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Saga Edition RPG Omnibus

Galaxy at War: Difference between revisions

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! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Beginning Concepts|Beginning Concepts]]
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Beginning Concepts|Beginning Concepts]]
|-
|-
! rowspan="2" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Introduction_(Galaxy_at_War)|Introduction]]
! rowspan="2" style="vertical-align: top; text-align: right; padding: .5em;" |[[Introduction_(Galaxy_at_War)|Introduction]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Introduction_(Galaxy_at_War)#howto|How to Use This Book]]:''' [[Introduction_(Galaxy_at_War)#player|As a Player]], [[Introduction_(Galaxy_at_War)#gm|As a Gamemaster]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Introduction_(Galaxy_at_War)#howto|How to Use This Book]]:''' [[Introduction_(Galaxy_at_War)#player|As a Player]], [[Introduction_(Galaxy_at_War)#gm|As a Gamemaster]]}}
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Introduction_(Galaxy_at_War)#military|Military Heroes]]'''}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Introduction_(Galaxy_at_War)#military|Military Heroes]]'''}}
|-
|-
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]]
! colspan="3" style="vertical-align: top; padding: 0; background-color: #ffdddd; border-radius: 30px;" |[[:Category:Character|Character Creation and Improvement]]
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Species]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Species]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Barabel (species)|Barabel]], [[Dashade (species)|Dashade]], [[Lurmen (species)|Lurmen]], [[Taung (species)|Taung]], [[Thakwaash (species)|Thakwaash]], [[Trianii (species)|Trianii]], [[Yevetha (species)|Yevetha]], [[Yuzzem (species)|Yuzzem]], [[Zygerrian (species)|Zygerrian]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Barabel (species)|Barabel]], [[Dashade (species)|Dashade]], [[Lurmen (species)|Lurmen]], [[Taung (species)|Taung]], [[Thakwaash (species)|Thakwaash]], [[Trianii (species)|Trianii]], [[Yevetha (species)|Yevetha]], [[Yuzzem (species)|Yuzzem]], [[Zygerrian (species)|Zygerrian]]
|-
|-
! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Heroic_Classes#war|Heroic Classes]]
! rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |[[Heroic_Classes#war|Heroic Classes]]
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Jedi_(heroic_class)#war|Jedi]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Jedi_(heroic_class)#war|Jedi]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Jedi Guardian (talent tree)|Jedi Guardian]]:''' [[Jedi_Guardian_(talent_tree)#escape|Cover Escape]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Jedi Guardian (talent tree)|Jedi Guardian]]:''' [[Jedi_Guardian_(talent_tree)#escape|Cover Escape]]}}
{{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]:''' [[Jedi_Sentinel_(talent_tree)#prime|Prime Targets]]}}
{{hanging|text='''[[Jedi Sentinel (talent tree)|Jedi Sentinel]]:''' [[Jedi_Sentinel_(talent_tree)#prime|Prime Targets]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Noble_(heroic_class)#kotor|Noble]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Noble_(heroic_class)#kotor|Noble]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Anticipation (talent tree)|Anticipation]]:''' [[Anticipation_(talent_tree)#anticipate|Anticipate Movement]], [[Anticipation_(talent_tree)#forwarn|Forwarn Allies]], [[Anticipation_(talent_tree)#getdown|Get Down]], [[Anticipation_(talent_tree)#heavy|Heavy Fire Zone]], [[Anticipation_(talent_tree)#aid|Summon Aid]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Anticipation (talent tree)|Anticipation]]:''' [[Anticipation_(talent_tree)#anticipate|Anticipate Movement]], [[Anticipation_(talent_tree)#forwarn|Forwarn Allies]], [[Anticipation_(talent_tree)#getdown|Get Down]], [[Anticipation_(talent_tree)#heavy|Heavy Fire Zone]], [[Anticipation_(talent_tree)#aid|Summon Aid]]}}
