu}} | ||
<div id="officer" class="arch"> | <div id="officer" class="arch"> |
Revision as of 23:42, 10 April 2024

Admired, respected, and feared, the officers of the Imperial Army and Imperial Navy are drawn from pretigious families with long histories of military service. Few are promoted up from lower ranks. Most are inducted straight into officer training academies, instructed in doctorin, leadership, and tactics, and then awarded commissions. There, if they distinguish themselves, they finally get a chance to rise through the upper echelons—but rarely do they find occasion to dirty thier hands.
Imperial Officer (CL 5)
Saga Edition Core Rulebook, page 278.
Medium Human nonheroic 4 / Noble 3 / Officer 1 NPC
Force: 2; Dark Side: 5
Initiative: +3; Senses: Perception +10
Languages: Basic, Bocce, Durese, High Galactic
Defenses: Ref 15 (flat-footed 15), Fort 14, Will 18
Hit Points: 33; Damage Threshold: 14
Speed: 6 squares
Melee: unarmed +6 (1d4+2)
Ranged: blaster pistol +5 (3d6+2)
Base Attack: +6; Grapple: 6
Special Actions: Born Leader, Coordinate, Trust, Vehicular Combat
Abilities: Str 10, Dex 8, Con 10, Int 12, Wis 12, Cha 14
Feats: Armor Proficiency (light), Skill Focus (Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols, simple)
Skills: Deception +11, Knowledge [tactics] +10, Perception +10, Persuasion +16, Pilot +8,
Possessions: blaster pistol, code cylinder, comlink (encrypted), officer’s uniform