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Saga Edition RPG Omnibus

Valor (force power): Difference between revisions

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--><p class="single nomargin">{{indent}}'''Make a [[Use&nbsp;the&nbsp;Force]] check&colon;''' </p><!--
--><p class="single nomargin">{{indent}}'''Make a [[Use&nbsp;the&nbsp;Force]] check&colon;''' </p><!--


--><p class="single nomargin">{{indent}}''DC 15&colon;'' The target gains a &#43;1 bonus to [[Will&nbsp;Defense]] against mind-affecting and fear effects until the start of your next turn.</p><!--
--><ul class="nobullet notopmargin"><!--


--><p class="single nomargin">{{indent}}''DC 20&colon;'' As DC 15, except the bonus increases to &#43;2.</p><!--
--><li>{{indent}}''DC 15&colon;'' The target gains a &#43;1 bonus to [[Will&nbsp;Defense]] against mind-affecting and fear effects until the start of your next turn.</li><!--


--><p class="single nomargin">{{indent}}''DC 25&colon;'' As DC 15, except the bonus increases to &#43;5</p><!--
--><li>{{indent}}''DC 20&colon;'' As DC 15, except the bonus increases to &#43;2.</li><!--


--><p class="single nomargin">{{indent}}''DC 30&colon;'' As DC 15, except the bonus increases to &#43;10</p><!--
--><li>{{indent}}''DC 25&colon;'' As DC 15, except the bonus increases to &#43;5</li><!--
 
--><li>{{indent}}''DC 30&colon;'' As DC 15, except the bonus increases to &#43;10</li><!--
 
--></ul><!--


--><p class="single nomargin">{{indent}}'''Special&colon;''' You can spend a [[Force&nbsp;point]] when you activate this power to have the bonus apply against all effects that target Will Defense (not just mind-affecting and fear effects).</p><!--
--><p class="single nomargin">{{indent}}'''Special&colon;''' You can spend a [[Force&nbsp;point]] when you activate this power to have the bonus apply against all effects that target Will Defense (not just mind-affecting and fear effects).</p><!--

Latest revision as of 01:12, 25 July 2025

Valor [light side]

     Knights of the Old Republic, page 52.

You call upon the strength of the Force, reaching out to your ally and sharing your strength with them.

     Time: Standard action.

     Target: One creature or droid within 12 squares and within line of sight.

     Make a Use the Force check:

  •      DC 15: The target gains a +1 bonus to Will Defense against mind-affecting and fear effects until the start of your next turn.
  •      DC 20: As DC 15, except the bonus increases to +2.
  •      DC 25: As DC 15, except the bonus increases to +5
  •      DC 30: As DC 15, except the bonus increases to +10

     Special: You can spend a Force point when you activate this power to have the bonus apply against all effects that target Will Defense (not just mind-affecting and fear effects).

     You can maintain valor from round to round, extending the normal duration. Maintaining the valor power is a swift action. If you suffer damage while maintaining valor, you must succeed on a Use the Force check (DC = 15 + damage taken) to continue maintaining the power. You may have multiple instances of valor active at once (affecting different allies), but maintaining each one requires a swift action each round, and each one must be activated by a separate use of valor.