{{hanging|text='''[[Leadership (talent tree)|Leadership]]:''' [[Leadership_(talent_tree)#presence|Commanding Presence]], [[Leadership_(talent_tree)#savvy|Tactical Savvy]]}}
{{hanging|text='''[[Leadership (talent tree)|Leadership]]:''' [[Leadership_(talent_tree)#presence|Commanding Presence]], [[Leadership_(talent_tree)#savvy|Tactical Savvy]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scoundrel_(heroic_class)#war|Scoundrel]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Scoundrel_(heroic_class)#war|Scoundrel]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Brigand (talent tree)|Brigand]]:''' [[Brigand_(talent_tree)#cheap|Cheap Trick]], [[Brigand_(talent_tree)#prey|Easy Prey]], [[Brigand_(talent_tree)#quickQuick Strike]], [[Brigand_(talent_tree)#sly|Sly Combatabt]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Brigand (talent tree)|Brigand]]:''' [[Brigand_(talent_tree)#cheap|Cheap Trick]], [[Brigand_(talent_tree)#prey|Easy Prey]], [[Brigand_(talent_tree)#quickQuick Strike]], [[Brigand_(talent_tree)#sly|Sly Combatabt]]}}
{{hanging|text='''[[Misfortune (talent tree)|Misfortune]]:''' [[Misfortune_(talent_tree)#backstab|Backstabber]], [[Misfortune_(talent_tree)#impsneak|Improved Sneak Attack]]}}
{{hanging|text='''[[Misfortune (talent tree)|Misfortune]]:''' [[Misfortune_(talent_tree)#backstab|Backstabber]], [[Misfortune_(talent_tree)#impsneak|Improved Sneak Attack]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Scout_(heroic_class)#war|Scout]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Scout_(heroic_class)#war|Scout]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Advance Patrol (talent tree)|Advance Patrol]]:''' [[Advance_Patrol_(talent_tree)#forward|Forward Patrol]], [[Advance_Patrol_(talent_tree)#mobile|Mobile Combatant]], [[Advance_Patrol_(talent_tree)#blazer|Trailblazer]], [[Advance_Patrol_(talent_tree)#watchful|Watchful Step]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Advance Patrol (talent tree)|Advance Patrol]]:''' [[Advance_Patrol_(talent_tree)#forward|Forward Patrol]], [[Advance_Patrol_(talent_tree)#mobile|Mobile Combatant]], [[Advance_Patrol_(talent_tree)#blazer|Trailblazer]], [[Advance_Patrol_(talent_tree)#watchful|Watchful Step]]}}
{{hanging|text='''[[Camouflage (talent tree)|Camouflage]]:''' [[Camouflage_(talent_tree)#digin|Dig In]], [[Camouflage_(talent_tree)#ghost|Ghost Assailant]], [[Camouflage_(talent_tree)#slipby|Slip By]]}}
{{hanging|text='''[[Camouflage (talent tree)|Camouflage]]:''' [[Camouflage_(talent_tree)#digin|Dig In]], [[Camouflage_(talent_tree)#ghost|Ghost Assailant]], [[Camouflage_(talent_tree)#slipby|Slip By]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Soldier_(heroic_class)#war|Soldier]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Soldier_(heroic_class)#war|Soldier]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#defensive|Defensive Position]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#defensive|Defensive Position]]}}
{{hanging|text='''[[Shockboxer (talent tree)|Shockboxer]]:''' [[Shockboxer_(talent_tree)#defensive|Defensive Jab]], [[Shockboxer_(talent_tree)#nimble|Nimble Dodge]], [[Shockboxer_(talent_tree)#retaliation|Retaliation Jab]], [[Shockboxer_(talent_tree)#stinging|Stinging Jab]], [[Shockboxer_(talent_tree)#stunning|Stunning Shockboxer]]}}
