(Created page with "<div> <h4 class="headline">Explosive Shot [gunner]</h4> {{referencetag|book=Starships of the Galaxy|page=26}} <p class="single nomargin">You target critical ship systems and fuel cells, causing your target to explode with incredible force.</p><p class="single nomargin">{{indent}}'''Time:''' Reaction.</p><p class="single nomargin">{{indent}}'''Target:''' All targets adjacent to a ship you just destroyed.</p><p class="single nomargin">{{indent}}'''Make an attac...") |
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--><h4 class="headline arch">Explosive Shot [gunner]</h4><!-- | |||
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--><p class="single nomargin">You target critical ship systems and fuel cells, causing your target to explode with incredible force.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Time:''' [[Reaction]].</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Target:''' All targets adjacent to a ship you just destroyed.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Make an attack roll:''' Compare the result of the attack roll to the [[Reflex Defense]] of all targets adjacent to the vehicle you just destroyed. The effect of the result is determined by how much the attack roll exceeds the target’s Reflex Defense:</p><!-- | |||
--><p class="single nomargin">{{indent}}{{indent}}''0-4:'' Target caught in the explosion of the destroyed ship, dealing 3d10×2 points of damage to the target.</p><!-- | |||
--><p class="single nomargin">{{indent}}{{indent}}''5-9:'' As above, except target takes 4d10×2 points of damage.</p><!-- | |||
--><p class="single nomargin">{{indent}}{{indent}}''10 or more:'' As above, except target takes 5d10×2 points of damage.</p><!-- | |||
--><p class="single nomargin">{{indent}}'''Special:''' You activate this maneuver as a raction to making an attack that destroys a vehicle (that is, reduces the targt vehicle to 0 [[hit point]]s with an attack that deals damage equal to or exceeding the target’s [[damage threshold]]).</p><!-- | |||
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Revision as of 21:52, 5 October 2025
Explosive Shot [gunner]
Starships of the Galaxy, page 26.
You target critical ship systems and fuel cells, causing your target to explode with incredible force.
Time: Reaction.
Target: All targets adjacent to a ship you just destroyed.
Make an attack roll: Compare the result of the attack roll to the Reflex Defense of all targets adjacent to the vehicle you just destroyed. The effect of the result is determined by how much the attack roll exceeds the target’s Reflex Defense:
0-4: Target caught in the explosion of the destroyed ship, dealing 3d10×2 points of damage to the target.
5-9: As above, except target takes 4d10×2 points of damage.
10 or more: As above, except target takes 5d10×2 points of damage.
Special: You activate this maneuver as a raction to making an attack that destroys a vehicle (that is, reduces the targt vehicle to 0 hit points with an attack that deals damage equal to or exceeding the target’s damage threshold).
