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Saga Edition RPG Omnibus

Armor: Light: Difference between revisions

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|Restricted
|Restricted
|-
|-
|{{indent}}Shadowsuit<sup>1</sup>
|{{indent}}Shadowsuit<sup>*</sup>
| style="text-align: right;" |600
| style="text-align: right;" |600
| style="text-align: center;" |&#43;1 &#47; &mdash;<ref name="noeratta">There are conflicting entries between the [[Scum and Villainy]] and [[Clone Wars Campaign Guide]] sourcebooks. Stats from Scum are listed first. Check with your GM to see which apply.</ref>
| style="text-align: center;" |&#43;1 &#47; &mdash;<ref name="noeratta">There are conflicting entries between the [[Scum and Villainy]] and [[Clone Wars Campaign Guide]] sourcebooks. Stats from Scum are listed first. Check with your GM to see which apply.</ref>
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| style="text-align: center;" |10kg
| style="text-align: center;" |10kg
|Military, Rare
|Military, Rare
|-
|- class="sortbottom"
| colspan="9" |<sup>1</sup> ''Can be worn beneath clothing or other armor''
| colspan="9" |<sup>*</sup> ''Can be worn beneath clothing or other armor''
|}</div><!--
|}</div><!--



Revision as of 19:28, 13 September 2024

This is a listing of all light armors. Unless explicitly noted in the armor’s description, all light armor carries a check penalty of −2.

Armor Cost Armor Bonus
to REF Defense
Equip Bonus
to FORT Defense
Max DEX
Bonus
Speed
(6sq)
Speed
(4sq)
Weight Availability
     Energy shields, light +4 1 kg
     Shield gauntlet 1,500 1 kg Rare
     Thinsuit 900 +6 1 kg
     WJ‑880 blinding helmet 200 +0 +0 2 kg Rare
     Half‑vest 250 +1 +5 2 kg Restricted
     Shadowsuit* 600 +1 / —[1] +1 / —[1] +5 / +6[1] 2 kg / 3 kg[1] Military
     Stun cloak 3,500 +1 +5 2 kg Licensed
     Tracker utility vest 300 +1 +5 0.5 kg
     Barabel microbe armor 4,000 +2 +3 6 kg Licensed
     Blast helmet and vest 500 +2 +5 3 kg
     Merr‑Sonn KZZ riot armor 2,500 +2 +2 +5 6 kg Military
     Flight suit, padded 2,000 +3 +1 +4 5kg
     Jedi battle armor, light 4,000 +3 +3 +4 6 kg Rare
     Battle armor, light powered 6,500 +4 +2 +3 12 kg Military
     Combat jumpsuit 1,500 +4 +4 8kg Licensed
     Dark armor, light 10,000 +4 +3 +3 10 kg Rare
     Fiber armor 3,000 +4 +1 +2 10 kg Licensed
     Seatrooper armor 6,750 +4 +2 +2 14 kg Military
     Battle armor, light 3,500 +5 +2 +3 10 kg Military
     Beskar’gam, light 33,500 +5 +2 +3 10 kg Licensed, Rare
     Flight suit, armored 4,000 +5 +2 +3 10kg Licensed
     Marine armor 5,000 +5 +2 +3 12 kg Restricted
     Vonduun crabshell +5 +5 +4 5kg Rare
     Stormtrooper armor 8,000 +6 +2 +3 10kg Military, Rare
* Can be worn beneath clothing or other armor

     Saga Edition Core Rulebook, page .

     

 

Footnotes and References
Please see the following pages or sites for further information:

  1. 1.0 1.1 1.2 1.3 There are conflicting entries between the Scum and Villainy and Clone Wars Campaign Guide sourcebooks. Stats from Scum are listed first. Check with your GM to see which apply.