{{hanging|text='''[[Shockboxer (talent tree)|Shockboxer]]:''' [[Shockboxer_(talent_tree)#defensive|Defensive Jab]], [[Shockboxer_(talent_tree)#nimble|Nimble Dodge]], [[Shockboxer_(talent_tree)#retaliation|Retaliation Jab]], [[Shockboxer_(talent_tree)#stinging|Stinging Jab]], [[Shockboxer_(talent_tree)#stunning|Stunning Shockboxer]]}}
{{hanging|text='''[[Veteran (talent tree)|Veteran]]:''' [[Veteran_(talent_tree)#remedy|Battlefield Remedey]], [[Veteran (talent tree)#grizzled|Grizzled Warrior]], [[Veteran (talent tree)#reckless|Reckless]], [[Veteran (talent tree)#seenitall|Seen It All]], [[Veteran (talent tree)#tested|Tested in Battle]]}}
{{hanging|text='''[[Veteran (talent tree)|Veteran]]:''' [[Veteran_(talent_tree)#remedy|Battlefield Remedey]], [[Veteran (talent tree)#grizzled|Grizzled Warrior]], [[Veteran (talent tree)#reckless|Reckless]], [[Veteran (talent tree)#seenitall|Seen It All]], [[Veteran (talent tree)#tested|Tested in Battle]]}}
{{hanging|text='''[[Weapon Specialist (talent tree)|Weapon Specialist]]:''' [[Weapon_Specialist_(talent_tree)#autofire|Autofire Assault]]}}
{{hanging|text='''[[Weapon Specialist (talent tree)|Weapon Specialist]]:''' [[Weapon_Specialist_(talent_tree)#autofire|Autofire Assault]]}}
|-
|-
! rowspan="2" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Prestige_Classes#war|Prestige Classes]]
! rowspan="2" style="vertical-align: top; text-align: right; padding: .5em;" |[[Prestige_Classes#war|Prestige Classes]]
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Squad_Leader-elite_(talent_tree)|Squad Leader]]:''' [[Squad_Leader-elite_(talent_tree)#fallback|Fall Back]], [[Squad_Leader-elite_(talent_tree)#formup|Form Up]], [[Squad_Leader-elite_(talent_tree)#advance|Full Advance]], [[Squad_Leader-elite_(talent_tree)#hold|Hold Steady]], [[Squad_Leader-elite_(talent_tree)#search|Search and Destroy]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Squad_Leader-elite_(talent_tree)|Squad Leader]]:''' [[Squad_Leader-elite_(talent_tree)#fallback|Fall Back]], [[Squad_Leader-elite_(talent_tree)#formup|Form Up]], [[Squad_Leader-elite_(talent_tree)#advance|Full Advance]], [[Squad_Leader-elite_(talent_tree)#hold|Hold Steady]], [[Squad_Leader-elite_(talent_tree)#search|Search and Destroy]]}}
{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#assault|Ferocious Assault]]}}
{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#assault|Ferocious Assault]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Gunslinger (prestige class)|Gunslinger]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Gunslinger (prestige class)|Gunslinger]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#honest|Keep Them Honest]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#honest|Keep Them Honest]]}}
{{hanging|text='''[[Sharpshooter (talent tree)|Sharpshooter]]:''' [[Sharpshooter_(talent_tree)#bullseye|Bullseye]], [[Sharpshooter_(talent_tree)#bead|Draw a Bead]], [[Sharpshooter_(talent_tree)#harrying|Harrying Shot]], [[Sharpshooter_(talent_tree)#pinning|Pinning Shot]], [[Sharpshooter_(talent_tree)#precision|Precision Shot]]}}
{{hanging|text='''[[Sharpshooter (talent tree)|Sharpshooter]]:''' [[Sharpshooter_(talent_tree)#bullseye|Bullseye]], [[Sharpshooter_(talent_tree)#bead|Draw a Bead]], [[Sharpshooter_(talent_tree)#harrying|Harrying Shot]], [[Sharpshooter_(talent_tree)#pinning|Pinning Shot]], [[Sharpshooter_(talent_tree)#precision|Precision Shot]]}}
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |New Prestige Class
