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Saga Edition RPG Omnibus

Lethisk-class Armed Freighter: Difference between revisions

(Created page with "{{DISPLAYTITLE:''Lethisk''-class Armed Freighter}} {{vehiclemenu}}<!-- --><div class="topdiv"><!-- --><p class="single nomargin">The turmoil of the ''Knights of the Old Republic'' period necessitates the creation of several starship designs that are more heavily armed than typical civilian ships. Arakyd Industries’ ''Lethisk''-class armed freighter is a large space transport designed to hold its own against military forces, raiders, and other hazards in the war-to...")
 
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--><p class="single nomargin">The turmoil of the ''Knights of the Old Republic'' period necessitates the creation of several starship designs that are more heavily armed than typical civilian ships. Arakyd Industries&rsquo; ''Lethisk''-class armed freighter is a large space transport designed to hold its own against military forces, raiders, and other hazards in the war-torn galaxy. Though the Republic shows stern disapproval when the ship is first introduced, Arakyd Industries is able to put the starship into mass production thanks to a Republic defense-contract clause that allows it to sell military-grade equipment in limited quantities. The 34-meter-long Lethisk-class armed freighter features superior armor and powerful laser cannons, enabling the ship to travel throughout the galaxy without starfighter escorts.</p><!--
--><p class="single nomargin">The turmoil of the ''Knights of the Old Republic'' period necessitates the creation of several starship designs that are more heavily armed than typical civilian ships. Arakyd Industries&rsquo; ''Lethisk''-class armed freighter is a large space transport designed to hold its own against military forces, raiders, and other hazards in the war-torn galaxy. Though the Republic shows stern disapproval when the ship is first introduced, Arakyd Industries is able to put the starship into mass production thanks to a Republic defense-contract clause that allows it to sell military-grade equipment in limited quantities. The 34-meter-long Lethisk-class armed freighter features superior armor and powerful laser cannons, enabling the ship to travel throughout the galaxy without starfighter escorts.</p><!--


--><p class="single nomargin">{{indent}}Even though Arakyd produces the ship for sale to the general public, the cost of the ''Lethisk''-class keeps it out of the hands of any but the richest citizens. Wealthy families (such as the Sandral family of Dantooine) snatch up most of the production run of the Lethisk-class armed freighter, but many find their way into the hands of crime lords and smugglers. Shortly after the ''Lethisk''-class transport is introduced to the public, a government inquiry into Arakyd Industries uncovers a small cadre of employees that arranged for several well-known criminals (including upper-tier members of the Exchange) to receive a number of first-run armed freighters at a significant discount. Following a Republic inquiry, seven Arakyd employees&mdash;including the Sector Executive of the Raioballo Sector&mdash;are sent to the spice mines of Kessel for selling more than 30 Lethisk-class armed freighters to Exchange crime bosses.</p></div><!--
--><p class="single nomargin">{{indent}}Even though Arakyd produces the ship for sale to the general public, the cost of the ''Lethisk''-class keeps it out of the hands of any but the richest citizens. Wealthy families (such as the Sandral family of Dantooine) snatch up most of the production run of the Lethisk-class armed freighter, but many find their way into the hands of crime lords and smugglers. Shortly after the ''Lethisk''-class transport is introduced to the public, a government inquiry into Arakyd Industries uncovers a small cadre of employees that arranged for several well-known criminals (including upper-tier members of the Exchange) to receive a number of first-run armed freighters at a significant discount. Following a Republic inquiry, seven Arakyd employees&mdash;including the Sector Executive of the Raioballo Sector&mdash;are sent to the spice mines of Kessel for selling more than 30 Lethisk-class armed freighters to Exchange crime bosses.</p><!--




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Latest revision as of 04:08, 15 January 2025

The turmoil of the Knights of the Old Republic period necessitates the creation of several starship designs that are more heavily armed than typical civilian ships. Arakyd Industries’ Lethisk-class armed freighter is a large space transport designed to hold its own against military forces, raiders, and other hazards in the war-torn galaxy. Though the Republic shows stern disapproval when the ship is first introduced, Arakyd Industries is able to put the starship into mass production thanks to a Republic defense-contract clause that allows it to sell military-grade equipment in limited quantities. The 34-meter-long Lethisk-class armed freighter features superior armor and powerful laser cannons, enabling the ship to travel throughout the galaxy without starfighter escorts.

     Even though Arakyd produces the ship for sale to the general public, the cost of the Lethisk-class keeps it out of the hands of any but the richest citizens. Wealthy families (such as the Sandral family of Dantooine) snatch up most of the production run of the Lethisk-class armed freighter, but many find their way into the hands of crime lords and smugglers. Shortly after the Lethisk-class transport is introduced to the public, a government inquiry into Arakyd Industries uncovers a small cadre of employees that arranged for several well-known criminals (including upper-tier members of the Exchange) to receive a number of first-run armed freighters at a significant discount. Following a Republic inquiry, seven Arakyd employees—including the Sector Executive of the Raioballo Sector—are sent to the spice mines of Kessel for selling more than 30 Lethisk-class armed freighters to Exchange crime bosses.

Arakyd Industries Lethisk-class Armed Freighter           (CL 10)

     Knights of the Old Republic, page 99.

Colossal space transport

Initiative: −3; Senses: Perception +6

Defenses: Fort 28, Ref 14 (flat-footed 13) ; +13 armor

Hit Points: 150; DR: 15; SR: 30; Damage Threshold: 78

Speed: fly 12 squares (max. velocity 900 km/h), fly 3 squares (starship scale)

Ranged: double laser cannons +5 (see below) and
light concussion missiles +5 (see below)

Fighting Space: 12×12 or 1 square (starship scale); Cover: total (crew)

Base Attack: +2; Grapple: +40

Attack Options: autofire (double laser cannons)

Abilities: Str 46, Dex 12, Con —, Int 16

Skills: Initiative −3, Mechanics +6, Perception +6, Pilot −3, Use Computer +6

Crew: 3 (skilled); Passengers: 8

Cargo: 60 tons; Consumables: 2 months; Carried Craft: none

Payload: 12 light concussion missiles

Hyperdrive: ×2 (backup×11), navicomputer

Availability: Restricted; Cost: 470,000 (225,000 used)

Double laser cannons (gunner)
Attack:
 +5 (+0 autofire), Damage: 6d10×2

Light concussion missiles (pilot)
Attack:
 +5, Damage: 8d10×2