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Saga Edition RPG Omnibus

Unknown Regions: Difference between revisions

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| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#noharm|Out of Harm’s Way]]}}
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Commando (talent tree)|Commando]]:''' [[Commando_(talent_tree)#noharm|Out of Harm’s Way]]}}
{{hanging|text='''[[Warrior (talent tree)|Warrior]]:''' [[Warrior_(talent_tree)#champion|Champion]], [[Warrior_(talent_tree)#quick|Quick Study]], [[Warrior_(talent_tree)#simple|Simple Opportunity]], [[Warrior_(talent_tree)#awareness|Warrior’s Awareness]], [[Warrior_(talent_tree)#determination|Warrior’s determination]]}}
{{hanging|text='''[[Warrior (talent tree)|Warrior]]:''' [[Warrior_(talent_tree)#champion|Champion]], [[Warrior_(talent_tree)#quick|Quick Study]], [[Warrior_(talent_tree)#simple|Simple Opportunity]], [[Warrior_(talent_tree)#awareness|Warrior’s Awareness]], [[Warrior_(talent_tree)#determination|Warrior’s determination]]}}
|-
! rowspan="7" style="vertical-align: top; text-align: right; padding: .5em;" |[[Prestige_Classes#unknown|Prestige Classes]]
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Ace_Pilot_(prestige_class)#unknown|Ace Pilot]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Expert Pilot (talent tree)|Expert Pilot]]:''' [[Expert_Pilot_(talent_tree)#rollout|Roll Out]]}}
{{hanging|text='''[[Gunner (talent tree)|Gunner]]:''' [[Gunner_(talent_tree)#fastattack|Fast Attack Specialist]], [[Gunner_(talent_tree)#overcharged|Overcharged Shot]]}}
|-
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Bounty Hunter (prestige class)|Bounty Hunter]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Bounty Hunter (talent tree)|Bounty Hunter]]:''' [[Bounty_Hunter_(talent_tree)#enemies|Familiar Enemies]], [[Bounty_Hunter_(talent_tree)#situation|Familiar Situation]], [[Bounty_Hunter_(talent_tree)#cuffs|Quick Cuffs]]}}
|-
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Crime Lord (prestige class)|Crime Lord]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Infamy (talent tree)|Infamy]]:''' [[Infamy_(talent_tree)#master|Master Manipulatior]], [[Infamy(talent_tree)#favor|Small Favor]]}}
{{hanging|text='''[[Mastermind (talent tree)|Mastermind]]:''' [[Mastermind_(talent_tree)#orders|Master’s Orders]]}}
|-
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Elite Trooper (prestige class)|Elite Trooper]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Critical Master(talent tree)|Critical Master]]:''' [[Critical_Master_(talent_tree)#simplerange|Extended Critical Rage (simple)]]}}
{{hanging|text='''[[Weapon Master (talent tree)|Weapon Master]]:''' [[Weapon_Master_(talent_tree)#threat|Extended Threat]], [[Weapon_Master_(talent_tree)#multisimple|Multiattak Proficiency (simple)]], [[Weapon_Master_(talent_tree)#throw|Two‑For‑One Throw]]}}
|-
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Force Adept (prestige class)|Force Adept]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Force Adept (talent tree)|Force Adept]]:''' [[Force_Adept_(talent_tree)#instrument|Instrument of the Force]], [[Force_Adept_(talent_tree)#longcall|Long Call]], [[Force_Adept_(talent_tree)#mystical|Mystical Link]]}}
|-
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Gunslinger (prestige class)|Gunslinger]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Gunslinger (talent tree)|Gunslinger]]:''' [[Gunslinger_(talent_tree)#lingering|Lingering Debilitation]], [[Gunslinger_(talent_tree)#retreatfire|retreating Fire]], [[Gunslinger_(talent_tree)#slowing|Slowing Shot]], [[Gunslinger_(talent_tree)#swift|Swift Shot]]}}
|-
! style="vertical-align: top; text-align: right; padding: .5em;" |[[Officer (prestige class)|Officer]]
| style="vertical-align: top; text-align: left; padding: .5em;" |{{hanging|text='''[[Military Tactics (talent tree)|Military Tactics]]:''' [[Military_Tactics_(talent_tree)#perogative|Commander’s Perogative]], [[Military_Tactics_(talent_tree)#irregular|Irregular Tactics]], [[Military_Tactics_(talent_tree)#example|Lead by Example]], [[Military_Tactics_(talent_tree)#turntide|Turn the Tide]]}}
|-
|-
! colspan="3" style="vertical-align: top; padding: 0; background-color: #bbbbbb; border-radius: 30px;" | 
! colspan="3" style="vertical-align: top; padding: 0; background-color: #bbbbbb; border-radius: 30px;" | 

Revision as of 23:36, 21 February 2024

“Go beyond the Outer Rim”

There are places in the galaxy full of danger and mystery, places where the light from the Core Worlds simply does not shine. These are the planets of the Unknown Regions, a sector of unexplored space far beyond the Outer Rim. In this vast expanse, rich worlds wait to be discovered and alien landscapes wait to be explored. However, the Unknown Regions are far from uninhabited. Many frightening creatures prowl the expanse, and alien species bent on conquest and plunder lurk at the fringes of known space. The galaxy needs heroes who will risk everything to explore these new worlds and stop these threats from advancing.

This page is undergoing reconstruction. Thank you for your patience.

Beginning Concepts
Introduction The Unknown Regions, Exploration by Era, New Worlds, New Hazards
Character Creation and Improvement
Species#unknown Anzati, Chadra‑Fan, Chiss, Ebruchi, Ishi Tib, Killik, Krevaaki, Lugubraa, Nikto, Shistavanen, Sluissi, Sorcerer of Rhand, Squib, Ssi‑Ruuk, Tof, Vagaari, Verpine

Near‑Humans: Creating Near‑Humans

Heroic Classes Jedi

Jedi Sentinel: Sense Primal Force

Noble

Exile: arrogant Bluster, Band Together, Galactic Guidance, Rant, Self‑Radiant

Leadership: Coordinated Leadership

Scoundrel

Outsider: Oafish, Outsider’s Eye, Outsider’s Query, Wary

Spacer: Deep Space Raider

Scout

Camouflage: Extended Ambush

Hyperspace Explorer: Silent Movement

Master Scout: Piercing Hit, Quicktrap, Speedclimber, Surprisingly Quick, Tripwire

Mobile Scout: Battle Mount, Expert Rider, Mechanized Rider, Terrain Guidance

Soldier

Commando: Out of Harm’s Way

Warrior: Champion, Quick Study, Simple Opportunity, Warrior’s Awareness, Warrior’s determination

Prestige Classes Ace Pilot

Expert Pilot: Roll Out

Gunner: Fast Attack Specialist, Overcharged Shot

Bounty Hunter

Bounty Hunter: Familiar Enemies, Familiar Situation, Quick Cuffs

Crime Lord

Infamy: Master Manipulatior, Small Favor

Mastermind: Master’s Orders

Elite Trooper

Critical Master: Extended Critical Rage (simple)

Weapon Master: Extended Threat, Multiattak Proficiency (simple), Two‑For‑One Throw

Force Adept

Force Adept: Instrument of the Force, Long Call, Mystical Link

Gunslinger

Gunslinger: Lingering Debilitation, retreating Fire, Slowing Shot, Swift Shot

Officer

Military Tactics: Commander’s Perogative, Irregular Tactics, Lead by Example, Turn the Tide