! style="vertical-align: top; text-align: right; padding: .5em;" |New Prestige Class
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Martial Arts Master (prestige class)|Martial Arts Master]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Martial Arts Master (prestige class)|Martial Arts Master]]
| style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Martial Arts Forms (talent tree)|Martial Arts Forms]]:''' [[Martial_Arts_Forms_(talent_tree)#echani|Echani Expertise]], [[Martial_Arts_Forms_(talent_tree)#hijkata|Hijkata Expertise]], [[Martial_Arts_Forms_(talent_tree)#ktara|K’tara Expertise]], [[Martial_Arts_Forms_(talent_tree)#kthri|K’thri Expertise]], [[Martial_Arts_Forms_(talent_tree)#stava|Stava Expertise]], [[Martial_Arts_Forms_(talent_tree)#taejitsu|Tae‑Jitsu Expertise]], [[Martial_Arts_Forms_(talent_tree)#wrruushi|Wrruushi Expertise]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Martial Arts Forms (talent tree)|Martial Arts Forms]]:''' [[Martial_Arts_Forms_(talent_tree)#echani|Echani Expertise]], [[Martial_Arts_Forms_(talent_tree)#hijkata|Hijkata Expertise]], [[Martial_Arts_Forms_(talent_tree)#ktara|K’tara Expertise]], [[Martial_Arts_Forms_(talent_tree)#kthri|K’thri Expertise]], [[Martial_Arts_Forms_(talent_tree)#stava|Stava Expertise]], [[Martial_Arts_Forms_(talent_tree)#taejitsu|Tae‑Jitsu Expertise]], [[Martial_Arts_Forms_(talent_tree)#wrruushi|Wrruushi Expertise]]}}
{{hanging|text='''[[Unarmed Mastery (talent tree)|Unarmed Mastery]]:''' [[Unarmed_Mastery_(talent_tree)#flurry|Flurry of Blows]], [[Unarmed_Mastery_(talent_tree)#hardened|Hardened Strike]], [[Unarmed_Mastery_(talent_tree)#punishing|Punishing Strike]], [[Unarmed_Mastery_(talent_tree)#tough|Tough as Durasteel]]}}
{{hanging|text='''[[Unarmed Mastery (talent tree)|Unarmed Mastery]]:''' [[Unarmed_Mastery_(talent_tree)#flurry|Flurry of Blows]], [[Unarmed_Mastery_(talent_tree)#hardened|Hardened Strike]], [[Unarmed_Mastery_(talent_tree)#punishing|Punishing Strike]], [[Unarmed_Mastery_(talent_tree)#tough|Tough as Durasteel]]}}
|-
|-
!style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Feats]]
!style="vertical-align: top; text-align: right; padding: .5em;" |[[Feats]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''New Feats:''' [[Bantha Herder (feat)|Bantha Herder]], [[Battering Attack (feat)|Battering Attack]], [[Destructive Force (feat)|Destructive Force]], [[Disabler (feat)|Disabler]], [[Dive for Cover (feat)|Dive for Cover]], [[Fight Through Pain (feat)|Fight Through Pain]], [[Forceful Blast (feat)|Forceful Blast]], [[Force of Personality (feat)|Force of Personality]], [[Fortifying recovery (feat)|Fortifying recovery]], [[Never Surrender (feat)|Never Surrender]], [[Officer Candidacy Training (feat)|Officer Candidacy Training]], [[Opportunistic Shooter (feat)|Opportunistic Shooter]], [[Pistoleer (feat)|Pistoleer]], [[Predictive Defense (feat)|Predictive Defense]], [[Resilient Strength (feat)|Resilient Strength]], [[Riflemaster (feat)|Riflemaster]], [[Risk Taker (feat)|Risk Taker]], [[Sport Hunter (feat)|Sport Hunter]], [[Staggering Atttack (feat)|Staggering Atttack]], [[Steadying Position (feat)|Steadying Position]]}}
