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Saga Edition RPG Omnibus

Melee Defense (feat): Difference between revisions

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<p class="single nomargin">You are trained at using your combat ability for defens as well as offense.</p><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Jedi (heroic class)|Jedi]], [[Noble (heroic class)]], [[Scoundrel (heroic class)]], and [[Soldier (heroic class)]] classes.</p><p class="single nomargin">{{indent}}'''Prerequisites:''' [[Intelligence]] 13.</p><p class="single nomargin">{{indent}}'''Benefit:''' When you use a standard action to make a melee attack, you can take a penalty of up to &#8722;5 on your attack roll and add the same number (up to &#43;5) as a dodge bonus to your [[Reflex&nbsp;Defense]]. This number may not exceed your base attack bonus. The changes to attack rolls and Reflex Defense last until the start of your next turn.</p><p class="single nomargin">{{indent}}'''Normal:''' A character without the Melee Defense feat can fight defensively while using the attack action to take a &#8722;5 penalty on his attack roll and gain a &#43;2 dodge bonus to his Reflex Defense.</p></div>


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--><p class="single nomargin">You are trained at using your combat ability for defens as well as offense.</p><!--
 
--><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Jedi (heroic class)|Jedi]], [[Noble (heroic class)|Noble]], [[Scoundrel (heroic class)|Scoundrel]], and [[Soldier (heroic class)|Soldier]] [[Heroic_Classes|classes]].</p><!--
 
--><p class="single nomargin">{{indent}}'''Prerequisites:''' [[Intelligence]] 13.</p><!--
 
--><p class="single nomargin">{{indent}}'''Benefit:''' When you use a standard action to make a melee attack, you can take a penalty of up to &#8722;5 on your attack roll and add the same number (up to &#43;5) as a dodge bonus to your [[Reflex&nbsp;Defense]]. This number may not exceed your base attack bonus. The changes to attack rolls and Reflex Defense last until the start of your next turn.</p><!--
 
--><p class="single nomargin">{{indent}}'''Normal:''' A character without the Melee Defense feat can fight defensively while using the attack action to take a &#8722;5 penalty on his attack roll and gain a &#43;2 dodge bonus to his Reflex Defense.</p></div><!--
 
 
 
 
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Revision as of 21:34, 6 September 2024

Melee Defense

     Saga Edition Core Rulebook, page 86.

You are trained at using your combat ability for defens as well as offense.

     This feat is a bonus feat for the Jedi, Noble, Scoundrel, and Soldier classes.

     Prerequisites: Intelligence 13.

     Benefit: When you use a standard action to make a melee attack, you can take a penalty of up to −5 on your attack roll and add the same number (up to +5) as a dodge bonus to your Reflex Defense. This number may not exceed your base attack bonus. The changes to attack rolls and Reflex Defense last until the start of your next turn.

     Normal: A character without the Melee Defense feat can fight defensively while using the attack action to take a −5 penalty on his attack roll and gain a +2 dodge bonus to his Reflex Defense.