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<h3 class="headline">Surge</h3> | --><div class="topdiv"><!-- | ||
{{referencetag|book=Saga Edition Core Rulebook|page=100}} | --><h3 class="headline">Surge</h3><!-- | ||
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< | --><p class="single nomargin">[[The Force]] enables you to jump great heights and distances as well as move quickly.</p><!-- | ||
--><p class="single nomargin">{{indent}}'''Time:''' [[Free action]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Target:''' You.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Make a [[Use the Force]] check:''' You gain a Force bonus on [[Jump]] checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.</p><!-- | |||
--><p class="single nomargin">{{indent}}{{indent}}''DC 10:'' power activation, +10 Force bonus, +2 squares</p><!-- | |||
--><p class="single nomargin">{{indent}}{{indent}}''DC 15:'' +20 Force bonus, +4 squares</p><!-- | |||
--><p class="single nomargin">{{indent}}{{indent}}''DC 20:'' +30 Force bonus, +6 squares</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Special:''' You can spend a [[Force point]] to increase the power’s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the ''Surge'' power counts as a running start for determining a Jump DC. You may spend a [[Destiny Point]] to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).</p></div><!-- | |||
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Revision as of 01:39, 7 September 2024
Surge
Saga Edition Core Rulebook, page 100.
The Force enables you to jump great heights and distances as well as move quickly.
Time: Free action.
Target: You.
Make a Use the Force check: You gain a Force bonus on Jump checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.
DC 10: power activation, +10 Force bonus, +2 squares
DC 15: +20 Force bonus, +4 squares
DC 20: +30 Force bonus, +6 squares
Special: You can spend a Force point to increase the power’s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the Surge power counts as a running start for determining a Jump DC. You may spend a Destiny Point to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).
