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--><p class="sinlge nomargin">{{indent}}A fit of rage lasts for a number of rounds equal to 5 + the Savrip’s [[Constitution]] modifier. At the end of its rage, a Savrip moves −1 persistent step along the [[condition track]]. The penalties imposed by this condition persist until the Savrip takes at least 10 minutes to recuperate, during which time the Savrip can’t engage in any strenuous activity.<section end="savrip" /></p><!-- | --><p class="sinlge nomargin">{{indent}}A fit of rage lasts for a number of rounds equal to 5 + the Savrip’s [[Constitution]] modifier. At the end of its rage, a Savrip moves −1 persistent step along the [[condition track]]. The penalties imposed by this condition persist until the Savrip takes at least 10 minutes to recuperate, during which time the Savrip can’t engage in any strenuous activity.<section end="savrip" /></p><!-- | ||
--><p><section begin="rakata" />Once per day, a Rakata can fly into a rage as a [[swift | --><p><section begin="rakata" />Once per day, a Rakata can fly into a rage as a [[swift action]]. While raging, the Rakata temporarily gains a +2 rage bonus on melee attack rolls and melee damage rolls but cannot use skills that require patience and concentration, such as [[Mechanics]], [[Stealth]], or [[Use the Force]].</p><!-- | ||
--><p class="single nomargin">{{indent}}A fit of rage lasts for a number of rounds equal to 5 + the Rakata’s Constitution modifier. At the end of its rage, a Rakata moves −1 persistent step along the [[condition track]]. The penalties imposed by this condition persist until the Rakata takes at least 10 minutes to recuperate, during which time the Rakata can’t engage in any strenuous activity.<section end="rakata" /></p><!-- | --><p class="single nomargin">{{indent}}A fit of rage lasts for a number of rounds equal to 5 + the Rakata’s Constitution modifier. At the end of its rage, a Rakata moves −1 persistent step along the [[condition track]]. The penalties imposed by this condition persist until the Rakata takes at least 10 minutes to recuperate, during which time the Rakata can’t engage in any strenuous activity.<section end="rakata" /></p><!-- | ||
Latest revision as of 23:42, 3 September 2024
Species: Chistori, Rakata, Wookiee
Beast Species: Mantellian Savrip, Reek
Once per day, your character can fly into a rage as a swift action. While raging, your character temporarily gains a +2 rage bonus on melee attack rolls and melee damage rolls but cannot use skills that require patience and concentration, such as Mechanics, Stealth, or Use the Force.
A fit of rage lasts for a number of rounds equal to 5 + you character’s Constitution modifier. At the end of its rage, your character moves −1 persistent step along the condition track. The penalties imposed by this condition persist until your character takes at least 10 minutes to recuperate, during whih time your character can’t engage in any strenuous activity.
Rage my be granted to some characters by the Force or some other circumstance. These rules apply but the bonus may be different. See the source of this circumstance for details.