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Saga Edition RPG Omnibus

GR-75 Medium Transport: Difference between revisions

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--><p class="single nomargin">Though numerous transport ships are employed across the galaxy, the Gallofree Yards transport is one of the most ubiquitous and often-used. It is a sleek-looking vessel, especially considering its size, but its outward appearance belies its slow and ponderous nature. the ships can be used as freighters, but due to their slow speed are most often used as short-range transports, moving goods and passengers from planet to planet, planet to station, or star system to star system.</p><!--
--><p class="single nomargin">Though numerous transport ships are employed across the galaxy, the Gallofree Yards transport is one of the most ubiquitous and often-used. It is a sleek-looking vessel, especially considering its size, but its outward appearance belies its slow and ponderous nature. the ships can be used as freighters, but due to their slow speed are most often used as short-range transports, moving goods and passengers from planet to planet, planet to station, or star system to star system.</p><!--



Latest revision as of 03:48, 15 January 2025

Though numerous transport ships are employed across the galaxy, the Gallofree Yards transport is one of the most ubiquitous and often-used. It is a sleek-looking vessel, especially considering its size, but its outward appearance belies its slow and ponderous nature. the ships can be used as freighters, but due to their slow speed are most often used as short-range transports, moving goods and passengers from planet to planet, planet to station, or star system to star system.

     During the Clone Wars, the Gallofree was popular with the Republic Navy as a resupply craft. Large numbers of the transports were used to supplement the Old Republic’s extensive supply lines, enabling those lines to be stretched thin without significant interruption to the flow of goods to the front. A scant few were modified with improved shields and heavy weaponry and used to lure unwary pirates to their doom.

     As the Clone Wars wound down and the Rise of the Empire began, many of these venerable transports found themselves in the employ of the Rebel Alliance. Following the Battle of Endor, many Gallofrees were modified into salvage ships. They became integral to the New Republic’s initial campaigns against the Imperial Remnant, because parts and equipment salvaged from long-dead ships were valuable commodities.

Capabilities

In its stock configuration, the Gallofree GR‑75 is utilitarian and unexciting. Equipped with a large cargo hold and precious little in the way of defensive systems, it is a sitting duck on the space lanes unless accompanied by an escort. its sublight engines and hyperdrive are slow, and it manuevers like a sick bantha. The ship is relatively easy to modify, however, given the appropriate parts and mechanical expertise.

     The GR‑75s used by the Alliance are often equipped with upgraded weaponry, shields, and engines. Internal systems are often rearranged, giving each Gallofree a unique floor plan depending on its specific function. Most often, the GR‑75 is utilized to move troops and material. Others are modified to serve as hospital ships, landing craft, or salvage vessels. Regardless of its specific function, the GR‑75 rarely looks different from the outside.

Gallofree GR-75 Medium Transport           (CL 8)

     Starships of the Galaxy, page 111.

Colossal (frigate) space transport[1]

Initiative: −5; Senses: Perception +5

Defenses: Fort 34, Ref 14 (flat-footed 14) ; +14 armor

Hit Points: 400; DR: 15; SR: 45; Damage Threshold: 134

Speed: fly 12 squares (max. velocity 650 km/h), fly 2 squares (starship scale)

Ranged: 4 point defense double laser cannons +1 (see below)

Fighting Space: 12×12 or 1 square (starship scale); Cover: total

Base Attack: +0; Grapple: 44

Attack Options: autofire (double laser cannons)

Abilities: Str 58, Dex 10, Con —, Int 12

Skills: Initiative −5, Mechanics +5, Perception +5, Pilot −5, Use Computer +5

Crew: 6 (normal); Passengers: 40

Cargo: 19,000 tons; Consumables: 6 months; Carried Craft: none

Hyperdrive: ×4, navicomputer

Availability: Licensed; Cost: 350,000 (125,000 used)

Point-defense double laser cannons (gunner)
Attack:
 +1 (−4 autofire), Damage: 4d10×2

 

Footnotes and References
Please see the following pages or sites for further information:

  1. This is listed as a capital ship in the book presumably because of its size, but the functionality and lack of significant weaponry dictates this should be listed as a space transport.