(Created page with "<div> <h4 class="headline">Intercept</h4> {{referencetag|book=Starships of the Galaxy|page=27}} <p class="single nomargin">This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a dogfight.</p><p class="single nomargin">{{indent}}'''Time:''' reaction.</p><p class="single nomargin">{{indent}}'''Target:''' You.</p><p class="single nomargin">{{indent}}'''Make a Pilot check:''' If an enemy starfighter or air...") |
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--><p class="single nomargin">This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a [[Vehicles#dogfight|dogfight]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Time:''' [[reaction]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Target:''' You.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Make a [[Pilot]] check:''' If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any:</p><!-- | |||
--><p class="single nomargin">{{indent}}''DC 20:'' You may initiate a dogfight as an [[attack of opportunity]] against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.</p><!-- | |||
--><p class="single nomargin">{{indent}}''DC 25:'' As DC 20, except you gain a +1 maneuver bonus on your Pilot check to initiate the dogfight.</p><!-- | |||
--><p class="single nomargin">{{indent}}''DC 30:'' As DC 20, except you gain a +2 maneuver bonus on your Pilot check to initiate the dogfight.</p><!-- | |||
--><p class="single nomargin">{{indent}}''DC 35:'' As DC 20, except you gain a +5 maneuver bonus on your Pilot check to initiate the dogfight.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Special:''' You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.</p><!-- | |||
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Revision as of 21:47, 5 October 2025
Intercept
Starships of the Galaxy, page 27.
This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a dogfight.
Time: reaction.
Target: You.
Make a Pilot check: If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any:
DC 20: You may initiate a dogfight as an attack of opportunity against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.
DC 25: As DC 20, except you gain a +1 maneuver bonus on your Pilot check to initiate the dogfight.
DC 30: As DC 20, except you gain a +2 maneuver bonus on your Pilot check to initiate the dogfight.
DC 35: As DC 20, except you gain a +5 maneuver bonus on your Pilot check to initiate the dogfight.
Special: You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.