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''New Feats:''' [[Bantha Herder (feat)|Bantha Herder]], [[Battering Attack (feat)|Battering Attack]], [[Destructive Force (feat)|Destructive Force]], [[Disabler (feat)|Disabler]], [[Dive for Cover (feat)|Dive for Cover]], [[Fight Through Pain (feat)|Fight Through Pain]], [[Forceful Blast (feat)|Forceful Blast]], [[Force of Personality (feat)|Force of Personality]], [[Fortifying recovery (feat)|Fortifying recovery]], [[Never Surrender (feat)|Never Surrender]], [[Officer Candidacy Training (feat)|Officer Candidacy Training]], [[Opportunistic Shooter (feat)|Opportunistic Shooter]], [[Pistoleer (feat)|Pistoleer]], [[Predictive Defense (feat)|Predictive Defense]], [[Resilient Strength (feat)|Resilient Strength]], [[Riflemaster (feat)|Riflemaster]], [[Risk Taker (feat)|Risk Taker]], [[Sport Hunter (feat)|Sport Hunter]], [[Staggering Atttack (feat)|Staggering Atttack]], [[Steadying Position (feat)|Steadying Position]]}}
{{hanging|text='''[[Martial Arts Feats]]:''' [[Echani Training (feat)|Echani Training]], [[Hijkata Training (feat)|Hijkata Training]], [[K'tara_Training_(feat)|K’tara Training]], [[K'thri_Training_(feat)|K’thri Training]], [[Stave Training (feat)|Stave Training]], [[Tae-Jitsu_Training_(feat)|Tae‑Jitsu Training]], [[Teras_Kasi_Training_(feat)|Ter&amul;s K&amul;si Training]], [[Wrruushi Training (feat)|Wrruushi Training]]}}
{{hanging|text='''[[Martial Arts Feats]]:''' [[Echani Training (feat)|Echani Training]], [[Hijkata Training (feat)|Hijkata Training]], [[K'tara_Training_(feat)|K’tara Training]], [[K'thri_Training_(feat)|K’thri Training]], [[Stave Training (feat)|Stave Training]], [[Tae-Jitsu_Training_(feat)|Tae‑Jitsu Training]], [[Teras_Kasi_Training_(feat)|Ter&amul;s K&amul;si Training]], [[Wrruushi Training (feat)|Wrruushi Training]]}}
{{hanging|text='''[[Team Feats]]:''' [[Aquatic Specialists (feat)|Aquatic Specialists]], [[Ascension Specialists (feat)|Ascension Specialists]], [[Covert Operatives (feat)|Covert Operatives]], [[Medical Team (feat)|Medical Team]], [[Mounted Regiment]], [[Nimble Team (feat)|Nimble Team]], [[Slicer Team (feat)|Slicer Team]], [[Technical Experts (feat)|Technical Experts]], [[Tireless Squad (feat)|Tireless Squad]], [[Unhindered Approach (feat)|Unhindered Approach]], [[Unified Squadron (feat)|Unified Squadron]], [[Wary Sentries (feat)|Wary Sentries]], [[Wilderness Specialists (feat)|Wilderness Specialists]]}}
{{hanging|text='''[[Team Feats]]:''' [[Aquatic Specialists (feat)|Aquatic Specialists]], [[Ascension Specialists (feat)|Ascension Specialists]], [[Covert Operatives (feat)|Covert Operatives]], [[Medical Team (feat)|Medical Team]], [[Mounted Regiment]], [[Nimble Team (feat)|Nimble Team]], [[Slicer Team (feat)|Slicer Team]], [[Technical Experts (feat)|Technical Experts]], [[Tireless Squad (feat)|Tireless Squad]], [[Unhindered Approach (feat)|Unhindered Approach]], [[Unified Squadron (feat)|Unified Squadron]], [[Wary Sentries (feat)|Wary Sentries]], [[Wilderness Specialists (feat)|Wilderness Specialists]]}}
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! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]]
! colspan="3" style="vertical-align: top; padding: 0; background-color: #dddddd; border-radius: 30px;" |[[:Category:Gear/Transportation|Gear and Transportation]]
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Equipment#war|Equipment]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Game Concepts (Galaxy at War)|Game Concepts]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Melee_Weapons#war|Melee Weapons]], [[Ranged_Weapons#war|Ranged Weapons]], [[Explosives#war|Explosives]], [[Armor#war|Armor]], [[General_Equipment#war|General Equipment]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Game_Concepts_(Galaxy_at_War)#spoils|Spoils‑of‑War]]
|-
|-
