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Saga Edition RPG Omnibus

Surge (force power): Difference between revisions

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<h3 class="headline">Surge</h3>
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{{referencetag|book=Saga Edition Core Rulebook|page=100}}
--><h3 class="headline">Surge</h3><!--
<p class="single nomargin">[[The&nbsp;Force]] enables you to jump great heights and distances as well as move quickly.</p><p class="single nomargin">{{indent}}'''Time:''' [[Free&nbsp;action]].</p><p class="single nomargin">{{indent}}'''Target:''' You.</p><p class="single nomargin">{{indent}}'''Make a [[Use&nbsp;the&nbsp;Force]] check:''' You gain a Force bonus on [[Jump]] checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.</p><p class="single nomargin">{{indent}}{{indent}}''DC 10:'' power activation, &#43;10 Force bonus, &#43;2 squares</p><p class="single nomargin">{{indent}}{{indent}}''DC 15:'' &#43;20 Force bonus, &#43;4 squares</p><p class="single nomargin">{{indent}}{{indent}}''DC 20:'' &#43;30 Force bonus, &#43;6 squares</p><p class="single nomargin">{{indent}}'''Special:''' You can spend a [[Force&nbsp;point]] to increase the power&rsquo;s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the ''Surge'' power counts as a running start for determining a Jump DC. You may spend a [[Destiny&nbsp;Point]] to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).</p></div>
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<div style="clear: both; margin-top: 1em; width: fit-width; background-color: #bbbbbb; border-radius: 30px;">&nbsp;</div>
--><p class="single nomargin">[[The&nbsp;Force]] enables you to jump great heights and distances as well as move quickly.</p><!--
 
--><p class="single nomargin">{{indent}}'''Time&colon;''' [[Free&nbsp;action]].</p><!--
 
--><p class="single nomargin">{{indent}}'''Target&colon;''' You.</p><!--
 
--><p class="single nomargin">{{indent}}'''Make a [[Use&nbsp;the&nbsp;Force]] check&colon;''' You gain a Force bonus on [[Jump]] checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.</p><!--
 
--><p class="single nomargin">{{indent}}{{indent}}''DC 10&colon;'' power activation, &#43;10 Force bonus, &#43;2 squares</p><!--
 
--><p class="single nomargin">{{indent}}{{indent}}''DC 15&colon;'' &#43;20 Force bonus, &#43;4 squares</p><!--
 
--><p class="single nomargin">{{indent}}{{indent}}''DC 20&colon;'' &#43;30 Force bonus, &#43;6 squares</p><!--
 
--><p class="single nomargin">{{indent}}'''Special&colon;''' You can spend a [[Force&nbsp;point]] to increase the power&rsquo;s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the ''Surge'' power counts as a running start for determining a Jump DC. You may spend a [[Destiny&nbsp;Point]] to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).</p></div><!--
 
 
 
 
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Revision as of 01:39, 7 September 2024

Surge

     Saga Edition Core Rulebook, page 100.

The Force enables you to jump great heights and distances as well as move quickly.

     Time: Free action.

     Target: You.

     Make a Use the Force check: You gain a Force bonus on Jump checks and your speed increases until the start of your next turn. The Force bonus on Jump checks includes the adjustment for increased speed.

          DC 10: power activation, +10 Force bonus, +2 squares

          DC 15: +20 Force bonus, +4 squares

          DC 20: +30 Force bonus, +6 squares

     Special: You can spend a Force point to increase the power’s Force bonus on Jump checks by 10 and increase your speed by an additional 2 squares. Using the Surge power counts as a running start for determining a Jump DC. You may spend a Destiny Point to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as part of a jump (no Jump check required).