! style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Advanced Cybernetics]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Game_Concepts_(Galaxy_at_War)#fireeffects|Vehicle Fire Effects]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Advanced_Cybernetics#prosthesis|Cybernetic Prostheses]], [[Advanced_Cybernetics#rejection|Cybernetic Rejection]], [[Advanced_Cybernetics#unique|Unique Cybernetics]], [[Advanced_Cybernetics#cyborgs|Total Replacement Cyborgs]]
|-
|-
! rowspan="5" style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em; padding-top: .5em;" |[[Droids#rebel|Droids]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Game_Concepts_(Galaxy_at_War)#requisition|Gear Requisitioning System]]
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[First-Degree_Droids|1st‑Degree Droids]]:''' [[A-Series_Medical_Droid|A‑Series Medical Droid]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |[[Game_Concepts_(Galaxy_at_War)#samplegear|Sample Requisitioned Gear Packages]]
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Second-Degree_Droids|2nd‑Degree Droids]]:''' [[KDY-4_Tech_Droid|KDY6‑4 Tech Droid]]}}
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Game_Concepts_(Galaxy_at_War)#rank|Rank and Privilege]]
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Third-Degree_Droids|3rd‑Degree Droids]]:''' [[Chiba-DR10_Protocol_Droid|Chiba‑DR10 Protocol Droid]]}}
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Equipment#war|Equipment]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Melee_Weapons#war|Melee Weapons]], [[Ranged_Weapons#war|Ranged Weapons]], [[Explosives#war|Explosives]], [[Armor#war|Armor]], [[General_Equipment#war|General Equipment]]
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Fourth-Degree_Droids|4th‑Degree Droids]]:''' [[B2-AA_Air_Assault_Super_Battle_Droid|B2‑AA Air Assault Super Battle Droid]], [[Eradicator Series Battle Droid]], [[Purge Trooper]], [[Droideka_Destroyer_Droid|Sniper Droideka]], [[Tactical Droid]], [[Vigilant 2X Series Picket Droid]]}}
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Advanced Cybernetics]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |[[Advanced_Cybernetics#prosthesis|Cybernetic Prostheses]], [[Advanced_Cybernetics#rejection|Cybernetic Rejection]], [[Advanced_Cybernetics#unique|Unique Cybernetics]], [[Advanced_Cybernetics#cyborgs|Total Replacement Cyborgs]]
|-
|-
| colspan="2" style="vertical-align: top; text-align: left; padding-left: .5em; padding-bottom: .5em; padding-top: .5em;" |{{hanging|text='''[[Fifth-Degree_Droids|5th‑Degree Droids]]:''' [[CLL-M2_Ordinance_Lifter|CLL‑M2 Ordinance Lifter]], [[MR-2000_Series_Minesweeper_Droid|MR‑2000 Series Minesweeper Droid]]}}
! rowspan="5" style="vertical-align: top; text-align: right; padding: .5em;" |[[Droids#rebel|Droids]]
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[First-Degree_Droids|1st‑Degree Droids]]:''' [[A-Series_Medical_Droid|A‑Series Medical Droid]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Second-Degree_Droids|2nd‑Degree Droids]]:''' [[KDY-4_Tech_Droid|KDY6‑4 Tech Droid]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Third-Degree_Droids|3rd‑Degree Droids]]:''' [[Chiba-DR10_Protocol_Droid|Chiba‑DR10 Protocol Droid]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Fourth-Degree_Droids|4th‑Degree Droids]]:''' [[B2-AA_Air_Assault_Super_Battle_Droid|B2‑AA Air Assault Super Battle Droid]], [[Eradicator Series Battle Droid]], [[Purge Trooper]], [[Droideka_Destroyer_Droid|Sniper Droideka]], [[Tactical Droid]], [[Vigilant 2X Series Picket Droid]]}}
|-
| colspan="2" style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Fifth-Degree_Droids|5th‑Degree Droids]]:''' [[CLL-M2_Ordinance_Lifter|CLL‑M2 Ordinance Lifter]], [[MR-2000_Series_Minesweeper_Droid|MR‑2000 Series Minesweeper Droid]]}}


[[Category:Saga Edition Books]]
[[Category:Saga Edition Books]]

Revision as of 00:01, 11 February 2024

“Prepare for ground assault.”

Get ready to dig into the trenches of Hoth or charge across the open plains of Geonosis, standing shoulder to shoulder with your fellow warriors. War has come to the galaxy. and the deeds of soldiers and generals will determine the fates of billions of lives. Remember your training, and don’t stop fighting until the enemy is down.

This page is undergoing reconstruction. Thank you for your patience.

Beginning Concepts
Introduction

How to Use This Book: As a Player, As a Gamemaster

Military Heroes

Character Creation and Improvement
Species Barabel, Dashade, Lurmen, Taung, Thakwaash, Trianii, Yevetha, Yuzzem, Zygerrian
Heroic Classes Jedi

Jedi Guardian: Cover Escape

Jedi Sentinel: Prime Targets

Noble

Anticipation: Anticipate Movement, Forwarn Allies, Get Down, Heavy Fire Zone, Summon Aid

Leadership: Commanding Presence, Tactical Savvy

Scoundrel

Brigand: Cheap Trick, Easy Prey, Brigand_(talent_tree)#quickQuick Strike, Sly Combatabt

Misfortune: Backstabber, Improved Sneak Attack

Scout

Advance Patrol: Forward Patrol, Mobile Combatant, Trailblazer, Watchful Step

Camouflage: Dig In, Ghost Assailant, Slip By

Soldier

Commando: Defensive Position

Shockboxer: Defensive Jab, Nimble Dodge, Retaliation Jab, Stinging Jab, Stunning Shockboxer

Veteran: Battlefield Remedey, Grizzled Warrior, Reckless, Seen It All, Tested in Battle

Weapon Specialist: Autofire Assault

Prestige Classes Elite Trooper

Squad Leader: Fall Back, Form Up, Full Advance, Hold Steady, Search and Destroy

Weapon Master: Ferocious Assault

Gunslinger

Gunslinger: Keep Them Honest

Sharpshooter: Bullseye, Draw a Bead, Harrying Shot, Pinning Shot, Precision Shot

New Prestige Class Martial Arts Master

Martial Arts Forms: Echani Expertise, Hijkata Expertise, K’tara Expertise, K’thri Expertise, Stava Expertise, Tae‑Jitsu Expertise, Wrruushi Expertise

Unarmed Mastery: Flurry of Blows, Hardened Strike, Punishing Strike, Tough as Durasteel

Feats

New Feats: Bantha Herder, Battering Attack, Destructive Force, Disabler, Dive for Cover, Fight Through Pain, Forceful Blast, Force of Personality, Fortifying recovery, Never Surrender, Officer Candidacy Training, Opportunistic Shooter, Pistoleer, Predictive Defense, Resilient Strength, Riflemaster, Risk Taker, Sport Hunter, Staggering Atttack, Steadying Position

Martial Arts Feats: Echani Training, Hijkata Training, K’tara Training, K’thri Training, Stave Training, Tae‑Jitsu Training, Ter&amul;s K&amul;si Training, Wrruushi Training

Team Feats: Aquatic Specialists, Ascension Specialists, Covert Operatives, Medical Team, Mounted Regiment, Nimble Team, Slicer Team, Technical Experts, Tireless Squad, Unhindered Approach, Unified Squadron, Wary Sentries, Wilderness Specialists

Gear and Transportation
Game Concepts Spoils‑of‑War
Vehicle Fire Effects
Gear Requisitioning System Sample Requisitioned Gear Packages
Rank and Privilege
Equipment Melee Weapons, Ranged Weapons, Explosives, Armor, General Equipment
Advanced Cybernetics Cybernetic Prostheses, Cybernetic Rejection, Unique Cybernetics, Total Replacement Cyborgs
Droids

1st‑Degree Droids: A‑Series Medical Droid

2nd‑Degree Droids: KDY6‑4 Tech Droid

3rd‑Degree Droids: Chiba‑DR10 Protocol Droid

4th‑Degree Droids: B2‑AA Air Assault Super Battle Droid, Eradicator Series Battle Droid, Purge Trooper, Sniper Droideka, Tactical Droid, Vigilant 2X Series Picket Droid

5th‑Degree Droids: CLL‑M2 Ordinance Lifter, MR‑2000 Series Minesweeper Droid